FF7 PSFs in FF7 Pc?

  • Thread starter Thread starter Smurgen
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You people are so excited you got FF7Music to work.. one question... how did you??? O_o I put the patch of FF7, I set it to general midi... Gah!
 
Yeah, how? :)

For me, after I use cetra to apply the ff7music patch, ff7.exe just doesn't work anymore. It pops up two error dialog boxes, the first one says "Runtime error 217 at 0001A780" and the second one says "The application failed to initialize properly (0xc0000142).". I'm using w2k (just got the game up & running, yay!), but I recall trying ff7music a long, long time ago in win9x, and I gave up because it always bombed out with a similiar error message :(
 
Just wait, I'm about to upload it with a nice readme by Rubicant, etc.

I hear from Rubicant that FF7Music 1.05 works and FF7Music 1.10 doesn't really work as well (he couldn't get it to work).
 
Ok, you know what?  I'm starting to think it may be possible to pull the PSF-file playback with FF8 as well.......assuming we can isolate what part of the program it is that initializes and deals with the DirectMusic Engine.

*thinks of how that could be accomplished*

...oy....maybe we should just stick with my original idea to just use the PSF file to rip samples from? :roll:
 
Maybe you should ask Fice to do the same kind of thing he did for FF7... heh.
 
I dunno.....it might be a good idea to give him time to work out any possible interface bugs between FF7Music and the PSF plugin first, then apply his experience on FF8, but seeing as though he mentioned in that other thread about having some 15,000 word report to do, I don't think now would be a good time to ask, lol.

Another thing would have to be filesize.  At this point, to use the FF8 PSF files on FF8, you'd be required to download roughly 28mb of data, and then use whatever PSF interface that would be thought up to do it; while in the meantime you can get roughly the same amount of quality with Samuel's DLS, which is also a 28MB file (due to the compression), and already works with the existing music playback system....

Essentially, I'm saying that using FF8 PSF files for BGM playback would be a lot more reasonable an idea if/when they manage to convert it to .miniPSF format, since that may decrease the file size by some degree.
 
Well, the little package I put together to use the FF7 PSFs in FF7 PC is now available at FFSF.
 
I got no sound on 102 Bombing Mission (during the game)
103 Makou Reactor (works fine...)

Btw well done!!!
 
Hmm, Rubicant, does your 102 Bombing Mission work (after intro movie)?
 
Just as an aside; writing this sort of layer for FF8 would be really, really easy, because it works in a different way to FF7. And it's already been 95% done ;)  The most-recent-ever version of the FF8 Configurator had 'dynamic patching' support for SF2's in it, which meant it only loaded whatever instruments were actually required for the songs being played (so you could use a 200MB soundfont with only 64MB of RAM, eg.) Now, to do that, the configurator needed to intercept all the messages about which song was being played... ;)

Final story, it wouldn't take very long at all to do that to FF8, but it wouldn't be related at all to the FF7 music, which works in a completely different, and harder-to-hack, way.
 
No sound on 416 A One-Winged Angel.minipsf (XP - SP1)
Going to test on 98SE, ME & Win2000 (SP3)
 
Hi, popping back in, I still say enhanced MIDI for FF7 is the way to go. The PSF's sound terrible, and a testament to how much the PSX sucked for music until they figured out how to do it like an SNES.
 
Well, I'm about to put some FF7 soundfonts up on FFSF (with the permission of the authors), so if you want to contribute anything...
 
No sound on 416 A One-Winged Angel.minipsf (XP - SP1)
Going to test on 98SE, ME & Win2000 (SP3)

Augh, I thought I fixed that. I'm sure there are others. It's the way that the midi files are recognized in the lgp. Some files think that they are really there, but there is something terribly wrong. I apologize for my failure.

[EDIT]
After actually testing it, it appears that the last boss theme does in fact play with the file that replaces it. I just got done testing it out with my SPC config (yes, music from SNES games can fit in FF7) and the song for the final boss did in fact play. Maybe the minipsf file is written incorrectly inside FF7music.ini.

By the way, my SPC config totally kicks the OST right in the ass. My music selection is near perfect.

Looks like another bug fix, Aaron..or not at all..
 
Well the PSF guy is proposing an addition to the file format that will play PS2 music.... FF10 in FF7 anyone?
 
The One-Winged Angel file appears to be configured correctly.  I'm off to test it, and the introduction.

[Edit] Tested the Bombing Mission (102 Bombing Mission.minipsf) used after the intro movie, it worked fine.

[Edit] Tested with the final boss music, and it worked too... maybe something's wrong with Nori's config?
 
I WOULD contribute to the uber-fication of FF7 Music, but remember, the DLS that runs my WDM device is all funky.

In any case Sam's FF8 DLS makes FF7 sound darm nice :D
 
I am in the process of uploading a new version of the "FF7Music/PSF Pack" which contains version 1.08 of "Highly Experimental," the PSF playback plug-in, which was released yesterday.  I don't know if this will correct any of the problems people have been having, but its worth a try.
 
FF10 in FF7 anyone?

I probably wouldn't do it. There were only three songs from FFX which I actually did find somewhat cool. They were:

- The song when you are traveling through wilderness
- The techno-style boss battle theme
- The song at the beginning when you are fighting all of the scales. It's the one with the violin and organ.

Other than that, I find FF5 songs much better than what was in FFX. I'm sorry, but I didn't like FFX. However, I'm not about to start a "I hated FFX" thread.

I am in the process of uploading a new version of the "FF7Music/PSF Pack" which contains version 1.08 of "Highly Experimental," the PSF playback plug-in, which was released yesterday. I don't know if this will correct any of the problems people have been having, but its worth a try.

I really didn't notice anything too different, but it seems to load PSF's a tiny bit faster. Or else that's all in my head...

Aaron, back to the thing about "Nori's config being wrong". I think that she forgot to replace the midi.lgp with the new one I made. The only reason why "bombing mission", "chasing the black-caped man", "one-winged angel", "you can hear the cry of the planet", and some other songs play with FF7Music is because of my modified midi.lgp. One song that I tested last night that doesn't work is tb..aka the song when cloud takes his helmet off in the "finding cloud" sequence. I'll fix it right..now..
 
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