V
Vanit
Guest
Basically I'm working on a 2D FF7 remake that uses all the documented algorithms of the actual FF7 engine. Here's a recent example of what I've made:
I've reached the point where I'm implementing the Recommended and Wait settings for the ATB (until now I've just tested it as Active), and I'm having some trouble defining exactly what the behaviour of the recommended setting is. According to the definition in my FF7 manual it is:
I've reached the point where I'm implementing the Recommended and Wait settings for the ATB (until now I've just tested it as Active), and I'm having some trouble defining exactly what the behaviour of the recommended setting is. According to the definition in my FF7 manual it is:
Quick observation will show that this isn't quite how it behaves and that there are MANY exceptions to what does induce a Wait state. Can anyone shed some light on this? If there's some rule saying how long a screen effect must be until it makes the player wait? Or if its based on the formulas the abilities use or something?For moderately skilled players. Time stops while the screen effects are displayed when using Magic and Items.