I
Inactive User
Guest
Hey everyone,
At the beginning of the game, just after Cloud has jumped off of the train and landed on the ground, I receive the Error message "Oops! Something very bad happened", and am forced to shut down the game. It always happens the moment I'm about to gain control of Cloud.
I have looked this up, and the only plausible fix that I've been able to find; is trying to revert from my current version of 7th Heaven, which is 1.54, to an earlier version. I haven't tried this yet, 1. I'd rather not have to go through everything that comes with that, and 2. I couldn't find any previous versions available for download anyway.
I've also, on the odd occasion had a Windows error message appear "The instruction at 0x0091393b referenced memory at 0x00000085. The memory could not be written." This will usually take place just after the 7th Heaven error message.
I have looked this up too, and the fix for this is supposed to be setting the ff7.exe file as an exception for the Data Execution Prevention feature, which I have done.
I will attach my logs below, hopefully someone can help me..
APP.LOG:
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FF_CG.log:
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Profile Details:
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At the beginning of the game, just after Cloud has jumped off of the train and landed on the ground, I receive the Error message "Oops! Something very bad happened", and am forced to shut down the game. It always happens the moment I'm about to gain control of Cloud.
I have looked this up, and the only plausible fix that I've been able to find; is trying to revert from my current version of 7th Heaven, which is 1.54, to an earlier version. I haven't tried this yet, 1. I'd rather not have to go through everything that comes with that, and 2. I couldn't find any previous versions available for download anyway.
I've also, on the odd occasion had a Windows error message appear "The instruction at 0x0091393b referenced memory at 0x00000085. The memory could not be written." This will usually take place just after the 7th Heaven error message.
I have looked this up too, and the fix for this is supposed to be setting the ff7.exe file as an exception for the Data Execution Prevention feature, which I have done.
I will attach my logs below, hopefully someone can help me..
APP.LOG:
Code: [Select]
Code:
[td][00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b[00000000] INFO: Auto-detected version: FF7 1.02 US English[00000000] INFO: ATI Technologies Inc. AMD Radeon HD 7310 Graphics 4.5.13399 Compatibility Profile Context 15.200.1062.1004[00000000] INFO: OpenGL 2.0 support detected[00000000] INFO: Using PBO[00000000] INFO: Found swap_control extension[00000000] INFO: Max texture size: 16384x16384[00000000] INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 3840x2160[00000000] INFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384[00000000] INFO: FFMpeg movie player plugin loaded[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.[00000000] INFO: VGMStream music plugin loaded[00000000] INFO: Loading external library Multi.dll[00000000] LOCK UNLOCK TEST [00000001] MATRIX INITIALIZE [00000001] INITIALIZE DD/D3D END [00000001] initializing sound...[00000001] creating dsound primary buffer[00000001] reading audio file[00000001] loading static sounds[00000001] sound initialized[00000001] set music volume: 127[00000001] set music volume: 127[00000001] Entering MAIN[00000001] Exiting MAIN[00000001] START OF CREDITS!!![00000001] INFO: C:\Games\Final Fantasy VII\data\movies\eidoslogo.avi; h264/aac 1280x960, 15.000000 FPS, duration: 10.193000, frames: 153[00000150] INFO: C:\Games\Final Fantasy VII\data\movies\sqlogo.avi; h264/aac 1280x896, 15.000000 FPS, duration: 14.605000, frames: 219[00000193] set music volume trans: 127->0, step=60[00000258] END OF CREDITS!!![00000258] Entering MAIN[00000258] set music volume: 127[00000258] Exiting MAIN[00000258] START OF MENU SYSTEM!!![00000323] END OF MENU SYSTEM!!![00000323] Entering MAIN[00000327] Exiting MAIN[00000327] Field Start[00000328] INFO: C:\Games\Final Fantasy VII\data\movies\opening.avi; h264/aac 1280x896, 15.000000 FPS, duration: 127.570000, frames: 1914[00000839] ERROR: unhandled exception
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--------------------------------------------------------------------------------FF7 GameConverter, Version 7th HeavenCreator: Kompass63Editor: EQ2AlyzaStart running at Date: Mon 30/01/2017 Time: 1:11:01.20 Active code page: 850ActualPath C:\Users\User\AppData\Local\Temp\7ZipSfx.000You are running "Windows 8.1 Enterprise" on a 64 Bit Operating System (AMD64)Real Management 32Bit WOW64This patch is already applied.Variables are taken from GameConverterKeys.Unpatch? Overwrite? End? Selection is: Overwrite Patching...Copying Registry Keys...Setting GC Registry Keys...HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\GameConverterkeysFound 4 Languages fdse Use which language?Selection 4 Setting language to en...Detecting drive letter for FF7 Discs...Drive letter for FF7DISC1 --- D:\ Movies path found at..."C:\Games\Final Fantasy VII\data\movies\"Copying English Files...Copying 1.02 patch for ff7.exe...Copying Aali's Custom Driver, version 0.8.1b...Moving OGG music files...Adding more Registry Keys...Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VIIAdding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\GraphicsAdding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\MIDIAdding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\SoundAdding Registry Key to HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\FF7app.exePlease check over the settings for FF7Config...1) Sound tab should have a Sound device set. Do NOT leave it blank.2) Perform the Sound and MIDI tests.3) Graphics tab can be ignored.4) Click OK when finished.Inserting Multi.dll, Hext.dll, and Languagefile...Patching FF7anyCDv2...Install the Laptop Keyboard Patch?(Choose YES if keyboard does NOT have a NUMPAD)YESPatching complete.Check FF7_GC.log for details.called with ""C:\Users\User\AppData\Local\Temp\7ZipSfx.000\FF7_GameConverter_7H.bat""Arguments: "C:\Users\User\AppData\Local\Temp\7ZipSfx.000\FF7_GameConverter_7H.bat"PROCESSOR_ARCHITECTURE: x86 PROCESSOR_ARCHITEW6432: AMD64 Actual Path: C:\Users\User\AppData\Local\Temp\7ZipSfx.000 Product Name: Windows 8.1 Enterprise Architecture: AMD64 Running in Modus 32Bit WOW64 OS Bit Version 64 Reg-Keyname Steam HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 39140 Reg-Keyname Re-Release HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\{141B8BA9-BFFD-4635-AF64-078E31010EC3}_is1 Reg-Keyname 1 HKLM\SOFTWARE\Square Soft, Inc. Reg-Keyname 2 HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\FF7app.exe Reg-Keyname 3 HKCU\SOFTWARE\Classes\VirtualStore\MACHINE\SOFTWARE\Wow6432Node\Square Soft, Inc. Steam Release is present: Steam Release Path: Re-Release is present: Yes Re-Release Path: C:\Games\Final Fantasy VII Original Release is present: Original Release Path: Destination Path: C:\Games\Final Fantasy VII Source Path: C:\Games\Final Fantasy VII Videos Path: C:\Games\Final Fantasy VII\data\movies Original Videos Path: Original Language en Converted Language en Original Drive Letter: Converted Drive Letter: D:\ and now clear up Variables...Ending at Date: Mon 30/01/2017 Time: 1:12:32.90
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Miscellaneous - Dynamic Cloud Weapons ID: 5d6a46f7-b0b0-43b1-88cb-f54de763c5b1 Version: 2.33 CloudSword = 0 Sword = 1 Dynamic = 1Miscellaneous - Jessie Mod ID: 1e2e93b2-5e26-4364-9b00-d316c618813b Version: 2.3Miscellaneous - Team Avalanche Fields ID: 72152e09-7b5c-4942-8465-afa154e20b08 Version: 2.0 field_ta = 1Battle Models - Weapons ID: fe92e17c-f60d-4cf5-9c79-889f93d1edcb Version: 2.1 weapons_aerith = 3 weapons_caitsith = 1 weapons_cloud = 2 weapons_sephiroth = 1 weapons_yuffie = 1Field Models - Objects ID: 7f1274cf-3bf8-4ae6-a722-d2f374c902fc Version: 2.1 huge_materia = 1 materia = 2 potions = 1 save_point = 2Animations ID: 653bb2b6-3999-4bb0-bc21-2ae299bb7b87 Version: 2.1 f_animation = 1 w_animation = 1 60fps = 0 fba = 0 fbn = 1 fed = 1 fs = 0Battle Models - Characters ID: 1917178d-5ef1-42e2-9c5c-58045588b3f4 Version: 2.1 models_aerith = 2 models_barret = 1 models_caitsith = 1 models_cid = 1 models_cloud = 2 models_redxiii = 1 models_sephiroth = 1 models_tifa = 2 models_vincent = 2 models_yuffie = 2Battle Models - Enemies ID: 267ef1d2-599c-4f4d-860c-b838f402c587 Version: 2.1 models_diamond = 1 models_frogs = 1 models_scorpion = 1 models_jenova = 1 models_joker = 1 models_life_form = 1 models_motorball = 1 models_ruby = 2 models_soldiers = 1 models_sweeper = 1Battle Textures ID: ad83c8b5-249d-41f9-84a4-cd35200da6af Version: 2.0 battle_bg = 3Field Models - Main Characters ID: efe1b0ec-6ce3-43f7-9659-f1bc9d36f60c Version: 2.2 models_cloud = 2 models_aerith = 6 models_barret = 2 models_caitsith = 2 models_cid = 1 models_redxiii = 1 models_sephiroth = 4 models_tifa = 3 models_vincent = 2 models_yuffie = 3Field Models - Non-Player Characters ID: d329bc05-3dc0-4f35-94aa-632986f47194 Version: 2.34 models_base = 3 models_biggs = 4 models_jessie = 4 models_wedge = 4Field Textures - Omzy ID: 5ee78f47-6a2d-4981-8be5-c9afa763b965 Version: 2.3 field_bg = 1Gameplay - Difficulty and Story ID: af709876-588e-4865-84e3-0ac0bd662fb2 Version: 2.39 gameplay = 0Gameplay - Tweaks and Cheats ID: 3dbdfa3b-d97f-4cfc-9db8-223dbe0152bc Version: 2.2 ar = 1 cf = 0 dm = 0 isl = 1 i = 0 li = 0 lcs = 1 lt = 1 nrb = 0 spa = 0 sc = 1 sbo = 0Media - Movies ID: 4f61f4cf-6733-4503-93f4-ed7fdfee21a6 Version: 2.1 movie = 2Media - Music and Sound ID: 2bdd4a94-4b06-46ca-af0a-37b9dfef25aa Version: 2.1 music = 1 sound = 3Menu - Avatars and Backdrops ID: aec06415-0f12-410b-ac43-f4e89e363729 Version: 2.1 avatars_aerith = 2 avatars_barret = 2 avatars_cait_sith = 2 avatars_chocobo = 2 avatars_cid = 2 avatars_cloud = 2 avatars_cloud_young = 2 avatars_red_xiii = 2 avatars_sephiroth = 2 avatars_tifa = 2 avatars_vincent = 2 avatars_yuffie = 2 game_over = 1 prelude = 2 start_menu = 7Minigames Collection ID: ee718ab3-0aa5-43b2-b7bc-82c69fcd19d0 Version: 2.31 chocobo_models = 1 condor_models = 1 motorbike_models = 1 chocobo_textures = 1 coaster_textures = 1 condor_textures = 1 motorbike_textures = 1 snowboard_textures = 1 wonder_square = 1Spell Textures ID: b97373a2-aa9f-40e3-9a3d-aeaa846391d4 Version: 2.1 magic = 2 coin = 22 limit = 0The Reunion - Beacause and Menu Overhaul ID: 3ee8d570-ac8b-471e-ad3f-53de21248652 Version: 2.1 beacause = 0 menu = 1 break = 1 hand = 1 nbb = 1 ncb = 0World Models - Characters ID: a5b9a2f3-c9e3-4cbb-947a-1489ebeeb921 Version: 2.1 cid_world = 1 cloud_world = 2 tifa_world = 3World Models - Enemies ID: 0d0cc481-4cc3-4e7e-9529-fa7077b38615 Version: 2.0 diamond = 1 emerald = 1 ruby = 1 ultima = 1World Models - Vehicles ID: 0e056cf4-7b37-49e1-aa9e-c57bc73db954 Version: 2.0 buggy = 1 chocobo = 1 highwind = 1 submarine = 1 tiny_bronco = 1World Textures ID: 35e0906d-7da4-4da2-b10d-87149d291a38 Version: 2.0 world_bg = 2[/td]
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