Enemy AI and HP data?

  • Thread starter Thread starter EmperorSteele
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Hulkan, you said that you did FF1 hacking.... I was wondering if you knew where the data was stored that calls up the set ecnoutners. Such as when you step on a certain tile on the map, an auto-battle is called up (mainly enemies in front of treasure chests)

Thanks,
~Sky
 
blackeyed_cn, where is that .pdf file?

If you have it on your hard drive I would like a quick send if you don’t mind.

If you don’t have it at all and can not find it, well, I don’t code in Delphi but I can follow any language to tell what it is doing.  It may be helpful to send the source anyway.  Are you willing to do that?


My MSN is [email protected].


L. Spiro
 
Hulkan, you said that you did FF1 hacking.... I was wondering if you knew where the data was stored that calls up the set ecnoutners. Such as when you step on a certain tile on the map, an auto-battle is called up (mainly enemies in front of treasure chests)

Goodness, it's been so long. Your best bet is getting FFHackster, change the data using that, and see when in the rom the data was changed. There are "tile attributes" via a look up table, but I don't remeber where...
 
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