[FF7] Original and Outdated Tutorial - Bootleg Configurator

  • Thread starter Thread starter PitBrat
  • Start date Start date
Status
Not open for further replies.
There is a issue on some systems-- Vista especially-- that prevents Bootleg from running with Administrator access.
Please install FF7 to a non system folder such as 'C:\Games\FF7'
DO NOT install the game to 'Program Files' or  'Documents' or 'Downloads' or any other system folder because some of the mods will fail to install.

Once you've installed FF7 to a non system folder, run BFE and it will detect the correct installation destination.
This will allow Bootleg to install all of the mods correctly.
 
For either VGR or PitBrat: Sorry for not asking this in the last post,but does a new version of BFE mean that i should just wait and start a new game (since i'm not that far in) or will it simply update the existing version of FFVII with BFE 0036? Also, (assuming i can find them) could I just move my saves before a fresh install of vanilla and the release of 0037 and then use them with the update?
 
As long as you play in the same mode, you can transfer saves.  As a matter of fact, Bootleg automatically preserves your save games.
Don't try to use a save game from Hardcore or Lost Wing modes in other modes.  This will cause the game to explode.

I'm still holding out on releasing Bootleg 0037 in hopes of new mods.
I've fixed quite a few of the errors already listed.
The biggest problem that still exists is occasionally issues when installing the game to the default location in 'Program Files'.
I recommend installing FF7 to a non system folder like 'C:\Games\FF7'
 
Oh that's cool. I know the "missing cloud head" from the regular cloud model is fixed for the release of 0037 so for the meantime i'm using the advanced model. When 0037 is released and i switch to the regular cloud model, it won't glitch up my saves with the advanced model will it?

edit: Also if bootleg preserves my save games, this means i can just run a new version over the pre-existing version right? I just don't understand the exact mechanics of that...thanks for your patience! Also are there missing sound files that are fixed in 0037? For example, when the airbuster moves back and forth there is dead silence but i know there's normally a sound there.
 
Last edited:
Saves can never glitch because of models. As a matter of fact, all of the modders use saves to test their models.

You should NOT install Bootleg over anything other than a fresh install of FFVII.

The exact mechanics is, to sum up, the fact that some files are copied, some are not, some behind-the-scene stuff happens and it could totally screw up your game if the install is not only fresh.

Support for other languages, also, is on our to-do list since a very long time, but is not ready yet.
 
I installed FF7 on a non-system folder and it finally worked!! After 14 failed attempts. Thanks so much guys.
 
Last edited:
Phoenix Rejuvenation Project Field models (+flickering materia fix +transparent faces fix) is there a working download link for this i cant seem to find it anywhere? i mainly need the materia fix and the face thing

P.S. TY to everyone who made this game even more awesome
 
Everything is included either in the Remix or the Bootleg archive for what you named. You don't need to download that.
 
So i had to reformat my computer and i reinstalled ffvii and ran BFE as an administrator. I looked in other threads and saw no clear answer, but for some reason I get no music at all (using FF7music, bootleg mix). I can hear other normal sounds in the game, just not the music. Has anyone else had this issue?

Edit: Whoops, saw a troubleshooting thread for this topic...feel free to ignore.
 
Last edited:
Is there a working link to download the bootleg installer or download the remix everyone I've tried doesn't wanna work for me?
 
never mind i thought the google page was a dead link i made a google account and it let me download it sorry to bother you guys with that
 
Is there any way to reduce lag on this game? I heard that if you install lower quality cutscenes and field textures, it will run faster. How can you increase the game to a decent speed but keep cutscenes hq?
 
Last edited:
Yes, but since the game was not meant to handle all this. There is also a FAQ section in the readme.
 
Hi i've been adding mods to FF7 for a few days now and i found the Bootleg Installer, So i deleted and re-installed my FF7 and Downloaded all the Mods in the RED that i needed for the program and then Ran Bootlegger. When that finished I ran FF7 and It gave me "Failed to load shaders, check APP.LOG for more information" Then it continued to the start up logos and then it gave me "Oops! Something very bad happened" and here is the APP.LOG File
Sorry if i did something obviously wrong haha

INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: ATI Technologies Inc. ATI Radeon X300/X550/X1050 Series 2.1.8545 Release
INFO: OpenGL 2.0 support detected
INFO: Using PBO
INFO: Found swap_control extension
INFO: Max texture size: 2048x2048
INFO: Number of texture units: 8
INFO: Original resolution 640x480, window size 1280x960, output resolution 1280x960, internal resolution 1280x960
INFO: Shader limits: varying 44, vert uniform 512, frag uniform 512
INFO: vertex shader compile log:
Vertex shader was successfully compiled to run on hardware.

INFO: fragment shader compile log:
Fragment shader was successfully compiled to run on hardware.
INFO: main program link log:
Fragment shader(s) failed to link,  vertex shader(s) failed to link.
Vertex Shader not supported by HW
ERROR: failed to load shaders, reverting to fixed function
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: No shaders, codecs with YUV output will be slow.
INFO: FF7Music helper plugin loaded
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
ERROR: could not open file C:\Program Files\Square Soft, Inc.\Final Fantasy VII\ff7input.cfg
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\Program Files\Square Soft, Inc.\Final Fantasy VII\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388
INFO: slow output format from video codec indeo5; 6
set music volume trans: 127->0, step=60
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
ERROR: GL_INVALID_OPERATION
ERROR: GL_INVALID_OPERATION
ERROR: GL_INVALID_OPERATION
ERROR: GL_INVALID_OPERATION
ERROR: unhandled exception
 
INFO: Bootleg Version 2011.11.13 Version .0036
INFO: 12/01/2012 17:00:38.00
INFO: Bootleg Options: /C0 /S2 /P1 /R1 /O1 /N1 /A1 /V1 /H1 /L7 /M10 /K0 /E2 /T1 /Z5 /B0 /J0 /U0 /W0 /Y0 /Q1
INFO: Brat Code: /@111100010111000011
INFO: Destination Location: "C:\Program Files\Square Soft, Inc.\Final Fantasy VII\"
INFO: Mod Path: "C:\Documents and Settings\Joohn\Desktop\Bootleg\;C:\Documents and Settings\Joohn\Downloads\;C:\Documents and Settings\Joohn\Desktop\Bootleg\"
INFO: Temporary Files: "C:\DOCUME~1\Joohn\LOCALS~1\Temp\Bootleg_Setup\"

This? None of my files have LOG after them But the APP file was easy to find
 
Your video card doesn't support the shaders.
Disable shaders in the ff7_opengl.cfg file located in the game folder.
Open ff7_opengl.cfg in a text editor like Notepad.
Make this change:
    use_shaders = no
 
DarkCloud13,
You can significantly increase performance by enabling PBO in the ff7_opengl.cfg file.

Use a text editor such as Notepad to open the file ff7_opengl.cfg located in the game folder.
Make this change:
    use_pbo = yes
 
That fixed that problem But i still get the Oops Error, and then for like a minute the screens black and it says the Send or Dont send option and crashes
 
Status
Not open for further replies.
Back
Top