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FF7 GameConverter, Version 7th Heaven
Creator: Kompass63
Editor: EQ2Alyza
Start running at Date: pet 17.07.2015. Time: 11:21:12,66
Active code page: 852
ActualPath F:\
You are running "Windows 7 Professional" on a 64 Bit Operating System (AMD64)
Real Management 64Bit NATIV
This patch is already applied.
Variables are taken from GameConverterKeys.
Unpatch?
Overwrite?
End?
FF7_GameConverter_7H.bat >Run as Administrator
This was unpacked (7zip) in non uac drive so there is nothing in appData\local\temp\(7ZipSfx.000 folder is not unpacked here))
This is point where it freeze pc.
cmd box freezes also no input is possible
Mouse stop working
Cant't end process in task manager.
Bipp sound is looping.
One week of installing reinstalling
I have managed to force install before (pressing enter all the time) and 7th heaven works but ff7.exe doing same thing.
I managed to bypass this with CTRL+ALT+Del and pressing cancel (mouse works)
App logg
Code: [Select]
Code:
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b[00000000] INFO: Auto-detected version: FF7 1.02 US English[00000000] INFO: ATI Technologies Inc. ATI Radeon HD 3800 Series 3.3.11672 Compatibility Profile Context[00000000] INFO: OpenGL 2.0 support detected[00000000] INFO: Found swap_control extension[00000000] INFO: Max texture size: 8192x8192[00000000] INFO: Original resolution 640x480, window size 1920x1200, output resolution 1600x1200, internal resolution 3840x2400[00000000] INFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384[00000000] INFO: vertex shader compile log:Vertex shader was successfully compiled to run on hardware.[00000000] INFO: fragment shader compile log:Fragment shader was successfully compiled to run on hardware.[00000000] INFO: main program link log:Vertex shader(s) linked, fragment shader(s) linked.[00000000] INFO: fragment shader compile log:Fragment shader was successfully compiled to run on hardware.[00000000] INFO: postprocessing program link log:Fragment shader(s) linked.[00000000] INFO: FFMpeg movie player plugin loaded[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.[00000000] INFO: VGMStream music plugin loaded[00000000] INFO: Loading external library Multi.dll[00000000] LOCK UNLOCK TEST [00000001] MATRIX INITIALIZE [00000001] INITIALIZE DD/D3D END [00000001] initializing sound...[00000001] creating dsound primary buffer[00000001] reading audio file[00000001] loading static sounds[00000001] sound initialized[00000001] set music volume: 127[00000001] set music volume: 127[00000001] Entering MAIN[00000001] Exiting MAIN[00000001] START OF CREDITS!!![00000001] INFO: E:\Games\FF7\steamapps\common\FINAL FANTASY VII\data\movies\eidoslogo.avi; vp8/vorbis 1280x960, 30.000000 FPS, duration: 11.133000, frames: 334[00000001] INFO: vertex shader compile log:Vertex shader was successfully compiled to run on hardware.[00000001] INFO: fragment shader compile log:Fragment shader was successfully compiled to run on hardware.[00000001] INFO: yuv program link log:Vertex shader(s) linked, fragment shader(s) linked.[00000274] set music volume trans: 127->0, step=60[00000334] INFO: E:\Games\FF7\steamapps\common\FINAL FANTASY VII\data\movies\sqlogo.avi; vp8/vorbis 1280x896, 15.000000 FPS, duration: 14.533000, frames: 218[00000339] END OF CREDITS!!![00000339] Entering MAIN[00000339] set music volume: 127[00000339] Exiting MAIN[00000339] START OF MENU SYSTEM!!![00000584] END OF MENU SYSTEM!!![00000584] Entering MAIN[00000588] Exiting MAIN[00000588] Field Start[00000834] Field Quit[00000834] Entering MAIN[00000834] Exiting MAIN[00000834] Entering FRAME_INITIALIZE SWIRL[00000834] Exitting FRAME_INITIALIZE SWIRL[00000837] Swirl sound_effect1[00000837] stop_sound[00000837] End of Swirl sound_effect1[00000916] Entering FRAME_QUIT SWIRL[00000916] Exitting FRAME_QUIT SWIRL[00000916] Entering MAIN[00000918] Exiting MAIN[00000918] [BATTLE] Entering FRAME_INITIALIZE[00000918] [BATTLE] Scene# 322[00000918] [BATTLE] Exitting FRAME_INITIALIZE[00000980] [BATTLE] Begin main battle loop[00001786] [BATTLE] End of current battle[00001786] [BATTLE] Begin end battle stuff[00001853] stop_sound[00001854] [BATTLE] Entering FRAME_QUIT[00001854] [BATTLE] endof battle.[00001854] [BATTLE] Exitting FRAME_QUIT[00001854] Entering MAIN[00001854] Exiting MAIN[00001854] START OF MENU SYSTEM!!![00002188] END OF MENU SYSTEM!!![00002188] Entering MAIN[00002190] Exiting MAIN[00002190] Field Start[00002190] cross play music: 0[00002190] set music volume trans: 127->0, step=4[00002192] set music volume: 127[00002231] Entering MAIN[00002233] Exiting MAIN[00002233] START OF MENU SYSTEM!!![00002874] WM_CLOSE [00002874] END OF MENU SYSTEM!!![00002874] Field Quit[00002874] UNINITIALIZE DD
Spell texture not working properly ( limit texture is completly missing and casting texture etc.)
Battle background is black with upscaled wersion other wersion show some textures but not all (transparent floor for example)
Actually most of battle models textures are not loaded
I have new 1.09 english steam ff7