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Darkslayerpowerfull
Guest
Hello everybody,good?
It's me again to hurt everyone with bad ideas...
I want to create a STATUS using the useless and unused IMPRISIONED STATUS(reno and other monster use) to make a like virus STATUS?
When the status(imprisioned) is used, the player cannot use restorative spells and your max hp will be current hp for the end of the battle. I want this can used in both player and monster and can cure with a Antidote(?). Yeah, the HP had to come back to original max HP of the begin battle
Here the code:
Code: [Select]
This really do something to game?
Both codes come from BOSOLA(MAYBE?)
Code: [Select]
which (maybe) do what i want...
Code: [Select]
Can I use this combined with above code and all characters use this AI?
Anyone have solutions of the limit space used for Kernel/Scene.bin?
And the MassIsoUpdate programa? In the real software(ps1) read the iso?
Sorry for my Asks...
It's me again to hurt everyone with bad ideas...
I want to create a STATUS using the useless and unused IMPRISIONED STATUS(reno and other monster use) to make a like virus STATUS?
When the status(imprisioned) is used, the player cannot use restorative spells and your max hp will be current hp for the end of the battle. I want this can used in both player and monster and can cure with a Antidote(?). Yeah, the HP had to come back to original max HP of the begin battle
Here the code:
Code: [Select]
Code:
12 206010 42A98002 206000 4003809002 206000 40038070 001C12 206013 41808002 206003 4160809073
Both codes come from BOSOLA(MAYBE?)
Code: [Select]
Code:
Another code:
Code: [Select]
Code:
12 000002 20E09012 002061 00019012 004002 000002 0020359002 004070 002E12 004010 42A98002 004000 4003809002 002061 80004570 004512 002002 002060 02329072 000E73
Anyone have solutions of the limit space used for Kernel/Scene.bin?
And the MassIsoUpdate programa? In the real software(ps1) read the iso?
Sorry for my Asks...