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darthseph23
Guest
I just noticed something kind of odd with my graphics and the Odin summon. When I get the Insta-kill version of the summon (Steel Bladed Sword), I noticed when the enemies get cut in half I get a white box for the polygon most of the time. I think it is due to the camera angle and the rendering process it uses, but not sure and wondered if anyone else had this issue.
hmm... the important specs that this may be effected by:
- 2.4 Ghz Processor with 512 Mb of SDRAM and Win XP Pro w/ SP2
- SB Live! 5.1 Surrond Sound Soundcard
- 128mb Nvidia GeForce FX 5200
- Samsung SyncMaster 712N Monitor at 72Hz refresh rate
- DirectX 9.0c
- FF7 Chocobo Patch with FF7Music installed
Many thanks on any comments on this...
hmm... the important specs that this may be effected by:
- 2.4 Ghz Processor with 512 Mb of SDRAM and Win XP Pro w/ SP2
- SB Live! 5.1 Surrond Sound Soundcard
- 128mb Nvidia GeForce FX 5200
- Samsung SyncMaster 712N Monitor at 72Hz refresh rate
- DirectX 9.0c
- FF7 Chocobo Patch with FF7Music installed
Many thanks on any comments on this...