E
EQ2Alyza
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Go to the Catalog tab and click Search to refresh the list of mods.
Read the FAQ on the first page. There is a way to reset 7H settings so it can open again.
That's a known issue that is fixed for the next Catalog release. Extracting the movies like you did is fine, but if you weren't getting them before then it's because you didn't set the movie directory path correctly with the Game Converter from STEP 1. It adds a registry key edit that points to the correct movie folder for Aali's Custom Driver.so after removing everything and adding everything one by one and testing i found that if i use the red werewolf mod or the menu overhaul it creates problems with battles.
Actions by chocobo? Do you mean their speed in the chocobo races? If so, try enabling the vsync option in Workshop -> OpenGL driver configuration or set an fps limiter during the races.May I ask a small question here.
I am at the point where I can start farming chocobo. But I notice how all the actions by chocobo is quite fast compare to the non-mod version. (about x2 speed) And all of the chocobo has weird lighting effect (mostly too dark). Is this normal with the mods?
It looks something like this
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You are right it is about chocobo race. Sorry if it sounds misleading. I don't know how to describe it. The rate of the race itself is quite okay, but all of their action seems faster for some reason. Like when you enter the goal line and Cloud jump on a chocobo as winning sign... that action looks x2 faster. Even during the winning price reveal scene, the boards are always flipped before drum roll ends.Actions by chocobo? Do you mean their speed in the chocobo races? If so, try enabling the vsync option in Workshop -> OpenGL driver configuration or set an fps limiter during the races.
The dark chocobo could be a result from the shaders, or lack thereof. Go to Workshop -> OpenGL driver configuration and check/uncheck the Postprocessing box. That box will enable/disable the postprocess shader listed below it.
I also use steam version and I kinda download all of them randomly (I am quite sure any order is fine since I have been doing this 3 times already and each time I just download whatever I want first and they are all difference in order.) and I also skip some of the mods too. The only thing that matter from what I see is the order you list them at. But they are covered in the tutorial.Hey EQ2ALYZA is there any download order for mods or should I choice not any order? Because it give me black screen. I ask for steam version.
click activate all mods and it say this[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: Intel Intel(R) HD Graphics 4400 4.3.0 - Build 10.18.15.4256
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Using PBO
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 16384x16384
[00000000] INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 3840x2160
[00000000] INFO: Shader limits: varying 64, vert uniform 4096, frag uniform 4096
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] ERROR: unhandled exception
SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
konum: System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access)
konum: _7thWrapperLib.IrosArc..ctor(String filename, Boolean patchable) c:\Iros\7thWrapperLib\IrosArc.cs içinde: satır 300
konum: Iros._7th.Workshop.fLibrary.GetModInfo(InstalledItem ii) c:\Iros\7thWorkshop\fLibrary.cs içinde: satır 831
konum: Iros._7th.Workshop.fLibrary.ToggleActivateMod(Guid modID) c:\Iros\7thWorkshop\fLibrary.cs içinde: satır 746
konum: Iros._7th.Workshop.fLibrary.bActivateAll_Click(Object sender, EventArgs e) c:\Iros\7thWorkshop\fLibrary.cs içinde: satır 1087
konum: System.Windows.Forms.Control.OnClick(EventArgs e)
konum: System.Windows.Forms.Button.OnClick(EventArgs e)
konum: System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
konum: System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
konum: System.Windows.Forms.Control.WndProc(Message& m)
konum: System.Windows.Forms.ButtonBase.WndProc(Message& m)
konum: System.Windows.Forms.Button.WndProc(Message& m)
konum: System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
konum: System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
konum: System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)