[FF7] Qhimm Catalog 3.0 Reports / Requests

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I would very much like APZ cloud as well, the only options I have for field models aren't that great.

The Retranslation is a must as well.

I would like to request that air buster model replacer get added as well, the forum thread with the model can be found here

https://www.ff7catalog.com/threads/10486/

60fps Battle would be great as well.

https://www.ff7catalog.com/threads/7035/

Removal of the hand indicator may be a nice little tweak as well

https://www.ff7catalog.com/threads/9069/

Modern spell names would be great as well, cura etc.


also for the battle replacements I don't know if anyone used anything from this older thread, but I don't see the creators name credited in the battle replacement mod.

https://www.ff7catalog.com/threads/6897/
 
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I only wanted to request something that has been requested already which is the Retranslation mod. I would really love to see how the real dialogues were XD Thank you for all the hard work EQ2Alyza. Thanks to you I am enjoying a really nice Final Fantasy and the modding was totally easy.
 
Thanks :)

ReTranslation will definitely be in if I can get the file structure to work with the current version of 7H. We may have a stupid workaround we have to deal with regarding the ff7.exe though.
 
Be it you manage to achieve it or not, what you have already done is awesome. I never expected I could start the game playing it with so little work. The interface is wonderful and customization as easy as ticking boxes. Mere words can't express enough the gratefulness for your effort and of course the effort of everyone that loves this game and did their best to make it look better!
 
Well, school is out which means its officially summer vacation for us teachers. I will now have more free time to work on updating the 7H Catalog. The To-Do list above has been updated, but feel free to add any more suggestions as I continue along with it.
 
Please include in pack whiteraven battle models to field model like a Bootleg
Great job thanks :)
 
I've worked on the whitERaven battle to field models already. They should be there in the next update :)
 
Would it be possible to see Jinkazamas Vincent battle model or some variation of that original model (not whiteruns redo) added to 7th Heaven. thank you EQ2 (also. would it be possible to make the text boxes in field disappear like on bootleg?) thanks again for all the hard work.
 
oh one last thing. what about AC Transparent for the Menu Avatars?
 
i know its alota work. and on behalf of me and my friends i just wanna say thank you and even inspite of the remake coming all the hard work you guys are doing means so much to us. this game will always be an entity of its own that nothing can replace. keep up the good work!
 
Would it be possible to implement the Xbox 360 controller fix here?
https://www.ff7catalog.com/threads/9967/
Or, alternatively, I know Reunion has an option somewhere where it can display PSX or Xbox buttons instead of the text like switch, menu, and so on.
Sure, I'll look into it.

First of all, great work!

I really like how you've grouped the mods.

Here are some small suggestions:
- Animations:
    . Add 'Faster Summons' (from The Reunion).
- Menu Overhaul:
    . Move 'Break 9999 Limit' to 'Gameplay - Tweaks and Cheats'.
    . Add an entry for configuring the Barrier Enemy Skill animation: bar or glyph (from the Reunion). Currently, the glyph animation is used.
    . Add an entry for configuring the World Map (the ones from the Reunion are cool).
- Gameplay - Tweaks and Cheats:
    . Add additional options from The Reunion. The one that for me is more critical is the script fixes, which is also present in bootleg.
- Gameplay - Difficulty and Story:
    . Cut down the number of difficulty modes?
    . Maybe add the script fixes here instead?
The Reunion was still being worked on when I released the Final Heaven tutorial, so I'll have more features of it added in for the next update. So long as it's possible, I'll add your suggestions.

The difficulty modes are cut down significantly. All Aerith Revival options will be gone, as per request of the mod author, but will still be available as addons for New Threat and Nightmare 7. All of the combos will be gone as well (e.g. Reasonable Difficulty + Scene Redux, etc...) because I just don't feel people use them. Difficulty mods have the most complex of files to sort out, and off course they have to sometimes be patched for compatibility with other mods (e.g. Reunion Beacause + New Threat, etc...). I have to reduce the amount for time vs. reward as its just not worth the effort for how little people use the combos. Then there's also the balancing factor since no difficulty mods are built to be balanced in combination with another.
 
Definitely looking forward to Beacause support. Seeing 'Quake2' and the like makes me cringe a bit. I hate to ask for an ETA.. but how long do you think before we'll see Beacause support?
 
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oh one last thing. what about AC Transparent for the Menu Avatars?
I wanted the same thing. I decided to make my own basic mod for it. Feel free to use it. :) http://1drv.ms/YXxgvC

Please note that I take no credit for the artwork used in this pack. Simply created it because I like the avatars and wanted to use it.
 
Hello! this is my very first post and before i ask you to add something else in the future, i wanted to say THANK YOU!! for making all of this for us, you are just amazing!

Now, what i would love for the next updates would be more avatar options, like the Bootlegged one of Tifa's Bootleg please!?, i just loved the way it was done and the colors, really amazing, the AC transparent avatar too (but someone else asked for it before so..i'll just second him), the menu switch option PLEASE! i love the way the main menu AND the battle menus were done! and in 7th heaven we don't have any of those, well, only one! (if it does then i must have done something wrong then), other than that, everything is fine

On a side note, is there a way to switch any of the music? i wanted to change the battle theme but i just can't find them anywhere, only the midi's :/, iand i may have some problems with the order of the mods (i placed them in the correct order but some just don't work at all) but that's for another post, sorry about that, maybe someone else can answer me this, thanks! i hope you can make this happen! :D
 
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Thanks for all the work you have done towards this!
If I had to make a suggestion pretty much everything people said above along with the PRP Field/Battle models added to it would be fantastic.
 
Totally forgot about the PRP Field and Battle models, i thought i was doing something wrong cause i couldn't use those models Lol, this one too plox!!
 
I think it is a good idea to have also a seperate thread here on the forum for a manual download. It may help those with the problem of beeing unable to downlaod a mod from the catalog.
 
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