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pwkim21
Guest
Okay, I don't know if anyone HAS fixed it or not, but the FF7music/midi/sfx problem is still a problem. These are the steps I took to try out the midi editing.Well I'm glad that worked for you :-DEDIT: Actually, this did fix the problem! I restored the midifiles in midi.lgp (copied over the ontouched copy from the disk), and now the music no longer restarts upon zoning. Now, however, the sound volume is extremely low - barely audible. I'll keep fiddling.I think the problem of it restarting when you change rooms is caused by having the midi disabled. But honestly I can't really remember how I fixed that anymore.
Also if you deleted all the files in the midi.lgp or any of the other midi LGP's I think that also causes it because FF7Music isn't a standalone program. So when you change rooms, the midi needed isn't technically running so the ff7 program searches for it all over again.
Hope this helps or provides some kind of insight
EDIT 2: My hard-to-hear audio was obviously the result of poor sound set-up on my end. I just had to change some devices around, so now it's all good. The game is running just as perfectly as it did a year ago, with enhanced 3D models, higher resolution, and my own, custom soundtrack playing to my ears' great pleasure! The only problem I see now is that now that I'm on a widescreen monitor, the image doesn't quite cut it for me, but that's a topic for another forum thread.![]()
The one problem I found with it though, is in order to hear some SFX the midi volume has to be up. This means that the nice PSF's or MP3's will be accompanied by the annoying midi music.
One way to fix this, maybe, is to open each individual midi and change it to a blank noise. Unfortunately though, I was never able to test this theory
1. Extract .mid file (to test, I extracted the audio of the specific area I was in)
2. Edit the midi to delete all tracks
2b. I also tried to just cut the midi file short before any sound actually started playing, resulting in 0.1 seconds of midi.
3. Replaced the file in the mid.lgp
4. Started ff7music and started up the game, but the game crashed as I changed scenes.
My guess is that somewhere there is a time stamp for each midi or something. Strangely, the mid.lgp fixed the midi file I had replaced by itself after the crash and now I got that stupid midi back in there. Anyone else want to take a stab at it?
***Okay, never mind I completely didn't read the mid section of this entire post. Seems to be a problem for everyone haha, Sorry for the stupid post. Time to read some more...*sigh*
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