FF13 gives your ps3 aids!!

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to me ff13 is bad mostly because of a few reasons

1. it was adapted to work with xbox360 media capacity. which means the game hardly makes use of ps3 disk capacity, and likely makes various quality compromises.
2, game is very linear, even more than typical ff games.
3, it looks and feels like ff12, with slightly improved graphics and better level of enemy interaction. and that's pretty much it. there is hardly any advancement justifying switching to a new platform.  only graphics, pretty much.
This is sadly why I have (or had, have to find it to sell. A FF12 that I haven't played. Got it for Xmas from parents remembering I like Final Fantasy games.

So since FFX was the last SquareSoft game, lets assume ever since then, most of the series failed.
you should give ff12 a try. it's best feature is that it automates most mundane tasks with gambits.

i liked the first half of the game, when matsuno was still in charge of the game. it went in a really good direction, and the music and graphics have that vagrant story feel to them, which makes it all the more awesome.

the latter part of game is a bit worse and feels quite rushed, incomplete.
 
Ok so just like FFX2 it has a few interesting features but overall sucks... sorry but no thanks.
 
FF12 had a very boring plot, I played it once for one reason only. I have this obsession with killing super bosses that are extremely hard to kill and Yazmat was FF12's ultimate challenge. I fought him head on with no stupid tricks using the arena or saving in between, took me 4 and a half hours to kill the bugger, he has 50 million HP and his physical attack can cause death. He's also VERY fast and you can only deal 6999 damage per hit after you wipe out the first 10 mil, pretty sure it's 10 mil anyway.
On topic though, FF13's battle system was actually a downgraded version of 12 cause' in 12 you can set gambits to prioritize your characters' tasks but could also control all 3 if necessary. 13 was just terrible, you could only control the "leader" and if that character died it didn't matter if the other 2 were alive it was game over. This stupid problem didn't make the game harder more than it took away from the overall game play since summons are pretty useless and only the leader of course can summon. There's even worse things I could say but I've ranted enough, if the game itself got destroyed inside the PS3 rather than the system that would actually be a plus.
 
1. it was adapted to work with xbox360 media capacity. which means the game hardly makes use of ps3 disk capacity, and likely makes various quality compromises.
With the FMVs, this is not true at all. The FMVs were all way hypercompressed on the 360 version, and looked like crap, but were beautiful and crisp on the PS3.

They may have made other compromises, but the PS3 version of FFXIII still makes good use of blu-ray, of the additional space they had available to them. Fairly certain they even needed a dual-layer disc for it, which is uncommon for PS3 games.
 
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