FAQ: Chocobo races crash under NT/2000/XP (technical)

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I've discovered something....

I don't know which FF7.exe has been patched with the Chocobo Race thing.

But, It seems that with the new Detonator drivers the 8 bit pallet function has been, finally, repaired.

The 29.42's work perfectly in FF7 with Direct3D Hardware Acceleration. The only thing you need to use from the TNT patch is the FF7config.exe. DO NOT use the FF7.exe from the TNT patch, the game will crash if you do....unless you like using Rivatuner to disable the 8 bit pallet.

No need for Rivatuner, anylonger.

The new drivers also work fine with FF8.

So, I guess I'm asking, Did you patch the original FF7.exe or the TNT version? Because, I don't think the TNT version is needed anymore. That is, unless Nvidia decides to break the driver in the future.
 
Yeah, Qhimm's patch will do the both the release & the patch versions AND the newly included German version.

Wow... Threesixty's right. Grab the 29.42 Nvidia drivers, use the original FF7.exe and the TNT patched FF7Config.exe & visually, FF7 works perfectly!

Now if only I could figure out what's causing mine to crash...

Sephiroth 3D

"I don't understand..." "You don't have to understand." - Final Fantasy: The Spirits Within

Sephiroth 3D.com
[email protected]
 
Have you tried using different music modes? How about pushing Directsound Acceleration down to basic? Underclocking the Video card? The blitting functions of Rivatuner? (well, I guess you can't try blitting, until Rivatuner gets updated for the newest drivers). Maybe it's a bad stick of RAM?
 
The only thing I'm sure of, is that it's a driver problem. I've reinstalled windows with all my drivers & FF7, and it still fubars on me. Therefore, it must be a driver problem. I was thinking of chaning my sound settings, but I just haven't had time to do it recently. That's on my todo list.

A bad stick of RAM? Wouldn't that fubar everything else too? If it is the problem, why is it only effecting FF7?

Sephiroth 3D

"I don't understand..." "You don't have to understand." - Final Fantasy: The Spirits Within

Sephiroth 3D.com
[email protected]
 
Maybe it's a bad stick of RAM?
Yeah... a bad stick of RAM would affect more than FF7, and it wouldn't keep coming up with the same error... it would be more random, I think.
 
I have just downloaded this old 'Whistler Application Compatibility Pack' because someone said it'd make FF7 work on Windows 2000, and so it should on Windows XP *Which I have* and it DID! I can now play ALL of the mini-games without any glitches, or crashes, and I've played if for a while now, so I think it's pretty reliable.

Here's the step-by-step solution (Taken from http://www.ntcompatible.com/f.shtml ):

1) It works with the "Secret" compatibility update from Microsoft! Here's how you can make it work:

1) Download and install this file:

http://msdn.microsoft.com/compatibility/act.exe

2) Run AppFix.exe, located in the applications subdirectory in the ACT install folder.

3) Play FF7!

And just to make sure, go on your Start-bar, Programs, Application Compatibility Toolkit, then AppCompat, this should come up with a Window with the title 'Application Compatibility'

All you have to do from here on, is select your 'FF7.exe' and select 'Windows 98' check the box 'Use pre-Windows 2000 Temp path' then check the box 'Make the above check box settings permanent' and click 'OK'

This should now start FF7, so be sure you have one of the discs in the CD-ROM drive before you perform all of this.

Please let me know if this works for anyone else other than me.

-Good Luck-  :)
 
bloody heck didnt know this section existed!
must remember to post them Qs in ere.
im getting lost in here
i want my old forum back! mwaaa
2 sections where enuff then :)
 
ok i have this patch...but my game isnt patched to 1.02 where can i find this since it  didnt come with the game.?
 
Search around online to find the 1.02 patch.  I think its on Eidos's web site, and also on File Planet...

If you download the 1.02 patch, you'll need to apply the Chocobo patch again.
 
I've been recently playing this game again and I successfully got the first patch mentioned here to work on my XP.  However, I discovered in the Battle Arena that my Omnislash limit break locked up my computer completely and I had to restart.  I've tested other limit breaks, and they all seem to work fine, including level 4 limit breaks for the other characters.  I was wondering if anyone knew of any patches that would fix this.  I'm going to try re-patching my ff7 version with the appfix mentioned above and see if that works.  Anyone else have any ideas?
 
Qhimm: I know this reply is kinda late, but I was playing FF7 the first time on my WinXP system and now I have that problem...
Well, what I wanted to say: I'm gonna try your latest Patch on the FF7 1.02 Nvidia German Release. I'll post a reply telling you if it works.

 - Alhexx

 - edit -
Qhimm: Alright, your patch worked. If you are going to write a new version of your patcher, here's some (maybe) helpful info:

German FF7 1.02 Nvidia Patched exe

Filesize: 5.886.976 Bytes

The offset of the command(s) that was NOPed out is:
3.189.010


If there is anything else you need to know, just tell me.
 
Well, the patch fixed it from crashing at the beginning, but as soon as i finish the race it crashes.  What should i do now?  I'm running windoes xp.
 
:(   What...so why does't the patch work anyways? i don't know what you guys are talking about, so im wondering when you can get a patch that works for um, everyone...
 
I've used the patch shown below before and then FF7 wouldn't run, so i uninstalled and tried again...

When i used this patch again
http://www.qhimm.com/ff7_chocobo_patch.zip

i open it and i pick Patch!
it says...

''Unable to identify game executable. Do you wish to attempt adaptive patching?''

I say Yes!

It says in reply...

''Could not locate XP vulnerability. This does no appear to be an unpatched FF7 executable''

i don't know what's going on...does this mean i need to get it on PS?

im so lost....
 
It might mean that the exe file is the 1.02 version (aka the one that came with the TNT patch)....have you tried patching the original 1.00 version of the exe?
 
i would if i knew how, need all the help i can get here guys/gals

thanks for any help
 
I all,

I've downloaded and installed the 1.02 patch and the chocobo patch, but the game still crashes at the start of the chocobo races  :(

Is there something I'm doing wrong?

I'm running Windows XP, Athlon 1800+, 512MB, Ati Radeon 9500 with the latest Catalyst driver from the Ati site, SB Live.

[edit]
I've tried both hardware accel. mode and software rendering mode, no difference, keeps freezing at the start of the chocobo race.
[/edit]

Thanx
 
I already modified the hex code and work, but still CRASHES ON COSMO CANYON after the video sequence on the observatory in the space scene
 
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