W
WolfOkami
Guest
I have this idea about making another ff7 game based on the first one. Everything is in 3rd person view and not isometric, meaning that when you go through all the tunnels and everything you can see things from clods P.O.V. or behind his back at least
the playablility would be similar to fable wherein you run in wide open terrain. And in the worlds the levels are massive as massive as the first one. In fable you run around town in that P.O.V which is awesome, i totally wanna adapt that to ff7 without the isometric stuff. I think if a few developers and me got together we could make something like this. maybe if i got endorsed and Square-Enix approved of it i think it would be a good idea.
As far as the player models go they would be similar to that kid who made the buster sword but cant release the mod cuz of legal reasons. BTW whoever that is its amazing truly amazing, you deserve credit.
I however have 3ds max and could make them from scratch, like i said i could do square's dirty work for them.
If i can get an approval i would like some people to help me program and some modelers to help with the worlds.
I have a great game engine already. I would be using torque which is incredible if any of you have seen it.
So any feedback questions or help would be appreciated.
the playablility would be similar to fable wherein you run in wide open terrain. And in the worlds the levels are massive as massive as the first one. In fable you run around town in that P.O.V which is awesome, i totally wanna adapt that to ff7 without the isometric stuff. I think if a few developers and me got together we could make something like this. maybe if i got endorsed and Square-Enix approved of it i think it would be a good idea.
As far as the player models go they would be similar to that kid who made the buster sword but cant release the mod cuz of legal reasons. BTW whoever that is its amazing truly amazing, you deserve credit.
I however have 3ds max and could make them from scratch, like i said i could do square's dirty work for them.
If i can get an approval i would like some people to help me program and some modelers to help with the worlds.
I have a great game engine already. I would be using torque which is incredible if any of you have seen it.
So any feedback questions or help would be appreciated.