FF7 Questions..

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Yep, good point there, Jedimark. I played FF7 and FF8 with walkthroughs and I probably got less of an effect of the game than I would without the walkthroughs. Now that I'm on FF9, I'm gonna continue NOT playing with a guide. So far it's made the experience a little better. Damn, sometimes I wish I could rid my memories of the Final Fantasy games so that I could re-play the games for the "first time" again.

However, for the last part of both FF7 and FF8, I threw away my guides because they really began to fall apart at the end of the game. My FF7 guide began having crappy explanations of the areas (For example, the very last part of disc 2) so I just dropped the guide. Same thing with FF8. I wanted to "find my way" (heh, one of the songs on the OST is named similar to that) to finish the game..and did. I didn't need ANY help beating the last boss in FF8, either. With Irvine, everything is easy  8)

From now on, I always trust the Kid Rock look-alikes..
 
Its good to beat game by yourself and then to beat it again with walkthrough, to get all of it. But it takes a lot of time at games like ff :) (i have played ff7 for 150+ hours)

Anyhow, you can miss a lot of game when you play it with walkthrough ... as it was said.
 
I made that mistake when playing FF6. I was like 12 years old when I started playing that game. I wasn't that great at rpg's at that time, so I cheated all the way through (level 99 cheat), and used a walkthrough too! Yet, I still felt like I got a good effect from the story. Apparently, my walkthrough didn't give anything away. Keep in mind that not EVERY walkthrough sucks by giving away the story.

*Spoiler may be up ahead*

On the other hand, I never used any sort of walkthrough on Secret of Mana, and that took me about 1.5 years to complete. Same thing with FF4. I really sucked at that game, but keep in mind that I was 8 years old when I played that game. When I had to board the whale, I couldn't do it. I swear that I pressed every single button possible, and I still couldn't get on. I pressed "A, B, X, then Y, and then R and L" on my snes pad, and I couldn't get on. So, I decided to go off and fight in the underworld. This went on for months, until my sister told me about some dude in her class that had beaten the game. Apparently, I hadn't been standing in the very midde of the vehicle when I tried to board it.

Sometimes walkthroughs are okay to use, but not until you are completely stuck on something.
 
Elements of the game like cracking the code to the safe in Nibelheim just aren't the same when you already know the code!

But once you've done the game it's prietty cool to use walkthrough so you know things like what tune to play on tiffas piano and breeding chocobos etc..
 
Oh man, hehe. The "missing line of text" trick that everyone misses. Man, they pull that same thing in FF8 (not going to specify where, but believe it or not but I finished that part without a walkthrough) and it was pretty lame of them. It also didn't help how I was told ALOT of stuff about FF7 3 years prior to me playing it (for example, the really BAD things that happen). Ugh, some people should be born without voices so that they can't ruin games like that for people.

Hey, cool. 123 posts!
 
Yeah, I used a walkthrough in parts of Xenogears when I got lost.
Xenogears is a very story driven RPG, so it would be less of a tazersty to cheat or use a walkthrough.
 
trav·es·ty
(trv-st)
n. pl. trav·es·ties

1. An exaggerated or grotesque imitation, such as a parody of a literary work.

2. A debased or grotesque likeness: a travesty of justice. See Synonyms at caricature.

tr.v. trav·es·tied, trav·es·ty·ing, trav·es·ties
To make a travesty of; parody or ridicule.
 
Lord Kane: I think he was just trying to correct your spelling.

Anyway, FF7 was the first RPG I played, and I used a very vague walkthrough for that. It had like 4 lines for whole sections of the game, which didn't spoil the game.

I've actually used pretty in-depth walkthroughs for FF8 and FF9, simply because I'm too lazy to figure it out myself, plus you don't end up missing a bunch of stuff out. Strangely enough though, I only used a walkthrough for one tiny bit on Xenogears, I couldn't figure a part out or something, but I was pretty proud after completing that by myself. :D
 
I like Mirex's opinion... I like to try to beat the game without a walkthrough, and then [if its a good game] complete it again later with a walkthrough so you can make sure you finish all side-quests, get all secret items and spells, and don't miss anything cool, etc.

Problem is, its so tempting to look at a walkthrough when you're stuck... but often I can just stare at the problem long enough to figure out what to do.
 
I agree, I like that feeling of accomplishment...
Beat the game go to bookstore & read a walkthrough ^^;
I remember Myth (DVD version), almost took me 2 years!
(Hey Aaron, welcome back!)
 
(Hey Aaron, welcome back!)
Thanks... (Most of you probably don't know that I've been out of town for Thanksgiving)

[Edit] Whoops, misspelled "quote" in that tag...
 
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