[FF7] Qhimm Catalog 3.0 Reports / Requests

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So in order for the Runtime Variables to work and the Avatars display correctly between Jessie and Tifa, the Jessie Mod Avatar needs to be a .tex file for the menu_us.lgp folder AND all the Tifa options in Menu - Avatars and Backdrops need to be .tex files for the menu_us.lgp folder?
Yep. That should fix the avatar display issue.
 
I was watching some Tifa's Bootleg and 7th Heaven videos recently and I've noticed that the screen flash that happens when landing a critical hit or when using a limit break is absent from the Bootleg mod, but is present in 7th Heaven. So, I'd like to know if the mod that disables the effect is available in 7th Heaven and if it isn't, could it be added in an update?
 
Hmm, it might be possible. I'd have to dig deep to figure out what mod does that. I'm unsure atm, but if you figure it out beforehand, let me know.
 
Hmm, it might be possible. I'd have to dig deep to figure out what mod does that. I'm unsure atm, but if you figure it out beforehand, let me know.
Just from looking at the videos, I'm thinking it might have something to do with the menu mod.. Just a hunch.
 
Full screen effects are entirely broken for the PC version. Look at the new limit texture videos and you see that a bunch of effects aren't present on PC at all.
 
Full screen effects are entirely broken for the PC version. Look at the new limit texture videos and you see that a bunch of effects aren't present on PC at all.
Ok, but the white screen flash is definitely still present.
 
Did some testing with Menu Overhaul Project MO5C and yep, it disables screen flashes. It's pretty buggy, though. I could get it to run on an old laptop, but not on my PC with NVidia graphics, but that's to be expected since it is an outdated version of the mod.

EDIT: I managed to get it running on the PC, turns out there was a problem with the game converter. So yeah EQ2Alyza, if you can somehow add it to 7thHeaven that'd be friggin awesome  :lol:
 
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Don't know if I'm requesting this correctly or replying correctly. Hopefully doesn't get buried. Anyway, thanks so much to everyone that made the Final Heaven mod possible and for keeping it alive! This is truly incredible and I'm so happy to be playing FFVII again, you have no idea! :)

Request:

The Reunion -Beacause and Menu Overhaul
Is it possible to get this compatible with the steam version? Only the 'No battle boxes" works. Anytime I enable the Beacause and Menu Overhaul, the game crashes when dialogue boxes pop up or I try to load specific menus ie: config. I feel like it's related to it not being able to load the font? Not sure.
(I apologize if this is not a proper request and belongs in the troubleshooting section)
 
The Reunion -Beacause and Menu Overhaul
Is it possible to get this compatible with the steam version? Only the 'No battle boxes" works. Anytime I enable the Beacause and Menu Overhaul, the game crashes when dialogue boxes pop up or I try to load specific menus ie: config. I feel like it's related to it not being able to load the font? Not sure.
(I apologize if this is not a proper request and belongs in the troubleshooting section)
i think you're not using the ff7_bc.exe when using beacause mod.. or the ff7_mo.exe if only the menuoverhaul is the mod you're using.. (beacause if you have break limit)
 
i think you're not using the ff7_bc.exe when using beacause mod.. or the ff7_mo.exe if only the menuoverhaul is the mod you're using.. (beacause if you have break limit)
2nd
 
So EQ2 is it okay to ask how my Sephiroth one is doing?  Havent gotten a question about it for awhile so just want to make sure it is good.
 
I was able to correct the jessie avatar issue by removing the configure option in the mod.xml. It just does the same as activating or deactivating the iro, so an unnecessary option. It appears that 7H was getting confused by the "active when" line above the PPV values in the conditional folder section.
 
Ok Grimmy, I will check what you mean for the next catalog update. If I have issues still, I'll PM you at some point.
 
Could you put in options to change the world map models for each character specifically, if possible?
I remember there being different models (as in, not just the kaldarasha and MXster ones) that fit with your model choice in bootleg.
Since I have different options for each of the three characters with world models, I'd appreciate increased customization in the amount of options, both in terms of what character has what model types, and the different models in general.
Thanks in advance!
 
Yes, from in-game, manually editing the config file from the game, or, if using the Steam version, changing that version's keybindings, and then pasting that version's config file into the modded game's directory.
Unless you're referring to keybindings for use with 7thHeaven, in which case you should look for a config file in that program's directory.
 
Unless you're referring to keybindings for use with 7thHeaven, in which case you should look for a config file in that program's directory.

how? i tried and i didnt find anything and the "laptop keys" are kinda dull
 
As far as I'm aware, 7thHeaven doesn't use keybindings.
I could be wrong, though.
 
You change the keyboard mapping in-game. Start a New Game, open the Menu, then go to Config. The default keyboard mapping is mostly on the Numpad, so if you don't have a Numpad keyboard then you need to have installed the keyboard patch when using the Game Converter.

You don't have to mess around with the config files inside the game folder.
 
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