[FF7] Original and Outdated Tutorial - Bootleg Configurator

  • Thread starter Thread starter PitBrat
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Could anyone help me resolve this error:

INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce 7300 SE/7200 GS/PCIe/SSE2 2.1.2
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Max texture size: 4096x4096
INFO: Number of texture units: 4
INFO: Original resolution 640x480, window size 1280x1024, output resolution 1280x1024, internal resolution 1280x1440
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Shader limits: varying 32, vert uniform 1024, frag uniform 2048
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
ERROR: could not open file C:\Arquivos de programas\Square Soft, Inc.\Final Fantasy VII\ff7input.cfg
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\Arquivos de Programas\Square Soft, Inc.\Final Fantasy VII\Movies\eidoslogo.avi; h264/ac3 1280x960, 25.000000 FPS, duration: 153.664000, frames: 3842
set music volume trans: 127->0, step=60
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
WM_CLOSE
END OF MENU SYSTEM!!!
Field Quit
UNINITIALIZE DD
END UNINITIALIZE DD

Thanks!!
 
Just put your FF Folder at the source of your disk.

Like this C:\FF7  and C:\MODS

bootleg.png
 
Does anyone know how to solve this:

INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce 7300 SE/7200 GS/PCIe/SSE2 2.1.2
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Max texture size: 4096x4096
INFO: Number of texture units: 4
INFO: Original resolution 640x480, window size 1280x1024, output resolution 1280x1024, internal resolution 1280x1440
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Shader limits: varying 32, vert uniform 1024, frag uniform 2048
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\Square Soft, Inc.\Final Fantasy VII\Movies\eidoslogo.avi; h264/ac3 1280x960, 25.000000 FPS, duration: 153.664000, frames: 3842
set music volume trans: 127->0, step=60
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
WM_CLOSE
END OF MENU SYSTEM!!!
Field Quit
UNINITIALIZE DD
END UNINITIALIZE DD

308e9og.jpg
 
Last edited:
Using the Bootleg 0400 RC everything works fine so far but the only problem is none of the field background mods are applied? I selected the 'Facepalmer' option with the 'Removed Glitched' checkbox the folder is 1gb but so far the backgrounds are not used? Anyway I can fix this?
 
Make sure your mods path is set to BOOTLEG.

Did you install any mods after Bootleg?
Menu Overhaul and Avalanche change the mods path.
 
Hi e1sunz

First open "ff7_opengl.cfg" with Notepad and look for the path where to put the stuff (eg mod_path = Bootleg).
Then refer to the [gamedir]\mods to see if there even such a folder exists (eg [gamedir]\mods\Bootleg).
If there are other folders (eg "face palmer") move the contents of this folder to the folder "Bootleg".
 
Bootleg 40RC Bug report

I had to rebuild my OS, so i installed bootleg again with diff settings, this time with mode switch enabled. I started up the game as remastered/new spell names/aeris revival/load anywhere. Im still getting a broken eyes/mouth on Whiteraven's Tifa. But the thing that im reporting now is after getting nanaki instead of fighting the experiment i fought the elevator tank and then rufus and his dog. Im not sure if thats part of remastered, I usually play the remix myself but just thought id report it

heres my lastused.bp:

C=10
S=3
P=3
R=1
O=110011100011100011000011000101000001001111001100111100100
N=1
A=1
V=3
H=10
L=5
M=0
K=12
E=3
T=1
Z=21
B=0
U=1
W=0
Y=1
Q=2
G=0010000001010002
@=0101060103011110001011110111100211000023224135220
$=232122202621202124212421

and also my usual setup, had the same problem with tifa's face here:

C=10
S=3
P=3
R=1
O=111011100011100011000011000101000001001111001100111100100
N=1
A=1
V=3
H=10
L=5
M=0
K=1
E=2
T=1
Z=21
B=0
U=1
W=0
Y=1
Q=2
G=0010000001010002
@=0101060103011110001111110111100211000023224135220
$=232122202621202124212421
 
Yeah I haven't installed any mods afterwards and it is already set to 'Bootleg' folder path as it was automatically set ike that with the Bootleg program and also Kompass the folders are set in the right path
Edit:
Never mind fixed it by running ff7 in admin :o never used to do that before..meh
 
Last edited:
Yes, if you use the Bootleg French translation, the game will have mostly French text with the exception of the battle menus and a couple of the FMV's.
Some mods are only available in English: Aeris Revival, Hardcore and Menu Overhaul ReTranslation.
Sorry, to bring up this topic once again, but PitBrat could you answer this question, please?
I'm thinking about buying FFVII2012 from the SquareEnix shop, does it makes any difference which version I buy?
For example, I could buy the German version and let Bootleg do a English translation and vice versa, so in theory it doesn't makes any difference, because I can choose in Bootleg which language I want to play.
And if buy the English version and Bootleg does a translation to German, is the (I think kernel2.bin contains the spells, correct me if I'm wrong, please) kernel2.bin updated with the correct spellnames? Feura instead of Feuer2 (sorry I don't know the English Word for Fire2 Spell)

And one last thing can Bootleg manage the Disc change for the downloadable version of FFVII2012.

Thanks in advance for the kind responses
 
Last edited:
I did not buy it myself, but from I what I understand you buy only one version. And you choose the language after.

kernel2.bin contains names data.
 
ah, thank you but if choose to install my game in English and choose Bootleg to do a German translation.
Are the spellnames from the original translation or were they retranslated?
If not I would gladly spend my time to build a updated file with the correct German spellnames for other users like me which
prefer the actual notation, because thats something even I can do :P
 
Currently there are some slight problems when translating the English game to German.
Some of the German text is too long for the English FF7.exe.
DLPB halted his work on a German translation for the Menu Overhaul project.
Bootleg contains a partial translation, but lacks the battle text.

I've done very little testing with inserting translated text into the English game.


I have Bootleg .040RC2 ready.  Should I continue with the testing or release this thang?
 
I think we should test RC2 first in my opinion. Since there were a few issues with the 2012 release with RC1.
 
I would like some time over the weekend to try testing RC2 with the 2012 version. Give it another week?
 
I fixed the bug with the Remix Remastered lookup table.
I hope that's the last bug with the modes.
I try to test them all, but there are so many combinations!
 
I got two questions:
Actually in the "New" FFVII on square enix store, fights are in 60 FPS mode. Is it possible to get the same with a future bootleg?
Cause i know people were working on it before the re-edit of FF goes out.

Second:   is it possible to add the french translation for the bootleg with FFVII in new version? cause all dialogs are in english for me, even with translation activated.
 
I got two questions:
Actually in the "New" FFVII on square enix store, fights are in 60 FPS mode. Is it possible to get the same with a future bootleg?
Cause i know people were working on it before the re-edit of FF goes out.

Second:   is it possible to add the french translation for the bootleg with FFVII in new version? cause all dialogs are in english for me, even with translation activated.
Did you install ReTranslation from Menu Overhaul?
 
I didn't try it myself, but it seems highly unlikely. It would have required too much work from SE than they could have been bothered to do (note I'm talking in conditional here, I'm not saying it is ENTIRELY impossible, just highly unlikely).

is it possible to add the french translation for the bootleg with FFVII in new version? cause all dialogs are in english for me, even with translation activated.
Bootleg doesn't support the 2012 release yet.
 
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