R
Raziel80
Guest
How to find enemy encounters in current area in memory, during gameplay? I want to find Battle ID and Probability for this battle for each area from field files, but in memory. Each unique area can support up to: 6 Normal battles and 4 Special Formation battles. I found several, but I don’t see how they are connected to each other. I want to add this data to my trainer to see which enemies you can meet in the current area. This data is located in very different places in memory. Maybe FF7 uses some kind of pointers for this?
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