F
Flygplan
Guest
Hello,
Im using the Steam version of FF7 with the Game Converter available on this website. I have then installed Reunion, AH and some hi-res field/battle/world textures. Everything seems to play fine until i reach the sewers from the Wall Market. As soon as the boss battle wit Aps starts the game crashes. I am guessing it has something to do with his Tsunami attack. Please help.
Code: [Select]
Im using the Steam version of FF7 with the Game Converter available on this website. I have then installed Reunion, AH and some hi-res field/battle/world textures. Everything seems to play fine until i reach the sewers from the Wall Market. As soon as the boss battle wit Aps starts the game crashes. I am guessing it has something to do with his Tsunami attack. Please help.
Code: [Select]
Code:
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b[00000000] INFO: Auto-detected version: FF7 1.02 US English[00000000] INFO: ATI Technologies Inc. ATI Mobility Radeon HD 4650 3.3.11672 Compatibility Profile Context[00000000] INFO: OpenGL 2.0 support detected[00000000] INFO: Found swap_control extension[00000000] INFO: Max texture size: 8192x8192[00000000] INFO: Original resolution 640x480, window size 1366x768, output resolution 1366x768, internal resolution 1920x960[00000000] INFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384[00000000] INFO: vertex shader compile log:Vertex shader was successfully compiled to run on hardware.[00000000] INFO: fragment shader compile log:Fragment shader was successfully compiled to run on hardware.[00000000] INFO: main program link log:Vertex shader(s) linked, fragment shader(s) linked.[00000000] INFO: FFMpeg movie player plugin loaded[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.[00000000] INFO: VGMStream music plugin loaded[00000000] INFO: Loading external library Multi.dll[00000000] LOCK UNLOCK TEST [00000001] MATRIX INITIALIZE [00000001] INITIALIZE DD/D3D END [00000001] initializing sound...[00000001] creating dsound primary buffer[00000001] reading audio file[00000001] loading static sounds[00000001] sound initialized[00000001] set music volume: 127[00000001] set music volume: 127[00000001] Entering MAIN[00000001] Exiting MAIN[00000001] START OF CREDITS!!![00000001] INFO: C:\Program Files (x86)\Steam\steamapps\common\FINAL FANTASY VII\data\movies\eidoslogo.avi; vp8/vorbis 1280x960, 30.000000 FPS, duration: 11.133000, frames: 334[00000001] INFO: vertex shader compile log:Vertex shader was successfully compiled to run on hardware.[00000001] INFO: fragment shader compile log:Fragment shader was successfully compiled to run on hardware.[00000001] INFO: yuv program link log:Vertex shader(s) linked, fragment shader(s) linked.[00000075] set music volume trans: 127->0, step=60[00000140] END OF CREDITS!!![00000140] Entering MAIN[00000140] set music volume: 127[00000140] Exiting MAIN[00000140] START OF MENU SYSTEM!!![00000741] END OF MENU SYSTEM!!![00000741] Entering MAIN[00000745] Exiting MAIN[00000745] Field Start[00000745] GLITCH: missed palette write to external texture field/mrkt2/mrkt2_15[00000953] Entering MAIN[00000955] Exiting MAIN[00000955] START OF MENU SYSTEM!!![00001123] END OF MENU SYSTEM!!![00001123] Entering MAIN[00001125] Exiting MAIN[00001125] Field Start[00012491] Field Quit[00012491] Entering MAIN[00012491] Exiting MAIN[00012491] Entering FRAME_INITIALIZE SWIRL[00012491] Exitting FRAME_INITIALIZE SWIRL[00012494] Swirl sound_effect1[00012494] stop_sound[00012494] End of Swirl sound_effect1[00012573] Entering FRAME_QUIT SWIRL[00012573] Exitting FRAME_QUIT SWIRL[00012573] Entering MAIN[00012575] Exiting MAIN[00012575] [BATTLE] Entering FRAME_INITIALIZE[00012575] [BATTLE] Scene# 386[00012575] [BATTLE] Exitting FRAME_INITIALIZE[00012819] [BATTLE] Begin main battle loop[00012842] ERROR: unhandled exception
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