FF7 Music (outdated)

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Greetings,
I am new to this forum and wanna say hello! HELLO! :D
My question is: After installing that music proggy I can listen to mp3s in FF7, great.
If I turn midi on, I have "sound" (sword slashes, explosions, etc) but also Midi music playing to the already
playing mp3. -__-
If I turn midi off, I got no sound.

How can I play with mp3 AND sound (which seems to be midi).

Thanks :P,
Dezorian
 
If you're in Vista, then install  a program that acts as a virtual midi music player. Just don't configure it. It will cause no midi music to play.
The name of this program is Loopbe (just remembered).
 
If you're in Vista, then install  a program that acts as a virtual midi music player. Just don't configure it. It will cause no midi music to play.
The name of this program is Loopbe (just remembered).
Were you refering to my problem? I am in Vista 64bit, thats right.
But will this program play the midi sounds and leave out the midi music? How can it do it?
 
https://www.ff7catalog.com/posts/46813/
https://www.ff7catalog.com/posts/46858/

I've still not been to configure it like most people on this forum (using XP):

- ticking selective instead of always, songs are not resuming as they should;
- there is a small delay in music from one room to another.

I'm using ripped FF7 OST MP3s.
Here's my ff7music.ini file:

Code: [Select]
Code:
[Setup]InputPlugin=in_mp3.dllOutputPlugin=out_wave.dllVolume=255Pan=0Profile=CDtracksPaths=mp3\ProfileList=CDtracksLoop=1Remember=?ResumeAfter=aseri2,bat,chu,chu2,fan2,AutoVol=0ResumeExclusions=aseri2,bat,chu,chu2,crwin,crlost,fanfare,fan2,CustomFadeIn=1CustomFadeOut=1MidiFadeIn=1MidiFadeOut=1ObeyStop=1LoopFudge=2000PassThru=1MidiDevice=0MuteMidi=0MaxMidi=0EmulateRamp=1StopDelay=1
 
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If you're in Vista, then install  a program that acts as a virtual midi music player. Just don't configure it. It will cause no midi music to play.
The name of this program is Loopbe (just remembered).
Were you refering to my problem? I am in Vista 64bit, thats right.
But will this program play the midi sounds and leave out the midi music? How can it do it?
The sounds aren't midi. Only the music is.


Twipley, here is my ff7music config setup section.
Code: [Select]
Code:
[Setup]InputPlugin=C:\Program Files\Final Fantasy Seven\ficedula\in_mp3.dllOutputPlugin=C:\Program Files\Winamp\Plugins\out_wave.dllVolume=255Pan=0Profile=FF7PSFPaths=C:\PSProfileList=FF7PSFLoop=1Remember=2 (This is because I have a mixed battle song that plays 4 final fantasy battle songs. Just ignore this. Set this to 0 because the game isn't supposed to remember song positions anyways.)ResumeAfter=aseri,aseri2,ayasi,barret,bat,bee,boo,bokujo,canyon,cannon,cephiros,chu,chu2,chase,cinco,cintro,condor,costa,comical,corel,corneo,crwin,crlost,date,dokubo,dun2,earislo,earis,elec,fanfare,fan2,fiddle,fin,geki,gold1,gun,guitar2,hen,hiku,horror,iseki,jukai,junon,jyro,ketc,kita,kurai,lb1,lb2,ld,mati,makoro,mekyu,mura1,oa,ob,odds,over2,parade,pj,pre,red,rhythm,riku,roll,ro,rocket,rukei,sadsid,sadbar,seto,sea,sido,siera,sinraslo,si,sinra,sid2,snow,ta,tb,tender,tifa,tm,utai,vincent,walz,weapon,yado,yufi2,yufi,yume,lb2_awe,AutoVol=0ResumeExclusions=aseri,aseri2,ayasi,barret,bee,boo,bokujo,canyon,cannon,cephiros,chu,chu2,chase,cinco,cintro,condor,costa,comical,corel,corneo,crwin,crlost,date,dokubo,dun2,earislo,earis,elec,fanfare,fan2,fiddle,fin,geki,gold1,gun,guitar2,hen,hiku,horror,iseki,jukai,junon,jyro,ketc,kita,kurai,lb1,lb2,ld,mati,makoro,mekyu,mura1,oa,ob,odds,over2,parade,pj,pre,red,rhythm,riku,roll,ro,rocket,rukei,sadsid,sadbar,seto,sea,sido,siera,sinraslo,si,sinra,sid2,snow,ta,tb,tender,tifa,tm,utai,vincent,walz,weapon,yado,yufi2,yufi,yume,lb2_awe,CustomFadeIn=0CustomFadeOut=0MidiFadeIn=0MidiFadeOut=0ObeyStop=1LoopFudge=2000PassThru=1MidiDevice=0MuteMidi=0MaxMidi=0EmulateRamp=0StopDelay=0
This is how my out_wave is set up:

Device: Conexant HD audio output (This is my soundcard. For you, you'll see your soundcard. Switch between this and MICROSOFT SOUND MAPPER to see if anything changes)
Buffer Length: 3206 ms
Prebuffer: 0
Buffer-ahead: 0

Volume control: enabled
alt. setting method: unchecked
reset to original value: unchecked

This is how my in_psf is configured:

Force all songs to play indefinately: yes
Suppress opening silence: Yes
Stop after 5 secs
Thread priority: normal

Global volume: 2
soft saturate instead of clipping: yes
resample output to: 44100hz - YES


Set those settings and see if anything gets fixed. Again, don't worry about selective resuming because the original game doesn't do this either, so it is not a big deal. Also, psf files will have delay when resuming.
 
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Ok, I did not manage to get sounds at all with that "loopbe1".
How do you all play mp3 soundtracks AND have sound?
 
Ok, I did not manage to get sounds at all with that "loopbe1".
How do you all play mp3 soundtracks AND have sound?
Remember to set SFX while in the game. With the OST, I've found the right setting to be at exactly 70% of the music volume. That way, the music/sound ratio is the same than the one of the original PSP game. Note that setting the volume via FF7 Music doesn't influence the ratio, as it only affects Wave in Windows volume settings.

auxili160, thanks, but nothing you have posted seem to work...
anyway I'm not even sure of keeping the game, as summer is coming...

P.S.: for the resume thing, the only setting that is working here is 1 (always). Putting it to 0 (none), even with the same ResumeAfter and ResumeExclusions values than you, will just make the music restart from beginning each time a new area is loaded.

EDIT: auxili160: new area, meaning moving from house to house in the same town...
 
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It's SUPPOSED tor restart every time a new area is loaded, so it's not a big deal.
 
@twipley
Sorry, I tried everything I guess...no luck here.
Could you be so kind to show me exactly what your settings are in the Ficedula inis and config.exe of Final Fantasy VII itself?
Thanks,
Chris
 
Twipley, the music's restarting because you deleted the midi's from the LGP.
 
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I downloaded 1.51 and put it in my main game folder, but I dont know if its working correctly. It came with some psf files(which I think are the playstation music files, correct? So for the input plugin I used in_psf.dll and for the output i used out_wave.dll(the only one i have) after putting both in the main FFVII folder, and I set playback to loop and mute midi, but under "files" when I select default there are no files or path and when I put in the path to the psf files(ficedula subfolder in FFVII) ,in the actual game when I go to mute the music it says "Not supported". I think the midi music is still playing, can someone tell me what exactly im doing wrong?
 
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It doesn't matter if ffvii's MUSIC bar says "not supported". That's actually preferred. :P

You just need to properly direct each song to its proper file. Look over your song file list and see if it's correct.
 
Alright, I got the psf files to work, but when I choose the "mp3" or "CD tracks" profile and run the game, I hear no music but the sound works fine.
 
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Stop choosing profiles. Make your own. Most preset profiles have paths that don't match your computer.
 
I'm having some trouble running FF7music. I've installed everything as the first post advises and have added my own mp3s from the Advent Children and Reunion soundtracks. When I start the game itself my mp3s do not play.

Having looked through this thread it seems that quite a few people have had this problem but I can't see how to fix it. Does anybody have any suggestions?
 
I'm getting unbelievably frustrated right now. I followed the instructions carefully but the psfs I'm using are refusing to work. I've tried literally everything I could think of short of throwing this computer into a wall but it still plays the original midi files and when I mute the midi, there's no music at all. I hope someone can help me because I'm all out of ideas.
 
I'm getting unbelievably frustrated right now. I followed the instructions carefully but the psfs I'm using are refusing to work. I've tried literally everything I could think of short of throwing this computer into a wall but it still plays the original midi files and when I mute the midi, there's no music at all. I hope someone can help me because I'm all out of ideas.
Here, try this website: http://savvygeek.com/2007/10/05/final-fantasy-vii-in-restored-glory/

Follow those instructions exactly. You can skip all the other mods other than restoring the music (that is, what you want to do: Playing the original PSF files instead of the MIDI music) I think the key here is that you HAVE to install the 1.02 patch. The link to the patch is given in that site. THe only two mods that HAVE to be installed before anything else are The_SaiNt's high resolution mod and the official 1.02 patch, everything else can be done in random order I believe. Just remember, since you're trying to replace the music, try installing the 1.02 patch FIRST. That's pretty much a must. The site gives pretty detailed instructions, and I also suggest you use out_wave.dll, not out_ds.dll. I've gotten success with out_wave only. All the other mods on the site are optional :)
 
Ok, this is getting ridiculous. I'm not doing anything wrong, I followed the instructions step by step and it still won't play custom PSFs.
 
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Hmm... weird

Did you start with a fresh install? And did you use out_wave.dll instead of out_ds.dll?

Also... did you first install the 1.02 patch? Oh yeah, and you HAVE to make sure that the music directory is CORRECTLY written in FF7music... that is, the path to the folder that contains all the .psf files. Mine is C:\Program Files\Square Soft, Inc\Final Fantasy VII\Ficedula\FF7Mp3\PSF because I installed everything by their default paths.
 
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