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Dolraith
Guest
Hi, just like the topic says, I'm having crashing issues whenever i have Tifa or Aerith in the party. The game goes through the swirl normally, and then it freezes on the very first frame after the swirl (mostly in the blinds). I currently have: a fresh install, the 1.5.1 Remix patch, and the 0.7.7b OpenGL driver (both of them excellent work). The install order also the order i listed them in. I am getting a "Oops! Something very bad has happened" message. I have found, through extraneous digging, that if i replace the battle.lgp file that the remix generates with the one from the install disc, the game does not crash anymore. However, I am extremely leery of such solutions, as it halfway defeats the whole purpose of the patch.
I am running Vista 32, with an nVidia GeForce 9500M GS, Intel core 2 duo @ 2.20 Ghz, and 3 gigs of ram.
I've tried re-downloading the remix patch, and re-installing the game (multiple times), and running btoh the hardcore and the normal modes, both crash, which make me think whatever is wrong isn't in the battle.lgp file, but rather in something that the remixed battle.lgp is referrencing. I wish I could get more info on what particular file it is trying to reference, but that "Unhandled exception" is all i can get.
I thought at first it might be the location, or a specific battle (the first one after you get Tifa), buut, i downloaded a couple saved games, and the crash still happens in other areas. I can do a million fights with Cloud / Barret / Red XIII / Yuffie, but the first battle with Aerith or Tifa in the team....crash.
I know you are going towant to see this, so here it is:
APP.LOG (with 0.7.7b):
INFO: FF7/FF8 OpenGL driver version 0.7.7b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce 9500M GS/PCI/SSE2 3.2.0
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Original resolution 640x480, window size 1024x768, output resolution 1024x768, internal resolution 1280x960
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r21874, Copyright (c) 2000-2010 Fabrice Bellard, et al.
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
INITIALIZING MIDI...
selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,
midi data type: GENERAL MIDI
using midi data file: C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\midi\midi.lgp
midiOutGetVolume returned: ffffffff
MIDI INITIALIZED
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
set music volume: 127
MIDI set master volume: 100
MIDI set volume: 127
100% of 127 = 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\Program Files\Square Soft, Inc\Final Fantasy VII\movies\eidoslogo.avi; rawvideo/null 364x353, 15.000000 FPS, duration: 0.066667, frames: 1
INFO: C:\Program Files\Square Soft, Inc\Final Fantasy VII\movies\sqlogo.avi; mpeg4/mp3 640x480, 15.000000 FPS, duration: 247.466667, frames: 3712
set music volume trans: 127->0, step=60
MIDI set volume trans: 127->0; step=60
MIDI stop - OK
MIDI stop - OK
END OF CREDITS!!!
Entering MAIN
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
MIDI play: 31
reading midi file: DOKUBO.mid
current volume: 127
MIDI is playing SUCCESSFULLY!!!
Field Quit
Entering MAIN
MIDI play: 7
reading midi file: BAT.mid
current volume: 127
MIDI is playing SUCCESSFULLY!!!
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 378
[BATTLE] Exitting FRAME_INITIALIZE
GLITCH: broken p file: vertextype == VERTEX in CLOUD.W09
ERROR: unhandled exception
I appreciate any ideas.
Edit: ooh found a person with a similar problem: https://www.ff7catalog.com/threads/5969/
The screenshot looks exactly right. His fix, however is not really suitable for me, as i want the whole remix package, not just a couple modules.
Edit 2: Found something veery interesting. I downgraded Aali's patch back down to whatever the Remix patch included. The crashes went away all right, buuut, I think the root of the problem stayed. Here's the new APP.LOG, in which i first fought a battle with a barrett / cait sith / cloud team, and then entered one with a cloud / tifa / aerith team and then quit:
I am running Vista 32, with an nVidia GeForce 9500M GS, Intel core 2 duo @ 2.20 Ghz, and 3 gigs of ram.
I've tried re-downloading the remix patch, and re-installing the game (multiple times), and running btoh the hardcore and the normal modes, both crash, which make me think whatever is wrong isn't in the battle.lgp file, but rather in something that the remixed battle.lgp is referrencing. I wish I could get more info on what particular file it is trying to reference, but that "Unhandled exception" is all i can get.
I thought at first it might be the location, or a specific battle (the first one after you get Tifa), buut, i downloaded a couple saved games, and the crash still happens in other areas. I can do a million fights with Cloud / Barret / Red XIII / Yuffie, but the first battle with Aerith or Tifa in the team....crash.
I know you are going towant to see this, so here it is:
APP.LOG (with 0.7.7b):
INFO: FF7/FF8 OpenGL driver version 0.7.7b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce 9500M GS/PCI/SSE2 3.2.0
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Original resolution 640x480, window size 1024x768, output resolution 1024x768, internal resolution 1280x960
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r21874, Copyright (c) 2000-2010 Fabrice Bellard, et al.
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
INITIALIZING MIDI...
selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,
midi data type: GENERAL MIDI
using midi data file: C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\midi\midi.lgp
midiOutGetVolume returned: ffffffff
MIDI INITIALIZED
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
set music volume: 127
MIDI set master volume: 100
MIDI set volume: 127
100% of 127 = 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\Program Files\Square Soft, Inc\Final Fantasy VII\movies\eidoslogo.avi; rawvideo/null 364x353, 15.000000 FPS, duration: 0.066667, frames: 1
INFO: C:\Program Files\Square Soft, Inc\Final Fantasy VII\movies\sqlogo.avi; mpeg4/mp3 640x480, 15.000000 FPS, duration: 247.466667, frames: 3712
set music volume trans: 127->0, step=60
MIDI set volume trans: 127->0; step=60
MIDI stop - OK
MIDI stop - OK
END OF CREDITS!!!
Entering MAIN
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
MIDI play: 31
reading midi file: DOKUBO.mid
current volume: 127
MIDI is playing SUCCESSFULLY!!!
Field Quit
Entering MAIN
MIDI play: 7
reading midi file: BAT.mid
current volume: 127
MIDI is playing SUCCESSFULLY!!!
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 378
[BATTLE] Exitting FRAME_INITIALIZE
GLITCH: broken p file: vertextype == VERTEX in CLOUD.W09
ERROR: unhandled exception
I appreciate any ideas.
Edit: ooh found a person with a similar problem: https://www.ff7catalog.com/threads/5969/
The screenshot looks exactly right. His fix, however is not really suitable for me, as i want the whole remix package, not just a couple modules.
Edit 2: Found something veery interesting. I downgraded Aali's patch back down to whatever the Remix patch included. The crashes went away all right, buuut, I think the root of the problem stayed. Here's the new APP.LOG, in which i first fought a battle with a barrett / cait sith / cloud team, and then entered one with a cloud / tifa / aerith team and then quit:
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