FF7 Remake general thread

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While I'm trying to remain neutral on the remake(even though there are parts of the trailer that irked me), not sure how I feel about this statement. I could be reading/understanding it wrong, but it feels like, to me, it's going an episodic route? I doubt they'd sell the game in pieces(or rather I dislike that method), but knowing SE I wouldn't put it past them. But like I said, I could be reading it wrong.

http://press.na.square-enix.com/rel...ii-remake-showcased-at-playstation-experience
It most likely means that games like Crisis Core might also get remade in order to have the "whole storyline".
I doubt they would split up the game into parts... They could also be considering some DLC extras.

Is it just me or does Wedge sound like Bugs Bunny after a decade of heroin abuse?

Also about Barret, the sunglasses are definitely new but they do add to his "badass" look, looks nice overall.
 
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FFIV: The After Years (which is *really* good btw) was episodic. Each main character had their own little story, and then you could load your completed save games in the final chapter and play with all your maxed out characters. I'm guessing that this is the route that they're going to take (or rather, I hope so). It's a good mechanic IMO, but I have no idea how it will work with that game.
 
It most likely means that games like Crisis Core might also get remade in order to have the "whole storyline".
I doubt they would split up the game into parts... They could also be considering some DLC extras.

Is it just me or does Wedge sound like Bugs Bunny after a decade of heroin abuse?

Also about Barret, the sunglasses are definitely new but they do add to his "badass" look, looks nice overall.
I'm not against that. CC had solid combat, even if the story(Angeal and Genesis) didn't appeal to me that much. It would increase my chances of picking it up. I'm not sure myself. I'd just rather have the whole game up front and not have to wait for episodes. "The Walking Dead" is an example I mean, but I do enjoy the games. The reason I thought this was because I have doubts about them having the game done before whatever date they'll have set. FF15 was in development purgatory for the longest time for whatever reason. Not against DLC. I invite it as long as no content from the original game is taken out to be sold later.

Not sold on the sunglasses myself. Just don't see a reason for him to wear them. Just keep picturing him as Blade for some reason. :P And "deal with it" memes with him keep popping into my head too because I'm strange.

FFIV: The After Years (which is *really* good btw) was episodic. Each main character had their own little story, and then you could load your completed save games in the final chapter and play with all your maxed out characters. I'm guessing that this is the route that they're going to take (or rather, I hope so). It's a good mechanic IMO, but I have no idea how it will work with that game.
I'm not against it if it's in that fashion. I like FFIV: The After Years, too. Enough to get it on Steam. :P If that's the route taken then even I'm curious on how it's implemented.
 
I hope the remake touches on what happened to the drugged and defenseless Cloud at the end of Crisis Core and how he made his way into the bombing mission, I never understood how he survived on his own inbetween those two time periods
 
FINAL FANTASY VII REMAKE will be told across a multi-part series, with each entry providing its own unique experience.
While I'm trying to remain neutral on the remake(even though there are parts of the trailer that irked me), not sure how I feel about this statement. I could be reading/understanding it wrong, but it feels like, to me, it's going an episodic route? I doubt they'd sell the game in pieces(or rather I dislike that method), but knowing SE I wouldn't put it past them. But like I said, I could be reading it wrong.

http://press.na.square-enix.com/rel...ii-remake-showcased-at-playstation-experience
They can't be fcking serious!!!

This really pisses me off to no end right now. How can they casually make such a cataclysmic announcement, like it's nothing? It seems they are seriously trying to ruin everything that was good about the original game. One of the greatest things about the original game was the nonlinear nature and by going episodic they simply destroy that whole aspect of the game. Free-roaming was also a very integral aspect in the original. Will this mean you won't have access to the whole world map as you progress through the story? Another great thing about the original was that as you progressed, people in places you have visited before would have new things to say, depending on the progress of current events.

I think this announcement just ruined the game for me and robbed me of the last bits of enthusiasm I had left for this game. I seriously thought it was going to be this big huge game, similar to the original. How naive of me, I guess.
 
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Didn't I say that they will split the game to reach the anniversary and max out the profit for the game... Wait what if they do reading this page...
 Whoops :-[
 
I'm holding off on judging the episodic nature until I see:

1. How they're splitting the episodes
2. How much they're charging per episode

I'm not opposed to this intrinsically, but there is an exceptionally high chance they'll do it wrong.
 
To be fair, it doesn't actually say that it's going to be episodic, but that it's going to a part of multi-part series, which sounds more to me like they might be planning to remake the entire compilation I.E that FF7 will be the first part of the series, and then perhaps Crisis Core and AC being delivered after.
 
This looks like it might be fun. I'm actually a big fan of the KH gameplay, so it doesn't bother me at all to see them reusing that. I'm less a fan of some of the visual choices they've made, and I never liked this voice cast. Seems like this can probably only be enjoyable taken as an entirely new thing and pretending it's not a remake.
I completely agree, except I don't like the voice actors except for clouds but even his, I would rather they just keep the text format and not dumb things down for kiddies or even adults who don't like to read. Dubs almost always sound forced with a few exceptions(Fullmetal alchemist, some parts of dbz, and a very few other shows/games). I think I would have liked ffX a lot more if it was just text instead of dubbed. Or maybe give us the option of the original Japanese voices with subs in a game for once!
 
It sounds to  me as if every character gets his story as they have done it in FFXIII.

Anyway this means that a traditional remake by us isn't in danger. Well as long we don't make it to good, so it won't a danger for the Re-what-ever-they-think-it-is in SE eyes.
 
Haha, you couldn't make it up.  Assuming that this isn't a part by part release of FF7 (which would be the most laughable thing for 100 years), why on Earth would we need the spin offs re-releasing?  I mean, I know they're crazy for cash - but not even I saw that coming.

Edit.

Although I always favoured the idea that they'd work chapters into a remake (seamless gameplay of the original would be much harder to do - and they don't want that.  Heaven forbid).  I just never thought they'd stoop this low.  Assuming they have.  I can't even believe they'd do that.  But if they have... WOW.  :P  But, if so, I guess this really shouldn't come as too much of a surprise.  When you let a game company rip the piss out of fanbase for over a decade, these things happen.
 
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Seems I was wrong about this AKA right all along about the format of this game, as per my insider and my industry knowledge.

Interview is in at famitsu. Translating it now, since the gematsu one leaves a lot to be desired, but they pretty much came out and said that the game has to be split up in parts because the original is just too big, and has too much content to be "remakable" in the fidelity that they've set for themselves.

Now ignoring how this statement is obvious BS, because splitting the game up in no way changes the amount of work if you truly plan on remaking everything, it just allows you put out something to the market quicker which may or may not allow you to prolong the total development-cycle, it really proves my point of how the AAA industry and the "we have to make pretty games that satisfy everyone"-mentality screws over the entire art and the medium of gaming.

I'd happily accept lower-end graphics if it meant that they'd be able to faithfully recreate the entire world in full 3D and release the game in a single package. In fact, as I've already stated, the Smash Brothers design and graphical level would still be more than enough to satisfy my wants for a remake.
They've completely shot themselves in the foot.

Now they'll release the game split up into segments which means :

A.) probably huge content cuts, because there is literally no need to provide a world-map or most of the non-essential segments to the plot (such as the Chocobo farm, the first Fort Condor battle, most of the dungeons/areas that you traverse in-between towns and essential plot locations etc. when you can simply segue from episode to episode of the only truly important scenes of the plot on a select menu.

Originally, I had though that the vague statements I had to go on originally from my friend combined with the first trailer meant that they were going to use Future Midgar as a hub to re-tell the story, but now it might actually mean that all we're getting is an interface with an episode selection menu, and then being transplanted into self-contained story-segments and locations with only character stats carrying over.

B.) That the game will probably see a much earlier release than we first though, but that each episode will be separated by large chunks of dead-time while we wait for the developers to complete the next segment, which essentially means that we'll be forced to play the game on and off for years, or wait until the entire thing is out.

C.) Extra expenses - and seeing as how the format is excellent for micro-transactions and optional side-content, we're possibly looking at another really contrived entrance in the PSN store with a ridiculous total cost.

D.) Bugs. When you take your time developing a game and deliver it in one chunk, chances are you've play-tested the game from start to finish several times to make sure the different elements truly work with one another, and that everything has been given the same quality control.
Rushing out one part at the time truly throws into question how well these parts are going to work together, and how much time and quality control will be given to each one of them.
Taking into account the transition into a much more technically complex game-play system with much larger room for bugs, such as clipping issues, A.I issues, etc.
Look forward to having Guard Scorpion getting stuck in rails and making endless pirouettes trying to get out - or Cloud falling through a wall into black oblivion forcing you to reset the game.

Seriously SE go F yourselves for ever. I seriously hope this project bankrupts you, and you end up having to sell the IPs to Mistwalker studios or something. Sad thing is, they probably wouldn't buy it, because Sakaguchi has already moved on from this train-wreck.
 
If it was a straight remake I honestly doubt it'd sell well, chances are it still won't sell all that well, you can't exactly remake a game in this decade purely for those of us who played and fell in love with the original nearly 20 years ago, that's asking for poor sales, you would need to appeal beyond your core audience and that's what they've done and it had to be done to even make the effort worth the cost of even a straight remake.
Hmmm, I dunno. I think it would be fully possible for SE to make a "simple" remake using the original source material. The production cost would drop significantly. No, they obviously want a blockbuster with this. With that in mind, all you said here is pretty much true.

But why MUST it be like that? I get this presupposition from most people that it HAVE to be a blockbuster, AAA production. Without this mentality, they could cut the production cost in 1/100 and make a solid profit off of it (and at the same time keep the "core-fans" happy).
 
and has too much content to be "remakable" in the fidelity that they've set for themselves.
Which I have said all along was what they would do and a fundamental reason why this would suck.  Welcome to reality, not hype :P They started with the completely wrong mindset and are creating a game that none of the original fans asked for.  All we wanted was pretty much what I mentioned here: https://www.ff7catalog.com/posts/172198/


But no.  They want 1080p bollocks and out of control cutscenes (I mean, is that silly ass James Bond sequence at the start really needed?).  I still didn't think they'd release in parts though - that's just so insulting I don't know where to begin.  This is where gaming is at now... they can't even recreate a game from 1996 hahahahahahaHAHAHAHAHAHAHA!

It's fun reading around the forums, you want to try it. People are doing their best to stay in their self deluded state. "This will mean they can do the game justice"

As if this has anything to do with it.
 
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RE: the whole multi-part thing - it's easy to immediately assume SE will opt for the biggest money spinner available to them and go all episodic. At this point though, one dubiously-translated sentence isn't enough info to start flailing about uncontrollably and start shouting profanities at strangers in the street.

In fact, there was a similar game that came out a while back that was split into 'multiple parts', if only because storage constraints meant devs had to split big games into separate discs. I'd even go so far as to say that each disc 'provided its own unique experience' in terms of both story and gameplay.

My point is, it could just as easily be a way to emulate the feel of that 'please insert disc 2' achievement I felt from the original. Just a thought.

Or, it could totally be a ten part thing that lasts three years with each bit costing the same as a full game. Who knows!

EDIT: I am aware there's been an interview. It still hasn't been explicitly stated sections will be sold separately. We'll see.

While I'm here, I might as well share a couple of thoughts about the thing.

They seem to be taking a few unexpected liberties with design (i.e Barret's new shades, and the fact that despite the buster sword thing being quite a huge point in CC, they've reverted to the original design for that). Minor things. I'm cool with this, it's all artistic license as long as it doesn't screw with anything major. We'll see.

What I'm slightly more concerned about is the overall colour (or large lack of) in the trailer. There is a worrying trend with blockbusters of a similar ilk to suck all the colour out of everything to make things look 'cinematic'. To me, it just makes everything look washed out. I get that maybe Midgar is dark and so that particular section's been done on purpose. And yeah maybe a bright purple uniform and blindingly orange hair won't work as well today as it did in the 90s. But annoyingly, they seem to have stolen the art direction from XV, and I'm not sure if anyone at SE has realised that they're separate games. We'll see.

But that's the main gripe I have with the trailer so far. Looks as though they've copy-pasted FFXV and stuck some fresh models in over the top. Actually, I wouldn't be surprised if that was part of the reason for switching engines and all the development complications etc. The battle effects just look way, way over the top. I'm actually personally really excited by XV, but what works for one won't necessarily work for the other. Again, we'll see.
 
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m.ign.com/articles/2015/12/07/this-is-why-the-final-fantasy-7-remake-is-in-multiple-parts?utm_source=IGN%20hub%20page&utm_medium=IGN%20(front%20page)&utm_content=5&utm_campaign=Blogroll

This kind of confirms their incessant bitching for all those years saying "it would be too big of a project to remake the game"

So they are going to expand Midgar and stuff which makes the game bigger

The pros of this are we are going to be able to play the game sooner rather than later

The cons are this is going to be a huge cash grab, and we will probably beat the episodes long before the next ones get released.

I am not too happy about this. I was looking forward to buying some limited edition version.

If they price any of these episodes at $60 then that's a middle finger to us.

This is shit news.
 
What I'm slightly more concerned about is the overall colour (or large lack of) in the trailer. There is a worrying trend with blockbusters of a similar ilk to suck all the colour out of everything to make things look 'cinematic'. To me, it just makes everything look washed out. I get that maybe Midgar is dark and so that particular section's been done on purpose. And yeah maybe a bright purple uniform and blindingly orange hair won't work as well today as it did in the 90s. But annoyingly, they seem to have stolen the art direction from XV, and I'm not sure if anyone at SE has realised that they're separate games. We'll see.
I don't like lack of colour either, but maybe it's just Midgar looking like that to give it a even more desolate feel, we don't know yet.

I wouldn't say that each disc had a "unique" experience, apart from the first disc being the start of the game, disk 2 the middle part and disk 3 the ending part. Splitting it to 3 discs was really just a necessity of the time because of the cd's limited storage capacity rather than the intention to give each disk a unique experience.
 
why on Earth would we need the spin offs re-releasing?
Why not? Crisis Core is actually a pretty fun and solid game and its gameplay style would fit the whole "1080p uber graphics" perfectly. Your needs do not represent the needs of every single Final Fantasy 7 fan.
 
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Why not? Crisis Core is actually a pretty fun and solid game and its gameplay style would fit the whole "1080p uber graphics" perfectly. Your needs do not represent the needs of every single Final Fantasy 7 fan.
No, they don't.  But that's not answering the question.  They were hardly released in 1996.  It's just a cash grab.  I don't speak for people who think buying games again and again and again is a cool thing; I speak for what I see as plain sanity.

Where does this end?  Do you have a limit on when you say "enough is enough" or do you just continually buy the same game ported or arranged slightly a ton of times?  I fail to see the logic of that. Is there a limit?  At what point are people just going to stop feeding a company that is clearly laughing in their faces?
 
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