FF7 Music (outdated)

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I have the problem a problem with 1.51 and Direct Sound erroring out when it attempts to play anything which sucks because the ramps cause the entire Wave channel to ramp if I use the in_wave plugin.  I checked on the MSDN boards and read something about that error being caused by two programs attempting to use direct sound exclusively or something.  It seemed to work fine when FFMusic was patched into the FF7.exe but now that it's a seperate window in_ds doesn't like it.
 
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I have the problem a problem with 1.51 and Direct Sound erroring out when it attempts to play anything which sucks because the ramps cause the entire Wave channel to ramp if I use the in_wave plugin.  I checked on the MSDN boards and read something about that error being caused by two programs attempting to use direct sound exclusively or something.  It seemed to work fine when FFMusic was patched into the FF7.exe but now that it's a seperate window in_ds doesn't like it.
Why not just use out_wave instead of out_ds?
 
So, any other peeps having the extremely annoying issue that you get this to work, but the music is first of all delayed with say 1 and 1/2 second before it actually starts, and that the musicfiles you patch get lower soundvolume than it should have?
 
I'm very confused about a lot of this.

What i've done so far is:

-Installed ff7-original music patch
-Downloaded and installed WinAMP Plugin that lets me play the PSFs in winamp. PSFs play fine.
-Placed "Ficedula.dll" and "ficeconsole.dll" into FF7 folder. Deleted FF7Music.dll.
-Downloaded FF7music151 and overwrote"FF7music.exe" into ficedula folder.
-Discovered I have no "in_mp3.dll" or "out_wave.dll".
-Changed the filename of "out_ds.dll" to "out_wave.dll".
***NOTE: Kept "in_psf.dll" as normal, as I was not sure where the Mp3s came into play. So I figured I would keep the PSFs. I'm aware this is probably one of my mistakes.***
-Moved "out_wave.dll" and "in_psf.dll" from the Ficedula folder into the FF7 folder.
-Ran "FF7Music.exe", clicked Configure, used the Setup tab to set my input and output plugins on "in_psf.dll" and "out_wave.dll".
-I then click Run FF7.
-Game starts normally, however, music still in the horrible midi form.
-Interestingly, from here, whenever I use FF7Music.exe to run the game again, I get DirectSound error messages telling me that my sound card is already being used.

Ok so thats where I am, i'm pretty much clueless. Note the following things:

-First time I ran the game in FF7Music.exe straight after setting the plugins, the game ran fine with old music.
-Second time onwards, no matter what I do, same thing happens except I get a million DirectSound errors telling me my sound car is in use.
-I'm using Windows XP FF7 patch, and the ff7betap1.exe patch, to correct video issues.
-I couldn't see at any point in the guide how Mp3s first came into play, so I stuck with the psfs.
-I didn't have "in_mp3.dll" or "out_wave.dll", so I had to rename the ones I had.

-I also have the FF7 Soundtrack at another location on my computer, so if I need the Mp3s, I have them.

Please, I really need someone to help me here. I really want to play the game, yet the midi music is really getting to me. I do not wish to progress further in the game until I have set the original psx music.

Thanks in advance.
 
-Discovered I have no "in_mp3.dll" or "out_wave.dll".
-Changed the filename of "out_ds.dll" to "out_wave.dll".
...
-I didn't have "in_mp3.dll" or "out_wave.dll", so I had to rename the ones I had.
To be honest, I'm only starting to attempt to get this to work on my computer, but it seems to me that part of your problem may be quoted above.  I did a tiny amount of research (read: a quick search on Google) and came up with these:

***Link to out_wave.dll: http://www.dlldump.com/download-dll-files_new.php/dllfiles/O/out_wave.dll/-/download.html
***Link to in_mp3.dll: http://www.dlldump.com/download-dll-files_new.php/dllfiles/I/in_mp3.dll/-/download.html

Note that in_mp3.dll is what TwilightFantasy suggested in the first post of this topic.  I don't know if that's the best to use, as I haven't gone that far with it.

Hope I've helped you or anyone else out. :-D
 
-Discovered I have no "in_mp3.dll" or "out_wave.dll".
-Changed the filename of "out_ds.dll" to "out_wave.dll".
...
-I didn't have "in_mp3.dll" or "out_wave.dll", so I had to rename the ones I had.
To be honest, I'm only starting to attempt to get this to work on my computer, but it seems to me that part of your problem may be quoted above.  I did a tiny amount of research (read: a quick search on Google) and came up with these:

***Link to out_wave.dll: http://www.dlldump.com/download-dll-files_new.php/dllfiles/O/out_wave.dll/-/download.html
***Link to in_mp3.dll: http://www.dlldump.com/download-dll-files_new.php/dllfiles/I/in_mp3.dll/-/download.html

Note that in_mp3.dll is what TwilightFantasy suggested in the first post of this topic.  I don't know if that's the best to use, as I haven't gone that far with it.

Hope I've helped you or anyone else out. :-D
Bloody Brilliant!!!! Using those Dlls, and following the very first post word for word, I think i've managed to get it working!

Thank you so much, you've made me very happy  :lol:
 
Glad to have been able to help.   :-)
I've gotten it to work too, and I'm greatly enjoying having songs from the Advent Children OST, songs from Overclocked Remix (http://www.ocremix.org/index.php), and the original mp3s from FF7 in my game. 
With this, the NPC Reconstruction Project, and the hi-res patches, it's like a whole new game.
::sigh::  I'm in love with FF7 all over again.
 
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Here are some additions and corrections I've found.



  • Corrections
  • cintro: is only the first 11 seconds of Those Chosen By The Planet. I don't know if this is important or not. Not in the PSF pack.
  • comical: this is definitely not J-E-N-O-V-A. I'm not sure what it is (I can't recall ever hearing it before), possibly part of the honeybee sidequest? Not included on the OST nor the PSF pack.
  • tb: this is actually only the second half of ta. On the tracks I ripped from my OST, it begins about 3:49 and goes until the end. It's the much more depressing part of the song, and would change the feel of your first World Map adventures.



  • Additions
  • nointro: this is the complement to 'cintro', aka Those Chosen By The Planet without the introductory heartbeats. 904 in the PSF pack.



  • Missing Songs
  • mogu: This is the song that plays in the Mog's House(?) minigame at the golden saucer when you succeed in teaching him to fly. It's the highwind melody, the one after you do the jet conversion. Not included in PSFs nor OST.
When I made this tutorial I listened to the PSF songs, and only put what I heard.  As for Mogu, that is the same song as Honey Bee Manor. the same song is used.  I do not know how to add songs to the Ficedula prog, and I do not know how to change the names of the original ones, I only know how to match them up with the song you want to use.
 
As for Mogu, that is the same song as Honey Bee Manor. the same song is used.
That's not correct. Mogu is a very simple version of the highwind melody/fanfare. It doesn't appear anywhere in the game except for the victory song of Mog's House, so it's not on the soundtrack.

You can listen to the midi version here, though you will need to use Winamp or something similar, Windows Media Player does not understand ff7's raw midi format.
 
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Why not just use out_wave instead of out_ds?
I'm using that right now but if I have Ramp emulation on (to emulate the fades in the original music between scenes) I've noticed that it will ramp the entire wave channel down instead of just the music, causing all sound effects and FMV clips that may come after or during the fade to also be ramped.  Best example is the tramway from Coral to Gold Saucer.  The Coral music fades as soon as you step into the tram but this causes the FMV of the tram accelerating to be silent.  I have tried using the option to reset the volume to max after stop but this causes the original midi to leak into the output as well as introducing some pops and crackels into the audio.

I've settled for using out_wave without ramp emulation.  There's still a few random crashes in winmm.dll and ff7.exe but last night I played for 4 hours wihtout incidednt (except that I noticed the transition from the victory fanfair and the world map music was increasingly delayed after that long a time).  I'm pretty sure that the crashes in winmm.dll have something to do with the PSF plugin and not ff7music but I can't completely rule it out.  The ff7 crashes are probably unfixed bugs in ff7 and are also probably unrelated.  The delay I noticed might be a memory issue with the ff7music log filling up causing a delay between songs where there's no stop command.
 
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in_mp3.dll and out_wave.dll should be in your winamp plugins folder, if you have Winamp.
 
I dunno why.. but it just doesnt work for me... i have the psf files, and they are all labeled properly, i did hear them once... but the midis were playing at the same time, but then i went and messed with the setting.. and then no more psfs :(. Now when i try to install again it doesnt work...  :oops:
 
I'm having quite a hard time getting this program to work. It worked fine with the older version I had that used Cetra and patched the EXE, but I can't, for the life of me, get this new one to work. I've read several threads on it, including this one, and have tried several different versions of ficedula.dll, out_wave.dll, out_ds.dll (which used to be the only one that worked for me), as well as several different combinations of settings and I just can't get it to play the minipsf's. It says there are 93 files when I launch FF7Music and the log file doesn't list anything odd. Here is where I went underwater Code: [Select]
Code:
stop_soundMIDI set volume: 1270% of 127 = 0TEXTURE LOADED INTO VIDEO MEMORYcross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 85, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 150% of 15 = 0MIDI play: 85reading midi file: SEA.midSEA.midMidi file matched! SEACSA6CSR7File counterpart 404 A Secret, Sleeping in the Deep Sea.minipsfResolved to 404 A Secret, Sleeping in the Deep Sea.minipsfcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 1270% of 127 = 0Got BATTERY_MANUFACTURE_DATE_KEYMIDI is playing SUCCESSFULLY!!!set music volume: 127
Anything wrong there?

EDIT: I got it working. The problem was the way FF7Music recorded the path to the music files. It places ;'s after each space. No matter how many times I would delete it and paste it back there, I would open it back up and it would have ;'s. If, however, I paste another copy of the exact same path below it, that one will remain normal and play the songs.
 
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I'm having trouble getting Sephiroth intro.minipsf to work where it should (when Sephiroth goes insane and starts killing everyone after he gives his speech in the basement of Shinra Mansion). As of now, I got all other songs I wanted to play. I'm using both .mp3 and .psf files (all are working). Is it possible that FF7Music.EXE is missing a few songs? Is there a way to get a full directory of all the song names (comical, chu2, etc.)?
 
...no Edit Button?! Curious..! (Edit...found the edit button...or should I say "modify button"...)

I figured out the problem. It turns out that the FF7MUSIC.INI is missing some songs. You have to manually open up FF7MUSIC.INI to correct it. New music list:

aseri.mid=Hurry!
aseri2.mid=battle square
ayasi.mid=inside gaeas cliff
barret.mid=Barret's theme
bat.mid=battle music
bee.mid=honey bee inn music
bokujo.mid=chocobo farm
boo.mid=inside bugenhagan's space lab
cannon.mid=preparing the sister ray
canyon.mid=cosmo canyon
cephiros.mid=cold sephiroth music
chase.mid=bike mini game
chu.mid=boss music
chu2.mid=jenova boss music
cinco.mid=chocobo (on the world) theme
cintro.mid=cold music from shinra mansion
comical.mid=not used in the game (I think)
condor.mid=music in condor mini game
corel.mid=corel gold saucer pick up point
corneo.mid=don corneo theme
costa.mid=costa del Sol theme
crlost.mid=losing chocobo race
crwin.mid=winning chocobo race
date.mid=music when on date
dokubo.mid=music in downed shinra plane+slums
dun2.mid=sleeping forest
earis.mid=Aeris's theme
earislo.mid=slow aeris music
elec.mid=chocobo fight music
fan2.mid=fanfare after battle
fanfare.mid=clouds 'special' celebration
fiddle.mid=chocobo races, chocobo square
fin.mid=ending movie sound/music
geki.mid=play in event square
gold.mid=The Gold Saucer
guitar2.mid=cloud+tifas childhood
gun.mid=junon theme
heart.mid=heart pounding sfx
hen.mid=inside clouds mind
hiku.mid=highwind theme
horror.mid=horror square theme
iseki.mid=city of the ancients
jukai.mid=temple of the ancients
junon.mid=rocket town theme -sad
jyro.mid=tiny bronco takes off
ketc.mid=Cait Sith's Theme
kita.mid=sad overworld (map) theme
kurai.mid=nibelheim theme
lb1.mid=bizzaro sephiroth
lb2.mid=final sephiroth
lb2_awe.mid=final sephiroth (AWE)
ld.mid=last dungeon theme
makoro.mid=mako reactor theme
mati.mid=Kalm/Junon port+beach theme
mekyu.mid=the 'promised land'+ north cave
mogu.mid=highwind theme used in mog game
mura1.mid=mideel/bone village theme
nointro.mid=faster, meaner sephiroth theme
Oa.mid=intro movie music/sound
Ob.mid=bombing mission theme
odds.mid=chocobo race opening
over2.mid=game over
Parade.mid=parade for Rufus
pj.mid=absolute jenova fight music
pre.mid=the prelude
red.mid=Red XIII's Theme
rhythm.mid=Turk's Theme
riku.mid=sister ray hits the north crater
ro.mid=cid's rocket takes off
rocket.mid=rocket town theme
roll.mid=credits music
rukei.mid=corel prison theme
sadbar.mid=corel town theme
sadsid.mid=sad version of Cid's theme
sato.mid=sound effects
sea.mid=under water theme
sensui.mid=submarine sfx
seto.mid=red XIII finds his father
si.mid=midgar is attacked by weapon
sid2.mid=Cid's Theme
sido.mid=music on board shinra boat
siera.mid=materia cave, condor theme
sinra.mid=shinra inc theme
sinraslo.mid=shinra tower
snow.mid=winterland theme
ta.mid=overworld theme 1
tb.mid=overworld theme 2
tender.mid=corel mountain way
tifa.mid=Tifa's theme
tm.mid=the day after aeris' death
utai.mid=wutai town theme
vincent.mid=vincents theme
walz.mid=dancing chocobos
weapon.mid=weapon theme
wind.mid=wind sfx
yado.mid=sleeping theme
yufi.mid=yuffis theme
yufi2.mid=yuffi being sneaky
yume.mid=cloud goes bonkers

Note: This is the original MIDI that comes with the game and he's what the PSX list should look like:

aseri=107 Hurry!.minipsf
aseri2=408 Hurry Faster!.minipsf
ayasi=108 Lurking in the Darkness.minipsf
barret=106 Barret's Theme.minipsf
bat=110 Fighting.minipsf
bee=116 Honeybee Manor.minipsf
boo=302 Life Stream.minipsf
bokujo=205 Farm Boy.minipsf
canyon=301 Cosmo Canyon.minipsf
cannon=412 The Mako Cannon Fires.minipsf
cephiros=305 Those Chosen by the Planet.minipsf
chu=120 Still More Fighting.minipsf
chu2=214 J-E-N-O-V-A.minipsf
chase=122 Crazy Motorcycle.minipsf
cinco=208 Cinco de Chocobo.minipsf
cintro=305 Those Chosen by the Planet.minipsf
condor=210 Fortress of the Condor.minipsf
costa=216 Costa del Sol.minipsf
comical= (no minipsf)
corel=218 Mining Town.minipsf
corneo=118 Don of the Slums.minipsf
crwin=313 A Great Success.minipsf
crlost=314 Tango of Tears.minipsf
date=316 Interrupted by Fireworks.minipsf
dokubo=114 Underneath the Rotting Pizza.minipsf
dun2=209 Chasing the Black-Caped Man.minipsf
earislo=112 Flowers Blooming in the Church.minipsf
earis=319 Aerith's Theme.minipsf
elec=207 Electric de Chocobo.minipsf
fanfare=903 Fanfare (alternate).minipsf
fan2=111 Fanfare.minipsf
fiddle=312 Fiddle de Chocobo.minipsf
fin=417 World Crisis.minipsf
geki=315 Debut.minipsf
gold1=219 Gold Saucer.minipsf
gun=401 ShinRa Army Wages a Full-Scale Attack.minipsf
guitar2=407 On the Other Side of the Mountain.minipsf
hen=323 Who Am I.minipsf
hiku=403 Highwind Takes to the Skies.minipsf
horror=213 Trail of Blood.minipsf
iseki=318 You Can Hear the Cry of the Planet.minipsf
jukai=317 Forest Temple.minipsf
junon=406 Off the Edge of Despair.minipsf
jyro=308 Steal the Tiny Bronco!.minipsf
ketc=220 Cait Sith's Theme.minipsf
kita=321 The Great Northern Cave.minipsf
kurai=104 Anxious Heart.minipsf
lb1=415 The Birth of God.minipsf
lb2=416 A One-Winged Angel.minipsf
lb2_awe=416 A One-Winged Angel.minipsf
ld=413 Judgement Day.minipsf
mati=202 Ahead on Our Way.minipsf
makoro=103 Mako Reactor.minipsf
mekyu=322 Reunion.minipsf
mogu=403 Highwind Takes to the Skies.minipsf
mura1=405 Parochial Town.minipsf
nointro=904 Sephiroth intro.minipsf
oa=102 Opening - Bombing Mission.minipsf
ob=102 Bombing Mission.minipsf
odds=311 Racing Chocobos.minipsf
over2=215 Continue.minipsf
parade=211 Rufus' Welcoming Ceremony.minipsf
pj=414 Jenova Absolute.minipsf
pre=101 Prelude.minipsf
red=121 Red XIII's Theme.minipsf
rhythm=113 Turk's Theme.minipsf
riku=901 Shinra Explodes.minipsf
roll=418 Staff Roll.minipsf
ro=410 The Countdown Begins.minipsf
rocket=115 Oppressed People.minipsf
rukei=221 Sandy Badlands.minipsf
sadsid=409 Sending a Dream Into the Universe.minipsf
sadbar=217 Mark of the Traitor.minipsf
seto=303 Great Warrior.minipsf
sea=404 A Secret, Sleeping in the Deep Sea.minipsf
sido=212 It's Difficult to Stand on Both Feet, Isn't It.minipsf
siera=411 If You Open Your Heart.minipsf
sinraslo=119 Infiltrating ShinRa Tower.minipsf
si=902 Shinra Explodes 2.minipsf
sinra=109 ShinRa Corporation.minipsf
sid2=307 Cid's Theme.minipsf
snow=320 Buried in the Snow.minipsf
ta=201 FF VII Main Theme.minipsf
tb=201 FF VII Main Theme.minipsf
tender=123 Holding My Thoughts In My Heart.minipsf
tifa=105 Tifa's Theme.minipsf
tm=204 On That Day, 5 Years Ago.minipsf
utai=309 Wutai.minipsf
vincent=306 The Nightmare's Beginning.minipsf
walz=206 Waltz de Chocobo.minipsf
weapon=402 Weapon Raid.minipsf
yado=203 Good Night, Until Tomorrow.minipsf
yufi2=310 Stolen Materia.minipsf
yufi=304 Descendant of Shinobi.minipsf
yume=117 Who Are You.minipsf

This is my custom list:

[FF7 Compilation]
aseri=Final_Fantasy_7_Adrenalyne_Kyck_OC_ReMix.mp3
aseri2=FF7 408 Hurry Faster!.minipsf
ayasi=FF7 108 Lurking in the Darkness.minipsf
barret=FF7 106 Barret's Theme.minipsf
bat=117 On the Verge of the Assault (from FFVII ''Those Who Fight'').mp3
bee=Final_Fantasy_7_SweeterThanHoney_OC_ReMix.mp3
boo=121 Lifestream.mp3
bokujo=FF7 205 Farm Boy.minipsf
canyon=Final_Fantasy_7_AscensiontoCosmoCanyon_OC_ReMix.mp3
cannon=FF7 412a The Mako Cannon Fires! - Shinra Explodes.minipsf
cephiros=FF7 305 Those Chosen by the Planet.minipsf
chu=Final_Fantasy_7_FightOn_OC_ReMix.mp3
chu2=J-E-N-O-V-A.mp3
chase=Final_Fantasy_7_Speed_Limit_OC_ReMix.mp3
cinco=FF7 208 Cinco de Chocobo.minipsf
cintro=FF7 305 Those Chosen by the Planet.minipsf
condor=FF7 210 Fortress of the Condor.minipsf
costa=Final_Fantasy_7_Costa_del_Sol_Dance_OC_ReMix.mp3
comical=(no minipsf)
corel=FF7 218 Mining Town.minipsf
corneo=FF7 118 Don of the Slums.minipsf
crwin=FF7 313 A Great Success.minipsf
crlost=FF7 314 Tango of Tears.minipsf
date=Final_Fantasy_7_Acoustic_Fireworks_OC_ReMix.mp3
dokubo=FF7 114 Underneath the Rotting Pizza.minipsf
dun2=FF7 209 Chasing the Black-Caped Man.minipsf
earislo=FF7 112 Flowers Blooming in the Church.minipsf
earis=19 - Aerith's Theme (orchestrated).mp3
elec=FF7 207 Electric de Chocobo.minipsf
fanfare=FF7 903 Fanfare (Variation).minipsf
fan2=FF7 111 Fanfare.minipsf
fiddle=Fiddle de Chocobo Remix.mp3
fin=FF7 417 World Crisis.minipsf
geki=FF7 315 Debut.minipsf
gold1=FF7 219 Gold Saucer.minipsf
gun=FF7 401 Shinra Army Wages a Full-Scale Attack.minipsf
guitar2=FF7 407 On the Other Side of the Mountain.minipsf
hen=FF7 323 Who Am I.minipsf
hiku=FF7 403 Highwind Takes to the Skies.minipsf
horror=FF7 213 Trail of Blood.minipsf
iseki=Final_Fantasy_7_An_Answered_Cry_OC_ReMix.mp3
jukai=Final_Fantasy_7_Ancient_Steps_Retraced_OC_ReMix.mp3
junon=FF7 406 Off the Edge of Despair.minipsf
jyro=FF7 308 Steal the Tiny Bronco!.minipsf
ketc=FF7 220 Cait Sith's Theme.minipsf
kita=14 Great Northern Cave (FFVII AC Version).mp3
kurai=205 A Closed Off Village (from FFVII ''Anxious Heart'').mp3
lb1=FF7 415 The Birth of God.minipsf
lb2=18 - One-Winged Angel (orchestrated).mp3
lb2_awe=23 Advent One-Winged Angel.mp3
ld=FF7 413 Judgment Day.minipsf
mati=FF7 202 Ahead on Our Way.minipsf
makoro=Final_Fantasy_7_RapeOfAPlanet_OC_ReMix.mp3
mekyu=06 For the Reunion.mp3
mogu=FF7 403 Highwind Takes to the Skies.minipsf
mura1=FF7 405 Parochial Town.minipsf
nointro=FF7 904 Those Chosen By the Planet (Variation).minipsf
oa=FFVII-Philharmonicsuite1-Opening - Bombing Mission.mp3
ob=FFVII-Philharmonicsuite1-Bombing Mission.mp3
odds=FF7 311 Racing Chocobos.minipsf
over2=FF7 215 Continue.minipsf
parade=FF7 211 Rufus' Welcoming Ceremony.minipsf
pj=FF7 414 Jenova Absolute.minipsf
pre=FF7 101 The Prelude.minipsf
red=Final_Fantasy_7_RedXIIIRedux_OC_ReMix.mp3
rhythm=20 The Chase of Highway - Turk's Theme.mp3
riku=FF7 412b The Mako Cannon Fires! - Shinra Explodes.minipsf
roll=FF7 418 Staff Roll.minipsf
ro=FF7 410 The Countdown Begins.minipsf
rocket=FF7 115 Oppressed People.minipsf
rukei=FF7 221 Sandy Badlands.minipsf
sadsid=FF7 409 Sending a Dream Into the Universe.minipsf
sadbar=FF7 217 Mark of the Traitor.minipsf
seto=Final_Fantasy_7_Nanaki_Searches_For_Truth_OC_ReMix.mp3
sea=FF7 404 A Secret, Sleeping in the Deep Sea.minipsf
sido=FF7 212 It's Difficult to Stand on Both Feet, Isn't It.minipsf
siera=FF7 411 If You Open Your Heart.minipsf
sinraslo=FF7 119 Infiltrating Shinra Tower.minipsf
si=FF7 412d The Mako Cannon Fires! - Shinra Explodes.minipsf
sinra=203 The Mako-Controlling Organization (from FFVII ''Shinra Company'').mp3
sid2=FF7 307 Cid's Theme.minipsf
snow=FF7 320 Buried in the Snow.minipsf
ta=17 - Main Theme (orchestrated)-a.mp3
tb=17 - Main Theme (orchestrated)-b.mp3
tender=FF7 123 Holding My Thoughts In My Heart.minipsf
tifa=05 Tifa's Theme (Piano Version).mp3
tm=Final_Fantasy_7_On_That_Day_OC_ReMix.mp3
utai=Final_Fantasy_7_AForayintotheEasternHorizons_OC_ReMix.mp3
vincent=207 Splinter of Sadness.mp3
walz=FF7 206 Waltz de Chocobo.minipsf
weapon=FFVII-Philharmonicsuite2.mp3
wind=wind.wav
yado=FF7 203 Good Night, Until Tomorrow.minipsf
yufi2=124 Ninja Girl of Wutai.mp3
yufi=123 Mysterious Ninja.mp3
heart=heart.wav
sato=sato.wav
sensui=sensui.wav
yume=FF7 117 Who Are You.minipsf
 
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Okay, then, what's the difference between ta and tb? I see you gave them different descriptions, but assigned them the same minipsf. Sorry if a similar question has been asked before, I don't pay much attention to FF7music.
 
Woo, my first post :P

Okay, then, what's the difference between ta and tb? I see you gave them different descriptions, but assigned them the same minipsf. Sorry if a similar question has been asked before, I don't pay much attention to FF7music.
As I have been franticly trying to build a completely remixed soundtrack for my FF7 game, I noticed some themes are kept in a similar file. What I mean by this is that 'FF VII Main Theme' contains the music for both versions of the overworld map music. I used a sound editor to seperate the two and it works a treat. Same with Cannon and Shinra explodes and Opening and Bombing mission.

I don't know if the game would usually pull the music from the correct point in the track normally, but I found with 'FFVII Music' I needed to do it manually.
 
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