[FF7] Original and Outdated Tutorial - Bootleg Configurator

  • Thread starter Thread starter PitBrat
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domapples,
Post your app.log.

What version of FF7 are you using: the CD-ROM version or the 2012 Rerelease download version?
 
Found the app.log :-D

As below!

NFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: Microsoft Corporation GDI Generic 1.1.0
INFO: GDI software renderer detected
INFO: No OpenGL 2.0 support detected, shaders won't be available
INFO: VBO not supported
INFO: PBO not supported
INFO: Subtractive blending not supported
INFO: No swap_control extension, cannot control framerate
INFO: Texture compression not supported
INFO: NPOT textures not supported
INFO: Max texture size: 1024x1024
INFO: Number of texture units: 1
INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x480
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: No shaders, codecs with YUV output will be slow.
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
INITIALIZING MIDI...
selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,
midi data type: GENERAL MIDI
using midi data file: C:\Games\Square Enix\FINAL FANTASY VII\Data\midi\midi.lgp
midiOutGetVolume returned: ffffffff
MIDI INITIALIZED
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
set music volume: 127
MIDI set master volume: 100
MIDI set volume: 127
100% of 127 = 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\Games\Square Enix\FINAL FANTASY VII\movies\eidoslogo.avi; h264/ac3 1280x960, 25.000000 FPS, duration: 153.664000, frames: 3842
ERROR: movie dimensions exceed max texture size, skipping
INFO: C:\Games\Square Enix\FINAL FANTASY VII\movies\sqlogo.avi; h264/aac 1280x960, 25.000000 FPS, duration: 687.808000, frames: 17195
ERROR: movie dimensions exceed max texture size, skipping
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
MIDI play: 95
reading midi file: PRE.mid
current volume: 127
MIDI is playing SUCCESSFULLY!!!
set music volume trans: 127->0, step=60
MIDI set volume trans: 127->0; step=60
MIDI stop - OK
MIDI stop - OK
END OF CREDITS!!!
Entering MAIN
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
MIDI stop - OK
INFO: C:\Games\Square Enix\FINAL FANTASY VII\movies\opening.avi; h264/aac 1280x896, 25.000000 FPS, duration: 130.160000, frames: 3254
ERROR: movie dimensions exceed max texture size, skipping
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 300
[BATTLE] Exitting FRAME_INITIALIZE
ERROR: could not open file camdat0.bin
ERROR: unhandled exception
 
domapples,

What video card is in your system?
You're using a generic video card driver.
You need to install an updated driver.
 
Video Card:

Generic PnP Monitor (1280x800@59Hz)
Mobile Intel 945 Express Chipset Family (Microsoft Corporation - WDDM 1.0)
Mobile Intel 945 Express Chipset Family (Microsoft Corporation - WDDM 1.0)

I'm Dominick, by the way, thanks for your help, it's massively appreciated.
 
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I've just installed the new graphics driver. Thanks for that but now the program is crashing.

app.log

INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
ERROR: parse error in config file
ERROR: no such option 'Enix\FINAL'
INFO: Intel Intel 945GM 1.4.0 - Build 8.14.10.1930
INFO: No OpenGL 2.0 support detected, shaders won't be available
INFO: VBO not supported
INFO: PBO not supported
INFO: Found swap_control extension
INFO: NPOT textures not supported
INFO: Max texture size: 2048x2048
INFO: Number of texture units: 8
INFO: Original resolution 640x480, window size 1280x800, output resolution 1066x800, internal resolution 640x480
INFO: No NPOT texture support
ERROR: init_indirect failed, scaling and postprocessing will be disabled
INFO: internal resolution clamped to 1066x800
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: No shaders, codecs with YUV output will be slow.
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
INITIALIZING MIDI...
selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,
midi data type: GENERAL MIDI
using midi data file: C:\Games\Square Enix\FINAL FANTASY VII\Data\midi\midi.lgp
midiOutGetVolume returned: ffffffff
MIDI INITIALIZED
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
set music volume: 127
MIDI set master volume: 100
MIDI set volume: 127
100% of 127 = 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\Games\Square Enix\FINAL FANTASY VII\movies\eidoslogo.avi; h264/ac3 1280x960, 25.000000 FPS, duration: 153.664000, frames: 3842
INFO: slow output format from video codec h264; 0
set music volume trans: 127->0, step=60
MIDI set volume trans: 127->0; step=60
MIDI stop - OK
MIDI stop - OK
END OF CREDITS!!!
Entering MAIN
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
MIDI stop - OK
INFO: C:\Games\Square Enix\FINAL FANTASY VII\movies\opening.avi; h264/aac 1280x896, 25.000000 FPS, duration: 130.160000, frames: 3254
INFO: slow output format from video codec h264; 0
MIDI play: 2
reading midi file: OB.mid
current volume: 127
MIDI is playing SUCCESSFULLY!!!
MIDI play: 2
song is already playing...
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
ERROR: NPOT textures not suppported, will not be able to load unknown
ERROR: NPOT textures not suppported, will not be able to load unknown
ERROR: NPOT textures not suppported, will not be able to load unknown
ERROR: NPOT textures not suppported, will not be able to load unknown
ERROR: GL_INVALID_VALUE
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 300
[BATTLE] Exitting FRAME_INITIALIZE
ERROR: could not open file camdat0.bin
ERROR: unhandled exception
 
The video card is just too weak.
It can't handle any of the texture mods.
It won't even work with some of the models.
You'll have to disable all of the field, battle, world and magic texture mods.
 
Is this the right place for bug reports?

I found a few in the installer, mainly help pop ups that are wrong (such as the new "animations fix" displays the "save point changer" pop up).
I haven't had much time to try more for now ;)
 
Oh ok. I was just wondering, since Pit sends it only to people who PM him about it, or post here, and you obviously did neither (not because you didn't think, but because you couldn't). He will see it next time.
 
No problems, I just mailed him while searching how to pm  (and before getting that I couldn't pm ^^ ).

I was wondering if there was a special topic for bugs about the RC.
I'll post a proper bug report here later then.
 
There isn't a specific topic, but you could always join the chat through BFE (I made Pit implement that =) and leave the bug report there. Look at someone who is around.
 
Hi,

Before bying anything, i want to know if Bootleg works with FR version of FF7 (can be bought at this address : http://www.square-enix-boutique.com/telechargement-final-fantasy-vii.html)

If i want to play FF7 with "all" HD interfaces, skins etc, bootleg allow me to do this, or i have to download some others addon (and add it with bootleg, if i have understood) ? I don't want to have tools to make my characters godlike, just all game in HD :)

Thanks !
 
Bootleg will convert the French version to the English version.
Then you can use all of the mods.
There's a way to  reinsert the French text into the converted English game, but it's not complete.
Some scenes and FMV's will still have English text.
 
Yes, if you use the Bootleg French translation, the game will have mostly French text with the exception of the battle menus and a couple of the FMV's.
Some mods are only available in English: Aeris Revival, Hardcore and Menu Overhaul ReTranslation.
 
Okay, thank you for the answer PitBrat.  And thank you too for your knowedge to improve FFVII :)

But when i'm using the bootleg translation, game stay in english. Could you explain me how to do for put the dialogs in french?
I'm using the "new" version of FF7 (the one from square enix website)

Edit: here is my bootleg config   http://img191.imageshack.us/img191/2445/bootlegconfig.gif
 
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