M
miracle.flame
Guest
OK now keep starting the game using Bootloader or manually run FF7Music\FF7Music.exe before actually running the game.
See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box.************** Exception Text **************System.ComponentModel.Win32Exception: Class not registered at Microsoft.VisualBasic.CompilerServices.Symbols.Container.InvokeMethod(Method TargetProcedure, Object[] Arguments, Boolean[] CopyBack, BindingFlags Flags) at Microsoft.VisualBasic.CompilerServices.NewLateBinding.CallMethod(Container BaseReference, String MethodName, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, Boolean[] CopyBack, BindingFlags InvocationFlags, Boolean ReportErrors, ResolutionFailure& Failure) at Microsoft.VisualBasic.CompilerServices.NewLateBinding.LateCall(Object Instance, Type Type, String MemberName, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, Boolean[] CopyBack, Boolean IgnoreReturn) at BootlegFE.formModList.onLinkClicked(Object sender, EventArgs e) at System.Windows.Forms.LinkLabel.OnLinkClicked(LinkLabelLinkClickedEventArgs e) at System.Windows.Forms.LinkLabel.OnMouseUp(MouseEventArgs e) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.Label.WndProc(Message& m) at System.Windows.Forms.LinkLabel.WndProc(Message& msg) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)************** Loaded Assemblies **************mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.6400 (Win8RTMGDR.050727-6400) CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll----------------------------------------BootlegFE Assembly Version: 1.0.4748.37298 Win32 Version: 1.0.35.0 CodeBase: file:///D:/Bootleg0040/BFE.exe----------------------------------------Microsoft.VisualBasic Assembly Version: 8.0.0.0 Win32 Version: 8.0.50727.6387 (Win8RTM.050727-6300) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll----------------------------------------System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.6401 (Win8RTMGDR.050727-6400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll----------------------------------------System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.6402 (Win8RTMGDR.050727-6400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll----------------------------------------System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.6401 (Win8RTMGDR.050727-6400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll----------------------------------------System.Configuration Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.6387 (Win8RTM.050727-6300) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll----------------------------------------System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.6387 (Win8RTM.050727-6300) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll----------------------------------------System.Runtime.Remoting Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.6387 (Win8RTM.050727-6300) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll----------------------------------------Accessibility Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.6387 (Win8RTM.050727-6300) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll----------------------------------------************** JIT Debugging **************To enable just-in-time (JIT) debugging, the .config file for thisapplication or computer (machine.config) must have thejitDebugging value set in the system.windows.forms section.The application must also be compiled with debuggingenabled.For example:<configuration> <system.windows.forms jitDebugging="true" /></configuration>When JIT debugging is enabled, any unhandled exceptionwill be sent to the JIT debugger registered on the computerrather than be handled by this dialog box.
C=24S=0P=0R=0O=111101001011100000000000000000000001111111001000000000010N=0A=1V=3H=11L=6M=2K=0E=4T=4Z=22B=1U=0W=6Y=1Q=2G=1111111111111111@=00100101020000000010011000111004012200324376494200110$=242223212722212225222522
You can find the Remix files with working links on this site:Hey guys, I'm trying to get bootleg working but during the process where it downloads the files it aborts, says it has ruined my main ff7 files and I have to reinstall. There are some things it cannot find, but they appear to be related to the remix files, which it can't locate. It tells me the FF7 remix is not on the FF7 game path. I tried to find remix manually but I too can't find it anywhere as it is obsolete and all the links are broken. Dying to play this game the way 2013 intended. Any help?
Hi Vesuvan,First off, thanks a Ton for renovating one of my most beloved games. It was worth the effort get Bootleg running.
My question is is it possible to change the soundtrack to a different one after having installed bootleg? I chose the default midis since I didn't know what the other ones were, but I would like to try and have it be the remastered version. Thanks.
Vesuvan