FF7 - Hardcore Mode Project

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Well, Cloud is SUPPSOED to be a weakling and be no help in any of the flashback battles.  SEPHY, on the other hand, is suppsoed to be a walking weapon of mass PWNAGE.  Something got farked =/
 
Yazoo:
I was rendering my 3D file.
You can check it here:
http://elentor.com/Render_Final1600Low.jpg

Lots of things I wanna fix on Photoshop post-working, but it's about the way I wanted.
So, I'm gonna update as soon as I have free non-3D time.

About your Report.
I didn't edit either Sephiroth, the Dragon or Cloud.
That's very weird. I'll check it later, but like you said, might not be my patch's problem.

EmperorSteele: At that point you have to level up like mad on the Mythril Cave.
The first time I played, I wanted to get beta so bad, but I was very young (about 10 years old) and very unexperienced, I leveled up Elemental to level 3. Yea, I'm mad.
 
Thats some nice work there elentor! I understand as to why you cant update and thats perfectly understandable. Everyone has a life they need to attend to. But yea, good luck with the 3d stuff and hope to d/l an update soon! I should also thank you very much for making this hardcore scene.bin because its what got me to pick up ff7 after years of eating dust. I love the challenge!

btw, excellent job with the zolom..and also, heli gunner is too weak..bolts totally pwned him. Increase the hp of some monsters in the mythril cave too..other than that, its all good! thanks again!!
 
Hi, I would just like to say many thanks for doing something I have wanted to do since I joined this forum many years ago.
I look forward to rebuilding my pentium 3 PC and installing Windows 98 and using my old 3dfx voodoo5 graphics card and sit down and play this hardcore FF7 version.

But till then I will reserve judgement, as I can be very picky.
Expect some bug reports in the not to near future.

Thanks for the hard work
 
Is Jenova too hard? I found her quite easy.

Jenova was a good difficulty considering its supposta be a hardcore boss.. i love that fight especially the music.
 
yea i think jenova was easy too..2 summons, continuous level 2 attack magic and limit breaks every 2-3 turns..beat rush 2/2 alone owned jenova.
 
Hey Yazoo, about something getting screwed up with Sephy... I had the same problem, turns out somehere along the line his equipment got clusterfscked. If you download Qhimm's Jenova, you can equip him with one of Vincent stronger weapons and he thuroughly whoops ass again. Young cloud IS supposed to die like that, however he also had some equipment issues that make the rest of the flashback a little weird.
 
mind you those this mod actually change the experience point that you receive?
If you get more EXP than it counters the fact the bosses are harder.
 
That is very strange, scene.bin doesn't alter the equipment,  much less the characters, and much less Sephiroth...
Again, very weird.

The Skillster: I made a big text about the EXP in my mod... it is in the "Scene.bin editing" thread.
To make it short: I'm rising the exp in a few areas and reducing in others, but not enough to make the bosses easier.

Increased 25% of experience will not make the game cheaper. Supposing this 25% applied to the whole game, AND it meant y ou was supposed to get 1/4 more levels than you should (which we know the two affirmations are wrong), and supposing Cloud is in an area where his average level is 11 (and I will suppose that you will fight Guard Scorpion by level 11, which we all know it's possible, with patience, but I doubt anyone other than me keeps leveling up), that means his level will now be (rounding up) 14 (which would never be).
If by some ungodly reason you manage to get the maximum bonuses per level, and supposing your original Strength was 26, this means you will have a damage enhancement of (not counting weapons).
Original: 26 + 11+26/32 * 11*26/32 = 26 + 1,15*8,9 = 26+10 = 36
"Added" Experience: 35 + 14+35/32 * 14*35/32 = 35 + 1,5*15 = 57

Difference: 1,6x or an additional 60% damage.
Now compare his HP, which changed from 800 to 2000, an additional 150% value. The difference between this and the damage is of 120%, or more than the double. The "statistical" difference still overweights the "extra bonus", even if he, somehow, managed to give you a full effect through the whole. But this is all theorical. In the game, it won't even make that 60% different, or any at all.
 
Has anyone ever tried leveling up in that first area?? i tried with my new save game and ran out of potions. it took about five hours to get my health back up high enough to fight the boss because i couldn't find enough potions. by the time i got out of there barret and cloud where lv17.

Never will i try that again.

The Skillster: With the characters up higher level, over double what most people fight the first boss with the bolt spell still only did 150 damage to most enemies compaired to the usual 100 damage. the only real difference it made was my characters max health/mp(700/100).

This is ahh.. off topic but never mess with windows  :weep: .
its been a bad day today for me. uninstalling/reinstalling bah..
 
Hey Elentor, is this going to be pursued further ?

I'll most likely get some more free time to test further this weekend.
 
i think this is a great idea, one i thought of frequently...

ive noticed this thread kinda died out the last couple weeks, im hoping this project wasnt abandoned...

i just downloaded the file, and will start playing tonight, ill post some feedback on it...

thanx for spending so much time on this!

peace
 
I've got mine completed and updated if anyone wants it.. only problem is the current link is and old file so you will have to PM your email address to me so i can send it too you.

It should be playable without needing to level up heavily like in the previous version.
 
smithie, do you mean you completed like ur own version of this, and finished balancing/making more difficult the entire game?

im interested, im just curious to what the backround is for it, like how the difficulty is, what types of things are changed, and ur experience with it...

my email is :

[email protected]

thanks!
 
I will send it to you now.

I made it while waiting for elentor to finish of his. The entire game is completed, every stat of every creature is doubled except lv. the creature lv. has been change down to only 1 and 1/2 times their original value. The rewards and steal rates are also increased.

The entire game with the mod is now very playable, i've only just got vincent and am lv. 49( my group average is lv.43). Also you shouldn't be required to level up much anymore.
 
thanx, im gonna give it a try right now...

is it easier or harder than enentor's?

i gave his a try and lost to "guard scorpion" twice,  i think cuz i used my potions too early...

ill post some feedback later...

peace
 
:o  man I need that finished patch please, ff7 needs more challenge, my e-mail is [email protected]
 
hey can you send it to me?
[email protected]
if you want i can upload it for you or something.
 
Just a question here.. How close is your hardcore patch to completion? Is it done and I just missed something?

After seeing advent children I was thinking of revisiting FF7 .. Toying with the idea.. I think it would be a lot of work to install all the needed patches and tweak everything..

If your patch isnt finished.. Do you know when it will be?
 
there is my emai... i will look close a this patch
[email protected]
 
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