Editing the in game menu

  • Thread starter Thread starter Tsuna
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I'll look into it. Not much of a programmer either but this project is frustrating me. What's the deal with umod?
 
Yeah i was just reading through that, i got uMod and addd FF7 to the game list but once i run it im not getting any textures coming up, youtube isnt helping me either
 
yeah it sucks that no other format works :(, i tried a lot of different formats a long time ago with Aali's custom driver but other then PNG none worked (even "Apng" failed, which was the format i wanted to work the most at that time which works a little like a GIF), I remember a long time ago Aali saying he used libpng but since its part of his driver there is very little we can do with that info.
You could try adapting  Tonberry to work with ff7 and to accept different formats but i bet that would be a LOT of work (it can already extract BMP's from the game but inserting them back is a whole other matter)
 
Ahhh what annoys me the most is i understand pretty much everything that is said to me but lack the skills to do so, my area of expertise right now is modeling, i have quite a few custom models myself and i can do that all day. Ive been doing this hex editing and have it half done but got stuck, im also trying to get the program ultrasound to work, once ive figured that out i have a great idea for many things. But coding and programming i suck at. Once im shown step by step how to do something, ill master it though. But if someone is able to do that then they dont need me lol.
 
You should get hold of kaldarasha... there are a number of models that need touching up or creating.  I have a full list.
 
Yeah send me the list, heres some pics of my work so far

Aeris%20Wallmarket_zpsz5xsz89a.png


Sneaky Step/Zenene
Sneaky%20Step%20-%20Zenene_zpsfogz6uvb.png


Yuffie_zpsgdt5vhva.png


Yuffie%20AC_zpsv45lncrj.png


Just a few here
 
Well, I personally wouldn't be able to use those despite them being well made - since they are way too far removed from the original style and polygon count.
 
Ah, sorry about that, this is sorta my personal style so im used to this.
 
Hey guys, sorry to bring this one back again but i have an issue and providing someone is able to fix it this mod is essentially complete!

Using 006C62D1 Which is the length of the hp bar, if someone can alter this in a way using these numbers
66 c7 45 f0 b0 00 except it only changes the length on the main page, not the item/magic ect.

The only problem i am now having with this mod is the fact that they all move on every page where i wanna move them individually.
 
Okay, so i know reviving a dead thread which is warned but it's my thread so that's okay right?

I wanna start making a real document here of what i have, where i'm going and what i'll need help with. This is all regarding the in game menu and it's individual sections.

So the address's i have so far are:
Code: [Select]
Code:
Main Menu Avatar's X Axis006CAC20Main Menu Avatar's Y Axis006CAC16Main Menu The Word Limit Level X Axis006CADF8Main Menu The Word Limit Level Y Axis006CADF1Main Menu Limit Level Number X Axis006CAE3AMain Menu Limit Level Number Y Axis006CAE33Main Menu Limit Level Bar outside X Axis006CADAEMain Menu Limit Level Bar outside Y Axis006CADA7Main Menu Limit Level Bar inside X Axis006CAD51Main Menu Limit Level Bar inside Y Axis006CAD4A Main Menu The Word Next Level X Axis006CADD3 Main Menu The Word Next Level Y Axis006CADCCMain Menu Next Level Bar outside X Axis006CAD80 Main Menu Next Level Bar outside Y Axis006CAD79 Main Menu Next Level Bar inside X Axis006CAC60 Main Menu Next Level Bar inside Y Axis006CAC59Main Menu The Word HP X Axis Ish006C64C4 Main Menu The Word HP Y Axis006C64CFMain Menu HP Bar X Axis 006C62C0 Main Menu = HP Bar Y Axis 006C62CAMain Menu HP Bar Length006C62D1Main Menu HP Bar Width006C62D7Main Menu Max HP X Axis006C6551Main Menu Max HP Y Axis006C654AMain Menu Current HP X Axis006C6516Main Menu Current HP Y Axis006C650FMain Menu HP / Symbol X Axis006C6646Main Menu HP / Symbol Y Axis006C663FMain Menu The Word MP X Axis Ish006C6563Main Menu The Word MP Y Axis006C656E Main Menu MP Bar X Axis006C6336/006C6339Main Menu MP Bar Y Axis 006C6340/006C6343 Main Menu MP Bar Length006C634AMain Menu MP Bar Width006C6350Main Menu Max MP Y Axis006C65E9Main Menu Max MP X Axis006C65F0Main Menu Current MP Y Axis006C65AEMain Menu Current MP X Axis006C65B5Main Menu MP / Symbol X Axis006C661BMain Menu MP / Symbol Y Axis006C6614Main Menu Max MP Colour006C65CFMain Menu Word MP Colour006C6561Main Menu Level Number X Axis006C64B2Main Menu Level Number Y Axis006C64ABMain Menu The Word LV X Axis Ish006C646BMain Menu The Word LV Y Axis006C6476Main Menu LV/HP/MP Letter Spacing006F6375Main Menu character stats X006CABFBMain Menu Character Stats Y006CABF4

So out of all this i have mostly gotten everything where i would like it to be. Granted it looks a mess right now, i guess i'll show a pic haha.

kIx3LlW.png


The problems i am having..  which i really hope someone here may have an answer for is as follows.

******************************************************************

1. Being able to move something on 1 screen such as the Main WITHOUT it moving on another screen like the Item menu.

See this pic:
h6XIrIJ.png


Example to hopefully help is that this code "006CABFB" Which is the Character Stats (HP/MP values, names and bars) on the X axis will ONLY move on the main screen.

Where as this code "006C62C0" Which is the HP bars X axis moves on EVERY screen

******************************************************************

2. Being able to move anything on screen to any position.

This usually doesn't come into play but on occasion something simply cannot be moved far enough once the address hits 127. or 7F in hex,
I sort of know how to fix this but won't say no to more advice.

******************************************************************

Once i can achieve these things i will be able to completely redesign the in game menu however we want it and make a TON of variations for as many peoples liking's as possible. If this is achieved i can try move onto greater things, have no clue if they are possible but a few ideas i had was:

Changing the appearance of the menu boxes, can we add a picture or animation to it?

When your cursor goes to an option, light up that option or simply move it slightly to show that it's highlighted.

There's a ton of things we can do with the right info

But my end goal so far is for it to look something like this
hUkKsMu.png


Of course ideas will be taken from you guys, this is mainly just a test for now
 
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