Hello, That link from the big list is not working, are there other links to download image2tex? I tried rapidshare and mediafire but both links are broken. thanks a lot in advance!
thanks a lot, I wanted to edit some textures of the AC barret, but BITURN wont extract the tex files.. I'll try this now, hope this works. Thanks again.
ok, please be kind to me, I'll be imposing on you guys again, I tried running the image2tex downloaded from the link given by Pitbrat, but it says "Component 'comdlg32.ocx' or one of its dependencies not correctly registered: a file is missing or invalid" ,
im using this program to convert ff7 tex files to bmp and then, bmp back to tex but i have a problem..
when i finish the convertion and pack the usfont_b_h.tex file back to the menu_us.lgp, the color isnt the same. it turns into gray (if i use software rendering mode) or light-blue (if i use direct3d hardware acceleration mode). here are the pics:
I guess you break the pallet information. Some textures does have different colors (the effect textures for example) and these are stored within the textures. There was a program called Omega which allows
you to extract the different pallets, too. But I believe there is currently no way to merge them back in the tex file. If it would go so easy like you intend to do it, we wouldn't need the mod path of Ali's driver.
If you have the driver installed you will see a folder named 'mods' in your ff7 folder. Open it and create a new folder. Name it what ever you want. Now open the new folder and and create again a new one, this time name it 'Menu'. In this folder you have to put your modified fonts as PNG. To simulate the pallettes the filename need an addon '_00'. Example: 'usfont_a_h_00.png', 'usfont_a_h_02.png', and so on (the number for the fonts rises for some reason in two steps, the last is '_14') . Back to the FF7 folder you must open ff7opengl.cfg and search for the line 'mod_path ='. Now add the name of the first folder you create in the mod folder. Save it. Start the game and you should see your edited fonts...
If you haven't installed Aali's driver yet, you should look at this: Games Converter. It is important to use this converter or the New to Old patch for the re-release or Aalis driver wouldn't work.
At last if you don't want to recreate the font you should look for the Avalache GUI ( find here:The Big List of Mods) or if the converter works for you (not sure which language you have) I recommend the Menu Overhaul (now in the Reunion mod).
One last thing the colors for the fonts are:
_00 - grey
_02 - blue
_04 - red
_06 - purple
_08 - green
_10 - cyan
_12 - yellow
_14 - white
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.