D
DLPB_
Guest
Too much nonsense in the FF Wiki.
http://finalfantasy.wikia.com/wiki/Midgar_Zolom_save_glitch
This one blew my mind.
1. It's not deliberate that you can save here to exploit the Midgardsormr. It's an oversight by the developers. An easy fix I have implemented is to stop you opening the menu on the marsh.
2. If you were to save near the Midgardsormr's spawn position, it would still be "unwinnable".
3. The reason the Midgardsormr's position is not saved is because it respawns. It was of no consequence to the programmers that its position be saved. The memory needed to save its position is the same as it would be for ANY object on the world map - a number of bytes. It would not "bloat" sod all. The programmers would not have had to save all parts of it.
Honestly, I wish people would stick to the facts.
Also, as usual, a lot of the fixes and information in the Wiki has been taken from Qhimms without any credit whatsoever, which really pisses me off.
http://finalfantasy.wikia.com/wiki/Midgar_Zolom_save_glitch
This one blew my mind.
1. It's not deliberate that you can save here to exploit the Midgardsormr. It's an oversight by the developers. An easy fix I have implemented is to stop you opening the menu on the marsh.
2. If you were to save near the Midgardsormr's spawn position, it would still be "unwinnable".
3. The reason the Midgardsormr's position is not saved is because it respawns. It was of no consequence to the programmers that its position be saved. The memory needed to save its position is the same as it would be for ANY object on the world map - a number of bytes. It would not "bloat" sod all. The programmers would not have had to save all parts of it.
Honestly, I wish people would stick to the facts.
Also, as usual, a lot of the fixes and information in the Wiki has been taken from Qhimms without any credit whatsoever, which really pisses me off.