L
Lord_Skylark
Guest
For the monster elements, I was just curious on a couple things...
#1 - for the Punch/Pierce weakness --- [note: it should be pierce, but the translation sucked and the Pierce got changed to Punch...the element does apply to Cid's Lance] -- It is the only element that has an '01' for it's either Resist/Immune/etc....what is it doing with that element for the 3 monsters that have it --- Ceasar/Sahagin/Desert Sahagin
#2 - there are some actual 'elements' that I don't know what they are.
22 --- Palmer has this for a weakness
26 --- Sword Dance/Corvette/SOLDIER:3rd have these for weakness
20 --- Ghost Ship/Dragon Zombie/Zenene/Ghost all absorb this.
I didn't have the byte value, but Cactuer is immune to to some byte that in my notes I just wrote down as 'Special'
Thanks for any help.
~Sky
#1 - for the Punch/Pierce weakness --- [note: it should be pierce, but the translation sucked and the Pierce got changed to Punch...the element does apply to Cid's Lance] -- It is the only element that has an '01' for it's either Resist/Immune/etc....what is it doing with that element for the 3 monsters that have it --- Ceasar/Sahagin/Desert Sahagin
#2 - there are some actual 'elements' that I don't know what they are.
22 --- Palmer has this for a weakness
26 --- Sword Dance/Corvette/SOLDIER:3rd have these for weakness
20 --- Ghost Ship/Dragon Zombie/Zenene/Ghost all absorb this.
I didn't have the byte value, but Cactuer is immune to to some byte that in my notes I just wrote down as 'Special'
Thanks for any help.
~Sky