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Darkslayerpowerfull
Guest
I have the AI to making the enemys begin Biggers but i need(if exist) a AI to color them. The color i don't care, is to create a different monster or boss.
I'm asking this because i viewed some videos in youtube of Funny Enemy builded by Gameshark(2009).ff7 doesnt use a pallet swap for the models. instead every version of a model are poly painted and that information is stored in the p files. So there is no way to have AI change an enemies color. You would need extract the battle.lgp and use kimera to edit the color of the files. but i do not know if thats possible on the psx version.
Hello !I have the AI to making the enemys begin Biggers but i need(if exist) a AI to color them. The color i don't care, is to create a different monster or boss.