H
hay
Guest
I've been fiddling with the idea of making a battle difficulty and reward switch/scaler for FF7. Linear, geometric or custom scaling of attributes in a preset-like manner, achievable through stand-alone app or in-game difficulty setting scrollbar. I'm already chewing through this http://q-gears.sourceforge.net/gears.pdf and while I do that I'd like to ask if there's anything unorthodox which I can include? For example: frog/death status, regen strength, spirit stat bug, white wind shenanigans or a defense bypass?