V
Valamyr
Guest
Thanks a ton. Its amazing how much support you give random nobodies, and especially how quickly you respond 
Thank you PitBrat! I read several topics about it. Some wrote to try RTCK but didn't work. BTW I don't use AC Cloud...Leonhart7413,
Because of the way textures are assigned, some combinations of weapons don't work.
Even the selection of Cloud model-- Grimmy's AC Cloud-- prevents certain weapons from working.
ERROR: couldn't open movie file: C:\Program Files (x86)\Square Soft, Inc\Final Fantasy VII\movieseidoslogo.aviERROR: couldn't open movie file: C:\Program Files (x86)\Square Soft, Inc\Final Fantasy VII\moviessqlogo.aviset music volume: 127set music volume trans: 127->0, step=60END OF CREDITS!!!Entering MAINset music volume: 127Exiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartERROR: couldn't open movie file: C:\Program Files (x86)\Square Soft, Inc\Final Fantasy VII\moviesopening.aviWM_CLOSE Field QuitUNINITIALIZE DD END UNINITIALIZE DD
Open your Bootloader Configure and uncheck "Break Limit 9999"Im sure this has come up before but I finally got everything downloaded and ran bootleg. The game looks great but one minor issue with the menus, I get this: http://i.imgur.com/4HYgw.jpg with the in battle status bars. Any easy fixes? I used the Full preset.
Find what you need here: The Big List of Final Fantasy VII Modsi got only one problem, some of the download links that are provided by bootleg0039 are already dead. anyhelp? and i already have the remix installer downloaded but the 4 parts only that is 1.7gb of total, do i need to download remix installer part 1-13?
INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: NVIDIA Corporation GeForce 410M/PCI/SSE2 4.1.0INFO: OpenGL 2.0 support detectedINFO: Using PBOINFO: Found swap_control extensionINFO: Max texture size: 16384x16384INFO: Number of texture units: 4INFO: Original resolution 640x480, window size 1600x900, output resolution 1200x900, internal resolution 1280x960INFO: FBO extension detected, using fast scaling/postprocessing pathINFO: Shader limits: varying 60, vert uniform 4096, frag uniform 2048INFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: FF7Music helper plugin loadedINFO: Loading external library Multi.dllLOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END initializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedset music volume: 127set music volume: 127Entering MAINExiting MAINSTART OF CREDITS!!!INFO: c:\users\victor\documents\my games\final fantasy vii pc\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388INFO: slow output format from video codec indeo5; 6set music volume trans: 127->0, step=60END OF CREDITS!!!Entering MAINset music volume: 127Exiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundcross play music: 0set music volume trans: 127->0, step=4set music volume: 127-=-=[END OF WORLD MAP!!!]=-=-START OF MENU SYSTEM!!!END OF MENU SYSTEM!!!-=-=[START OF WORLD MAP!!!]=-=-stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 110[BATTLE] Exitting FRAME_INITIALIZEANM ERROR: TOTAL ANIMATIONS 32 CURRENT ANIMATION 217 ANM ERROR: TOTAL ANIMATIONS 32 CURRENT ANIMATION 174 ANM ERROR: TOTAL ANIMATIONS 32 CURRENT ANIMATION 174 ERROR: unhandled exception
Added ComplexMultiShader: ComplexMultiShader.zip Added Omzy's FacePalmer Fixes: FixedLightingTextures PART1.rar, FixedLightingTextures PART2.rar, FixedMissing Files.rar, FixedSpecialCases.rar Added Minmin's Transparent Avatars: minatars.zip Added Zendar's Coin Skill Textures: qsvyig.png, zeni_h_00.rar, mj0dq1.png, amz5z5.png Added Zendar's Blue Counter Numbers Texture: 2itfspt.png Restored Missing Materia Animations Revised Bootleg.log Revised Avalanche and Remix Model Installation Removed Glitched Field Textures: colne_6 Updated to Ulgp v0.7: ulgp_v0.7.7z +Fixed Translation of DISC_US.LGP +Fixed Broken Grimmy's AC Yuffie Battle Model +Fixed Grimmy's AC Yuffie always Installs with Grimmy's AC Tifa +Fixed Mismatched Enemy Lookup Table when Using Menu Overhaul ReTranslation with some mods: New Spell Names, Aeris Revival, Items Easy, Items Normal and Items Difficult +Fixed Crash due to Bootleg Setting Incorrect Sound Device +Fixed Crash After Remix When Using APZ Cloud or Timu Sumisu Barret +Fixed Missing/Broken Hairstyles for Cloud +Fixed Missing Cloud Wields Masamune Models Integrated Mods: ComplexMultiShader.zip, FixedLightingTextures PART1.rar, FixedLightingTextures PART2.rar, FixedMissing Files.rar, FixedSpecialCases.rar, ulgp_v0.7.7z, minatars.zip, qsvyig.png, 2itfspt.png, zeni_h_00.rar