K
koral
Guest
Allow me to introduce yet another game for Quimm-forum dissection! :-D
I found my copy of the disk buried deep amidst the pile of ancient stuff I have, and its so badly scratched it probably wont ever play again :-(
But my PC still reads most of the files, so all is not lost
I have the PAL version and there are 32 files all laid out nicely for our convenience.
The files can be categorised by their extensions:
The most promising file seems to be ALLBIN.BIN, roughly 20MB in size (the largest of the BIN files) and contains numerous audio chunks, TIM images and most probably also model data.
I dont know if these BIN files are the same as FF7's BIN files, but I do know that the various chunks which I have spotted (audio and TIM particularly) are uncompressed and plain as daylight.
I didn't see any obvious offsets near the beginning of the file though.
Yes, yes, I should be finishing the CrisesCore stuff before diving head-first into other things, but as always, we wont get anywhere unless somebody takes the first step. :wink:
I found my copy of the disk buried deep amidst the pile of ancient stuff I have, and its so badly scratched it probably wont ever play again :-(
But my PC still reads most of the files, so all is not lost
I have the PAL version and there are 32 files all laid out nicely for our convenience.
The files can be categorised by their extensions:
- XA - Streamed audio (8 files, typically 20MB+)
- STR - Videos (12 files, ranging from 5MB-35MB)
- BIN - Data of all kinds bundled up in these (5 files, ranging from 1MB-20MB)
- EXE - there are 5 of these files, all less than 1MB. Probably similar to FF7's engine modules, but for this game.
- 2 PSX disc files, CNF and SLES
The most promising file seems to be ALLBIN.BIN, roughly 20MB in size (the largest of the BIN files) and contains numerous audio chunks, TIM images and most probably also model data.
I dont know if these BIN files are the same as FF7's BIN files, but I do know that the various chunks which I have spotted (audio and TIM particularly) are uncompressed and plain as daylight.
I didn't see any obvious offsets near the beginning of the file though.
Yes, yes, I should be finishing the CrisesCore stuff before diving head-first into other things, but as always, we wont get anywhere unless somebody takes the first step. :wink:

