009A8760 holds the 2 byte battle flags
009A8762 holds the 1 byte battle mode (00 normal, 01 pre-emptive, 02 back attack and so on)
The battle mode flag is checked at battle start and 9A88A6 is set depending on the value. For example, FFF9 will set 9A88A6 to 08 (cannot escape)
The "bug" [it isnt a bug at all, it was intended by the programmers] that exists in the game (that you can run away deliberately to make the chars face the correct way when back attacked) can be remedied somewhat by nopping 420578.
However, in Final Fantasy VII, the player's party does not take extra damage from behind. The only thing a back attack does in this game is switch the party characters' rows, which this glitch does not affect. The effect of the glitch, therefore, is purely cosmetic.
So there you have it... back attack in FF7 just changes your chars row. So using l1 and r1 doesnt help you. It just makes your chars face the correct way, which the above fix can remedy (poorly). A better way is probably to just disable the silly wrong direction thing altogether (42B5CA = EB 14) and change "back attack" text to "Enemy preemptive attack" or something....
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