FF7 Multi Patch 1.1.1

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One thing to notice:i've installed this patch on my FF7 especially the ff7 psx music.When you meet Youffie and finish the battle the Midgar music starts and then crashes...i unistalled the music patch and met Youffie again...and the game didn't crash..after all the music is different it mustn't be Midgar music...so this is a problem...anyway you've done a great work
 
Cyrus XIII -

Hey, thanks for your continuing work with this project. I will use the new multipatch and see what happens. I have a gold chocobo and am about to tie up some loose ends (weapons) before going on to complete the game. I'll let you know how things go.

btw - In order to keep all things consistent, let me say that I am also using the battle -> field conversion mod. I know that it deals with resource file hacking more than executable hacking, but - one always wants to know everything when trying to solve problems.

EDIRA:

Loaded it up, walked into Turk cutscene/battle....worked perfectly.

Died to reload it and see if it works again -

Reloaded save, walked into area.....it gave the dialog message (whatever it is...."Oh no! They're here!" or something) and then froze.

Dang it. You always hope these things happen all the time & can therefore point to a specific reason that the problem is being caused.

EDITAGA:

Okay. I restored the midi.lgp from the install disc and did a fresh patch. Cool....but still had problems.

I ended up running the config program (since it was patched) -

My midi was set on External Midi. That's odd. I can use external midi because I have a wavetable daughtercard on my soundcard, however I use the digital output to my receiver. If I use the daughtercard, I have to switch over to the analog output in order to hear it. (My soundcard won't convert the analog output from the daughtercard to digital and then pass it through the digital output all on the fly) I figured that the PSX sound patch was doing some sweet hacking (Napolean Dynamite voice) anyway, but it was obviously not using my external midi for anything because otherwise I wouldn't hear the music. (What does it do, anyway? Software-based PSX wavetable sound?)

I changed it over to the Microsoft SW synth just so the least amount of hardware was entering the picture during the game.

I played through the Turks scene three (maybe even four) times, and it never locked up. I have also been in and out of the game twice...AND... ff7.exe is properly terminating. Wow! This process has almost always been orphaned when I have left. I exited once with an alt-f4 and a second time using Menu->Quit FF7.

....weird. I'll let you know if anything happens, but otherwise....things seem to be okay. (but I won't bet my Gold Chocobo on that!)
 
One bug with the music I can't seem to fix is just after you get your airship (tifa wakes up, finds out that Meteor has been summomed, then you escape with the airship).  The music then changes on the world map.  The music out there is... how do I say this... scratchy.  It also makes all sounds done while that music is playing also scratchy.  It goes back to normal if I run into battle or any other music whatsoever starts playing.  I appologize if I wasn't supposed to report that here, I didn't see a thread specifically about music troubleshooting.  Thanks.  :)
  - Modem
 
Cyrus XIII
Can you make a patch FF7 multi patch for final fantasy french version please if you can ?
 
i installed this patch today i am confused. could you please answer my questions.

1. Do i have to aply the patch to the "original" ff7.exe, because i have already patched it with the winxp patch before i even found this multi-patch.

2. Can i check the 2 boxes on the install "sounds" and "hi res" and have both good sound and hi-res graphics ? i tried it, and it got hi res graphics, but there was no music. Not even midi, in the field or in battles.

Please respond asap so i can replay this fantastic game on the pc instead of the psone
 
1. Do i have to aply the patch to the "original" ff7.exe, because i have already patched it with the winxp patch before i even found this multi-patch.
Check FAQ why you shouldn't install XP patch.
2. Can i check the 2 boxes on the install "sounds" and "hi res" and have both good sound and hi-res graphics ? i tried it, and it got hi res graphics, but there was no music. Not even midi, in the field or in battles.
I know that the manual patching is possible, so you can try and patch it by yourself.
 
About the FF7Music thing- What is a solution to make the music play, because the game says (under Sound & Music Configuration in the Menu) "Not Supported." for the Music, and nothing is playing.

edit: I found this in the log. What does it mean:

Code: [Select]
Code:
INITIALIZE DD/D3D END initializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedINITIALIZING MIDI...MULTIMEDIA ERROR: The specified device identifier is out of range. in FILE C:\lib\src\sound\midi1.cpp LINE 180 selecting device 2:>\q, mid=65535, pid=65535,MULTIMEDIA ERROR: The specified device identifier is out of range. in FILE C:\lib\src\sound\midi1.cpp LINE 1709 midi data type: GENERAL MIDIusing midi data file: C:\Program Files\Final Fantasy VII\Data\midi\midi.lgpMULTIMEDIA ERROR: The specified device identifier is out of range. in FILE C:\lib\src\sound\midi1.cpp LINE 1628 MIDI INIT FAILED - SADNESS :(set music volume: 127set music volume: 127Entering MAINExiting MAINSTART OF CREDITS!!!set music volume trans: 127->0, step=60END OF CREDITS!!!Entering MAINset music volume: 127Exiting MAINSTART OF MENU SYSTEM!!!SET VOLUME 5: 101ERROR: COULD NOT OPEN FILE C:\Program Files\Final Fantasy VII\save/save05.ff7ERROR: COULD NOT OPEN FILE C:\Program Files\Final Fantasy VII\save/save06.ff7ERROR: COULD NOT OPEN FILE C:\Program Files\Final Fantasy VII\save/save07.ff7ERROR: COULD NOT OPEN FILE C:\Program Files\Final Fantasy VII\save/save08.ff7ERROR: COULD NOT OPEN FILE C:\Program Files\Final Fantasy VII\save/save09.ff7END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartEntering MAINExiting MAINSTART OF MENU SYSTEM!!!SET VOLUME 5: 101WM_CLOSE END OF MENU SYSTEM!!!Field QuitUNINITIALIZE DD END UNINITIALIZE DD Deinit doneFiceProc cleaning upFiceStream & FiceProc finalized

edit2: Oh, that's what it was. Crap.
 
With new versions of FF7Music and the High-Res-Patch out, I'll upload a revision of the Multi Patch shortly. Sorry for the delay.
 
iam having problems with this patch i installed this patch and everything was working fine i had to restart my comp to get the patch to work and i finally had the psx version of the music woooooot.

then i went to bed turned of pc woke up next morning put on ff7 and ther was no music at all just menue sounds and battle sounds but no music.

any idear.
 
Of course it doesn't. The Hi-Resolution patch must be aplied to a completly clean version of FF7.exe.
You won't get much support in this forum if you use a no-cd patch. They aren't very apreciated arround here. Too close to piracy.
 
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