[FF7][FAQ] 7th Heaven Frequently Asked Questions

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I don't think I got a response to my question regarding the Text of Materia in reference to

IE

Instead of

Fire 1 - Fire 2 - Fire 3

It would be

Fire - Fira - Firaga?
 
Since Bootleg hasn't been updated in a very long time, I'm wondering:

Does 7th Heaven include everything that Bootleg Configurator 0.40 included, if not even more? Secondly, does it work on a pre-modded Bootleg installation?
 
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I have played the mod and it's great.

But i want you to know that "Kaldarasha's" Cloud Battle model is bugged in battle.

The metal thing on his left shoulder is missing.

It's not missing in the field however.

But in battle.
What mods do you use? The metal thing is a new part, so if there is a rtaa which is loaded before then it won't be added. I guess that maybe a HD weapon pack can be the problem, because it possibly provides it's own rtaa file to make sure that the necessary texture slots are loaded.

Strange... I've tried it a couple times and it still didn't work. I had to deactivate CHaOS. Should I send you a PM with my log file for that particular error?
Maybe another mod is in conflict with my one. Have you tried to only run ChaOS? :?
I have absolutely no idea what can cause the problem, but I do look at it today.
 
What mods do you use? The metal thing is a new part, so if there is a rtaa which is loaded before then it won't be added. I guess that maybe a HD weapon pack can be the problem, because it possibly provides it's own rtaa file to make sure that the necessary texture slots are loaded.

Maybe another mod is in conflict with my one. Have you tried to only run ChaOS? :?
I have absolutely no idea what can cause the problem, but I do look at it today.
Yes, you're right.

It was the weapons..

Is there any way to make the metal thing on Clouds shoulder compatible with HD-weapons?

Because now i have to inactivate the cool weapons for the metal thing on Clouds shoulder to load.

Also, i have a problem downloading the "chaos" mod as the loading doesn't start?
 
ChaOS has already a selection of HD weapons implemented. Maybe you should test them instead. With the dynamic weapons for the field it is quite nice I would say.

Also, i have a problem downloading the "chaos" mod as the loading doesn't start?
I think it's a problem with the catalog(?). Can't help with that. You have to wait until Christmas. Maybe I will outsource a few things as standalone for a better compatibility.
 
ChaOS has already a selection of HD weapons implemented. Maybe you should test them instead. With the dynamic weapons for the field it is quite nice I would say.

I think it's a problem with the catalog(?). Can't help with that. You have to wait until Christmas. Maybe I will outsource a few things as standalone for a better compatibility.
The catalog works as the new stuff loads.

But when clicking "download" it won't start downloading.

It won't happen anything and the text that is shown is "calculating".

Must be som problem with accessing the files.

But i don't know why they show up in the catalog but doesn't download.

It worked earlier when i downloaded the other stuff.

Also, have the model of the ice mini-boss been remodelled? The one you fght in a cave.

Her battle model is quite sexy.
 
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For battle models I only made some fixes where the textures aren't displayed properly. If Aali can solve the issue with transparent textures then maybe it won't be needed anymore...
When I start to make resources maybe I find a way to make Kimera ready 3ds files with Blender. p-Creator has the problem that it clears the vertices color, but it's needed to add the correct texture group.
This could be handy when it comes to rebuild enemy models, but it's not my priority.
 
Looks I ran into another error right now. For some odd reason, by mistake, I opened FF7Config.exe (pressed the wrong button in the folder), and then now I can no longer load the game through 7H.

When the game tries to load, it will just go like half the resolution with a black screen, and then gives me an error. I think the FF7Config.exe messed with the custom graphics driver -- now when I try to load FF7.exe, codec configs will appear on the bottom right of the screen, then the game will freeze. Any suggestions on how to fix without losing my saves/configs?  :(

EDIT: Looks like I think I solved the problem but not 100% sure. I had to re-download Aali's custom driver for that registry file and re-activate it. I think FF7Config.exe deleted the registry or changed the registry again to use it's own custom driver?

Also, another general question -- if I have to re-install the game/7H/any other mod for whatever reason, do I simply just save the save00.ff7 file and replace it after the new install, or are there more files I would have to save? I wasn't sure if the mods themselves (in this case, 7H), would replace any other files that are important if I wanted to re-install and not lose any progress/etc.
 
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I got the same error as you with black screen.

But then i forgot to start the launcher with admin rights, then my game started as it should.
I know this seems like everyone should know this, but sometimes you forget, did you start the launcher with admin rights?
 
Hello lovely EQ2Alyza and everyone else!

Time for me to replay this again with the new updated mod launcher xD

I got some small questions.
Is there a way to get the compressed texture to work? Is it even necessary?

And is it normal that in battle the frames feel like its dropped? Can imagine it has to do with the textures in the battle screen and it hit the game to hard, but dont know and therefor I need to ask you guys this=)

APP.LOG
and
ff7_opengl.cfg
and specc if thats needed
Specc
 
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I don't think I got a response to my question regarding the Text of Materia in reference to

IE

Instead of

Fire 1 - Fire 2 - Fire 3

It would be

Fire - Fira - Firaga?
There is a mod for this in Bootleg, so I'll have to figure out where it comes from. I don't know if it could be implemented in 7H yet.

Looks I ran into another error right now. For some odd reason, by mistake, I opened FF7Config.exe (pressed the wrong button in the folder), and then now I can no longer load the game through 7H.

When the game tries to load, it will just go like half the resolution with a black screen, and then gives me an error. I think the FF7Config.exe messed with the custom graphics driver -- now when I try to load FF7.exe, codec configs will appear on the bottom right of the screen, then the game will freeze. Any suggestions on how to fix without losing my saves/configs?  :(

EDIT: Looks like I think I solved the problem but not 100% sure. I had to re-download Aali's custom driver for that registry file and re-activate it. I think FF7Config.exe deleted the registry or changed the registry again to use it's own custom driver?

Also, another general question -- if I have to re-install the game/7H/any other mod for whatever reason, do I simply just save the save00.ff7 file and replace it after the new install, or are there more files I would have to save? I wasn't sure if the mods themselves (in this case, 7H), would replace any other files that are important if I wanted to re-install and not lose any progress/etc.
It's never good to run FF7Config after the Game Converter. It does apply new registry edits that will interfere with Aali's Driver. You can move the save folder (saves) and 7th Heaven folder (catalog mods) to another location and move them back after a uninstall/registry clean/reinstall.

Hello lovely EQ2Alyza and everyone else!

Time for me to replay this again with the new updated mod launcher xD

I got some small questions.
Is there a way to get the compressed texture to work? Is it even necessary?

And is it normal that in battle the frames feel like its dropped? Can imagine it has to do with the textures in the battle screen and it hit the game to hard, but dont know and therefor I need to ask you guys this=)

APP.LOG
and
ff7_opengl.cfg
and specc if thats needed
Specc
Compressed textures isn't necessary. Play with it off.

It's possible to see some loss of frames in battle. They are only capped at 15 fps, but sometimes it can dip to about 12 fps.
 
Indeed. Re-activating the registry seemed to fix the problem, I think.

Also, if I have postprocessing option ON and wanted to edit the brightness/contrast of the characters, would I simply be editing the SmartBloomAdvanced.post shader in NotePad and then saving it? I noticed it gives me an option to add values to the brightness/contrast.
 
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What mods do you use? The metal thing is a new part, so if there is a rtaa which is loaded before then it won't be added. I guess that maybe a HD weapon pack can be the problem, because it possibly provides it's own rtaa file to make sure that the necessary texture slots are loaded.

Maybe another mod is in conflict with my one. Have you tried to only run ChaOS? :?
I have absolutely no idea what can cause the problem, but I do look at it today.
I think it's probably another mod that is conflicting. I just re-tried CHaOS with other mods now that I've gotten to Gold Saucer and still same error when doing the G-bike minigame. I do know that when you activate/enable CHaoS, then "Battle Models - Characters" in 7H is useless. I think CHaOS also renders "Field Models - Characters, Enemies, and Objects" not working too. I would like to be able to choose between both your models and some of Whiteraven's as well plus utilize the Field Models mod too -- certainly, this would be nice in a future revision. :)

Also, is there a trick to the Sumo Arm Wrestler Game with the Minigames - Wonder Square mod? Can't win no matter what (it's just button pressing right?!).
 
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Is there a retranslation mod that 7thHeaven can use, or is that restricted to Bootleg?

Also, any idea why the text would be doing this?
crowded_text.png

The text is crowded and overlaps itself.
Reasking, as I never got an answer and the bug is persisting. It affects all text boxes, not just the New Game/Continue page.
 
I've only ever seen that with a Bootleg install. Did you run Bootleg before using 7H?
 
I've also noticed a strange error that shows up during some of Red XIII's limit breaks, most notably Sled Fang & Howling Moon. I believe the error says "Invalid Color Type" or something like that. I think this just happens initially. However, I've also seen it once where after the battle, the hand cursor that usually shows up on top of the character is glitched (I think this happened with Sled Fang, but Howling Moon seems ok). Any ideas on what these errors are?
 
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Reasking, as I never got an answer and the bug is persisting. It affects all text boxes, not just the New Game/Continue page.
From my experience this usually happens when you either previously had Bootleg installed so the registry is messed up and it's calling on something that it can't find (usually to do with Menu Overhaul) or a set of mods are conflicting and so everything is off sync. you'll usually know by starting the game and the very first battle will be some crazy horse strawberries
 
I recently discovered this and am amazed. I went ahead and purchased FFVII from the SE store (<$5!) and want to do the install.  My problem is that I have already a number of games and mods installed in the Programs folder and that is where my Steam and games are located.  Will it mess up the install by keeping things there or do I need to relocate everything?  I found this link with instructions: https://support.steampowered.com/kb_article.php?ref=7418-YUBN-8129.  Is it a must to relocate everything?

Thanks for your help!

EDIT: I actually uninstalled FFVII and then created a new C:/Games directory under steam and installed it through there. I'll have to move on to the next steps this evening.
 
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Hey

everytime i try to run tifa final heaven program on my windows 8 computer

this error message shows up

System.ArgumentNullException: Value cannot be null.
Parameter name: path1
   at System.IO.Path.Combine(String path1, String path2)
   at Iros._7th.Workshop.Settings.<VerifySettings>d__0.MoveNext() in c:\Iros\7thWorkshop\Settings.cs:line 47
   at System.String.Join(String separator, IEnumerable`1 values)
   at Iros._7th.Workshop.fLibrary.fLibrary_Load(Object sender, EventArgs e) in c:\Iros\7thWorkshop\fLibrary.cs:line 120
   at System.Windows.Forms.Form.OnLoad(EventArgs e)
   at System.Windows.Forms.Form.OnCreateControl()
   at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
   at System.Windows.Forms.Control.CreateControl()
   at System.Windows.Forms.Control.WmShowWindow(Message& m)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   at System.Windows.Forms.ContainerControl.WndProc(Message& m)
   at System.Windows.Forms.Form.WmShowWindow(Message& m)
   at System.Windows.Forms.Form.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
 
I recently discovered this and am amazed. I went ahead and purchased FFVII from the SE store (<$5!) and want to do the install.  My problem is that I have already a number of games and mods installed in the Programs folder and that is where my Steam and games are located.  Will it mess up the install by keeping things there or do I need to relocate everything?  I found this link with instructions: https://support.steampowered.com/kb_article.php?ref=7418-YUBN-8129.  Is it a must to relocate everything?

Thanks for your help!

EDIT: I actually uninstalled FFVII and then created a new C:/Games directory under steam and installed it through there. I'll have to move on to the next steps this evening.
I used to have the guide for moving your Steam folder in the tutorial, but the option to install games outside the steam folder was added, so I took it out. You did the right thing and it should work fine.

Hey

everytime i try to run tifa final heaven program on my windows 8 computer

this error message shows up

System.ArgumentNullException: Value cannot be null.
Parameter name: path1
   at System.IO.Path.Combine(String path1, String path2)
   at Iros._7th.Workshop.Settings.<VerifySettings>d__0.MoveNext() in c:\Iros\7thWorkshop\Settings.cs:line 47
   at System.String.Join(String separator, IEnumerable`1 values)
   at Iros._7th.Workshop.fLibrary.fLibrary_Load(Object sender, EventArgs e) in c:\Iros\7thWorkshop\fLibrary.cs:line 120
   at System.Windows.Forms.Form.OnLoad(EventArgs e)
   at System.Windows.Forms.Form.OnCreateControl()
   at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
   at System.Windows.Forms.Control.CreateControl()
   at System.Windows.Forms.Control.WmShowWindow(Message& m)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   at System.Windows.Forms.ContainerControl.WndProc(Message& m)
   at System.Windows.Forms.Form.WmShowWindow(Message& m)
   at System.Windows.Forms.Form.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Check the FAQ section for what to do when 7H crashes.
 
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