FF10 Tech spechs

  • Thread starter Thread starter halkun
  • Start date Start date
Status
Not open for further replies.
The game is probably only gonna be for PS2 anyway (although I'd really love to see a PC version).  *Why* would there be a CD version?  PS2 has the ability to read DVDs...  ALL PS2s can read DVDs, its not like you need to update it like you would have to some older computers or something.  I bet 8 CDs is more expensive than a DVD, plus it has to have a bigger case, and there's more of them to keep track of and it would be an annoyance.Why would the game come out on CD?
 
Upon closer inspection I stand corrected, the magic is not one-shot, the numbers to the right is how many MP is consumed. Also, it seems that there are the same old-fasoned *woosh* field battles. when the scene goes from field to battle the curent frame cracks up and shatters like glass. Boss fights however move from field to battle seamlessly.More on the new ATB and switching out characters. Switchouts are not on the menu, most likely you push the R1 or L1 button to pull up the switch menu. The switch menu appears in the upper left corner. You highlight the reserve character to switch in. and then stitch happens. you can switch back and forth until the character you want is selected, but that once that character is "set" the ATB goes back to 0 again.

more later
 
It's later.ATB

The ATB is on the upper right hand corner. I will call this the ATB list. It shows when everyone will be having thier turn. For example, Yuna, Lulu, and Tida are fighting a monster The list on the right hand side shows Yuna with her ATB bar, then lulu under her with her ATB, and Tida with his ATB. Then there is a monster icon (a B) and his ATB. There is a white line along the left side of the ATB list that shows who in line is in the cuurent rounbd.  The order for the next round is also shown under that with a black line to the left. Pressing the R2 button will show the turn order beyond the next two rounds. Pretty cool. If there is a character below the one who is "up" who also has ATB you can press the triangle key to use them, but you can't do as much. (longer spells are disabled, you don't have the time to cast them). After that character's attack is done, the next in line pops up and the ATB list ir re-ordered.

During summons, the characters no longer battle. All of them leave and you just control the summoned monster. The ATB list is now not used and is gone. No idea how long the summon battles last.

Along the top there is a semi-trasperent "help" bar that tells you what does what. You can turn it off using "select"


I feel better about the battle system now.

-halkun
 
wow, thanks halkun. you wouldnt happen to have a screen-shot of a battle would you? the idea of the menu's and stuff being semi-transparent sounds cool.
 
You're right...  boss battles and some normal battles flow seamlessly into the fight without a transition.  Random encounters have a wierd "shatter" effect.The summon lasts
 - until it dies?
 - until you tell it to go away?
 - until some time limit runs out?
I dunno, any of those seem like possibilities.

I'll investigate too.  Screenshots / movies at ps2.ign.com.
 
Naughty.....you slept with his wife!!! :D(just joking.) anyway, your info is quite accurate. I wonder if that person knows about this.............   [url="<a]http://www.ffnet.net/interviews/ffx-team-15-3-2001.html[/url]" TARGET=_blank>FF10 interview with creators(in FF:worlds apart.........
 
Status
Not open for further replies.
Back
Top