R
reversebustersword
Guest
Is there a way to start with a full limit break bar every time you go into battle? I want Vincent to always be in his first limit break form.
:-o I guess that's not too surprising. It's from an old readme maker that I can't even find anymore. I don't even have the original source files to rebuild it.idk why but when I try using 'wallmarkethelp' everything is blank other than the labels on the left.
omg your right! Now what's the magic formula that'll give Vincent max limit gauge every battle??Just click on the empty script and hit Enter, that should open a new script starting with 73 (which is Script End); you can then add script to it by typing in the numbers.
60 1460 XX9273
It should really be the attack index though. So it would be like this;Replace the XX with:
2D - Galian Beast
2E - Death Gigas
2F - Hell Master
30 - Chaos
Ah screw it, you're right. I'm thinking about animations being relative. Indexes are absolute.It should really be the attack index though. So it would be like this;
AD - Galian Beast
AE - Death Gigas
AF - Hell Master
B0 - Chaos
If you call 2D or one of the IDs in that range, he will use Comet or something with a completely wrong animation. (Or potentially crash the game since his animation scripts are what cause him to transform in the first place)