Favourite FF game in the series?

  • Thread starter Thread starter *:.Griever.:*
  • Start date Start date
Status
Not open for further replies.
The materia system was way too overpowered. They should have made some limitations, like certain characters can only equip certain amounts of, say, magic materia, while others can only equip, say, one command materia.

Another limitation they could've done instead is make materia have more effects. These effects could limit other types (or specific) materia that you can equip, and so forth.

At the end of the game, however, it is really cool being able to be a powerhouse that attacks 4 times, covers every enemy attack, counter attacks each time, and does 9999 damage every strike. Other FF games don't get anywhere close to this amount of action.
 
Other FF games don't get anywhere close to this amount of action.
Is that a good thing or a bad thing though? 

Personally, I always found it silly to be allowed to make your character go up to that much strength... where is the fun in it?  Although, it would be humorous to have a FFX party, where Tidus does 3420 dmg, Aaron does 4093 dmg, and Yuna waltz up to the enemy, taps the enemy with her staff like she always does, and do 14302 (that is, with the dmg limit removed, which is possible but I was never able to do  :cry: )
 
Well it's not like FFVII is the only FF game out there. When it comes to strategy, FFXI blows everything out of the water. FFVII is a great action-oriented FF game. It doesn't have red mages with buffs and so forth, and there isn't much strategy, but nobody said FFVII has it ALL. And, you know what? FFVII SHOULD be action packed. It's the most cinematic of the games thanks to the elevation of our perception of the series thanks to Advent Children and so forth. Playing FFVII slow-paced like, say, FFV, would feel awkward. Why isn't Cloud attacking the enemy with his sword four times per turn? Why isn't Cid on a rampage? Why isn't Tifa kung-fu-ing everyone's arse?
Cast big guard and have a blast. That's what FFVII is about. Use White Wind when necessary. :P
 
Well it's not like FFVII is the only FF game out there. When it comes to strategy, FFXI blows everything out of the water. FFVII is a great action-oriented FF game. It doesn't have red mages with buffs and so forth, and there isn't much strategy, but nobody said FFVII has it ALL. And, you know what? FFVII SHOULD be action packed. It's the most cinematic of the games thanks to the elevation of our perception of the series thanks to Advent Children and so forth. Playing FFVII slow-paced like, say, FFV, would feel awkward. Why isn't Cloud attacking the enemy with his sword four times per turn? Why isn't Cid on a rampage? Why isn't Tifa kung-fu-ing everyone's arse?
Cast big guard and have a blast. That's what FFVII is about. Use White Wind when necessary. :P
All FF have their strengths and weaknesses. You can't say, objectively, that FF6> is weaker 'cause of the technical stuff they pretty much were limited to at that time. We all know that any given kid playing 3d games wouldn't be impressed by a 2d game, regardless of how good the game actually is.

When it comes to FF7, imo the only thing canon is the original game. I haven't played crisis or dirge, but I've seen enough to know that they're pretty much just fan service. Well crisis core looks kinda good, but dirge and AC (especially AC) is pure fan service. Most of the characters had screen time for that very reason. The film is good for it's action and it's presentation, but beyond that I weren't impressed much.
 
Well yeah, I never meant to say ff6 was bad cause it was 2d, I meant it just feel aged to me, which affects how much I enjoy it in the present day.
 
I dont know..... The materia system sure beats the dress system......... And you did have stats improve or decrease depending on which materia you put on, as in your hp/mp would go up, or your magic/attack percentages would go up or down. The weapon and armour slots sometimes had specific abilties, and of course there were rings and ribbons and such. I'm not too sure I've played a better FF game.
 
FFX, the Sphere Grid (without taking advantage of it)...
= Magic
 
I dunno guitar dudester, materia is way too abusable to be a good system. Sure, equipping Ultima reduces your base HP by 10%, but Hp+ materia increases your base HP by 50%, so who cares?
 
Ya I see where that could be an issue. You can become super powerful, but thats not all bad, since it can be a little annoying when you have to take forever in the crater of northern cave just to get to sephy, and there are tons of random battles. I do have to say that I like the sphere grid, but the materia system is a lot of fun to.
 
I think FF6 deserves some more love though, because I do think parts of it are better than FF7.  I like the fact that there really is no main character.  While the story tends to revolve around Terra, you don't even need her to beat the game.  As the game goes on, it starts revolving around everyone else, specifically Edgar and Celes IMO.  While the story wasn't as 'deep' than in FF7, I think a lot of the little side stories were a little more emotional.  I liked the fact that it wasn't too confusing as well.  I remember not fully grasping FF7's story until the second playthrough, which can be a minus or a plus depending on how you look at it.  I think in a way, FF6 was a little more...how do I want to say this, figurative, than FF7.  It wasn't really the main story that was compelling, but rather all the little bits and pieces that made up the story that were really compelling.  Sabin's reunion with his brother, foreshadowing of romance with Locke and Celes, Terra taking care of the children, etc, were all great little character studies I thought.  It kind of reminds me, in a way, to Illusion of Gaia.  IoG's story isn't really amazing on the whole, yet it winds up, to me, being one of the most emotional games ever made.  It's like a montage of great character studies and reflections on things like slavery, child abuse, and other things.

So, while it might not be my favorite FF, I think 6 just does so many things right that I would never argue for a second if someone said it was their favorite.  I suppose I would go with FF7, although as time goes on I just wish they would remake it, because technology wise, it is really archaic.  It holds up well, but in a way, I think FF6 holds up even better because of how clean that whole game is.  FF7 on the Playstation just looks kind of messy to me now.
 
Everything up to and including IX, everything after that was just meh, FFX bored me, X-2 was Barbie Dress up Final Fantasy edition (it was aimed to get more girls into the series).

XII was punishing if you weren't a high enough level before the Judge boss fight on the airship, that's as far as I got before giving up altogether, went back to the start several times and tried some grinding but the AI for your party is just too stupid to do anything to help you.

Overall though VII was my favourite.
 
The Judge battle on the airship was stupidly easy, even at a low level.  One summon from Fire Esper (it's been a while, I forget names), some strong enough attacks from your remaining party member, and he's toast.  Even at a low level.

No offence, but you just must not have been bery good. ;-)
 
I was doing really well up till that point, then that one battle just ruined the game for me, a few other I know all feel the same, that fight was too hard, too early.
 
it was only hard if you didnt spend your liscence points on getting your limit breaks asap.  yea i forget the ff12 name for them.

i thought 12 was good, just too much running back and forth, it was tedious, and way too many of those marks to hunt, should of only had half the amount in my opinion.
 
Ah but it was something special fighting that beast of a last mark, I forget it's name, and how many millions (possibly 1) of HP it had.  That was an intense battle that went on for days at a time. ;-)
 
The first Final Fantasy I played was 7, and I thought it was the greatest thing ever.

Now after playing 7, 8, 9, 10, 10-2, 11 (500+ days playtime), and 12...the game isn't perfect. The Materia system is a double-edged sword: it allows full customization. At the same time, it takes a lot of the challenge out if you can just stack every character with overpowered magic right off the bat. I much preferred 12's customization: you could have that same level of customization, but you had to work for it for each character. You couldn't just throw a Zodiac Spear on anybody (and everybody) and call it a day, you had to build your characters in that direction. It was a beautiful synthesis between 7 and 9's systems.

However, for the time it was released in, it was mind blowing, and it still sits very high on my personal list of games in general. Its ATB, limit breaks, and side activities (The Gold Saucer specifically) were just great innovations.

8 will forever burn in hell in my book for the simple fact that the game closed the entire world off on me without even giving me a heads up. I like doing side quests all at once after I beat the game, and I only use a single save file when I play a game.

9 had some great game play, story was just god-awful.

10's turn-based system was a little too dull. Yeah, it gave you time to think, but it also took all the pressure off. ATB for life.

It's a little unfair to add in 11, since it's online and always being updated and expanded, but what a game. By the time I finally quit, I had a full set of Saotome Relic Armor for my 75 Samurai, full Shura gear, and 100+ merits invested in all types of added skills. I had all the missions beat, had done nearly everything including defeating the Dynamis Lord and the Jailer of Love (Never even spawned Absolute Virtue any of the times we killed it). I played that game as far as I could. It made you work for everything, but wow...easily the best FF when compared to the others, but again...it's not fair to compare online and offline games.

For me, 12 has been the best one so far. I wish the Espers were more like Summons, and the Quickenings more like interactive Limit Breaks in 8, but man...I sure was getting tired of trying to go across town without triggering 8 random battles every step I took.
 
My favourite will be definitely FFVII beacuse of it's deeeeeeeeeeeep story and the battle system! I'm trying to complete it but i am on the first disc and the very far I had got it someday was in the second disc!
 
My favourite FF is FFVIII... That's the first game I ever played (actually got influence by my bff...), i like the GF abilities especially Recover, Revive & Treatment ! From my opinion, the story flows are very interesting and I enjoy the song Eyes On Me.. I've stopped playing it on PS, now can't wait to play it on PC~! FF9 is my second favourite, I love the characters' design, petite and cute! XD And also love the song Melodies of Life... :-)
 
Status
Not open for further replies.
Back
Top