FF7 Remake Teaser

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I kinda prefer the Japanese if i could play with subs :) though simple phrases are easy to understand like when Aerith is giving Cloud a flower :)
 
It looks good so far - seems to be aiming to sit somewhere around FFXIII/FFXV and Crisis Core for gameplay.

Not a replacement for the original, but we knew it wouldn't be. Looks exciting and fun all the same.
 
I just can't let go of the fact that it seems like you don't get to choose whether or not to buy the flower anymore. This brings up questions about the entire "who will Cloud date" mechanic.
 
So disappointed in the direction this took.  I think Square actually thinks fans of FF enjoy their stupid "Gameplay" mechanic that they started in FFXII where the computer plays the game for you, unless you want it to be a chaotic disaster action title instead of the RPG you actually wanted to play. XII, XIII, and XV are the worst FF games I've played due to this...  FFX was the last one with anything resembling the kind of things I want in a JRPG title, which is sad for a series that originally helped shape the genre into what it was.
 
It’s somewhat amusing, though. While I agree completely about the battle system, it was born from technical limitations at the time. Now that those limitations are all but a thing of the past we diehard fans want so desperately to keep it and not sully our “precious final nostalgia series” with modern mechanics while also wanting higher energy games like Dead Space or any number of open world action games (struggling to think of good examples right now so just roll with it :P).

That’s not to say we shouldn’t want to keep the same mechanics we fell in love with the series with because it’s obviously something we enjoy enough to want to preserve. Square is just doing what they can with what they have available to them, like they always have. Trying to appeal to older gamers driven by nostalgia who are less likely to be spending money on gaming is not in their financial interest.

I would love a return to the system that made me love FFs in the first place. I think it peaked at FF9 and that still remains to be my favorite FF. I’m sad to think that another FF will never capture that feeling for me again, but I don’t begrudge new fans and younger gamers getting this new FF7 experience if it makes them want to explore the series’ roots and get an impression of the old games unsullied by nostalgia. I won’t be partaking in this remake/reimagining/reboot/re-whatever and I’m just going to leave it at that. This new direction isn’t “garbage” by itself, it’s just not what I want in a series that was originally made famous by its turn based battle mechanic. Heck I might even be willing to embrace it if it were part of a different series.

My point is that we all have that thing that made each of us fall in love with FF in part or has a whole. That thing isn’t gone from wherever you found it from at the beginning, but we should accept that nothing in the series since might spark that feeling again.
 
While it may be true that the classic turn-based battle systems of old-school RPGs were the result of technical limitations, it's also true (at least to me) that those systems made battles a lot more tactical than those modern "button mash" battle systems. In older RPGs, be they ATB-based or not, I had to think carefully about most of my moves, while in games from FFXII and onwards, I honestly don't even see some of my own moves anymore. When everybody, friend and foe alike, all perform their actions simultaneously, the entire screen just becomes an un-overseeable mess, and you can't really follow what's actually going on anymore. This is augmented by the fact that you don't (or worse, can't) enter your own party members' commands anymore. I've had a lot of battles in FFXIII that I won without even realizing it until the victory screen popped up. In older games, defeating a boss or winning a hard battle always gave me a sense of satisfaction, while in FFXII or FFXIII, I was mostly left wondering: just who defeated these enemies now? Was that really me? Somehow it didn't feel that way...

And so I whole-heartedly agree with paladin181 and DLPB: the technical possibilites may have become better over the years, yet somehow Square-Enix didn't manage to put them to good use, imho. Just because they can implement a very fast-paced, hectic battle system doesn't mean that that's necessarily the best approach for an RPG.

I'm also worried about what Covarr said. It really looks like you get the flower automatically, and if that's indeed the case, they are likely to have abandonded other dialogue choices that they deemed "unnecessary" as well... which saddens me, as this is yet another interactive gameplay element that goes down the drain, pushing the game further into the "movie-like" direction that FFXIII took...
 
Gameplay looks fine. It hasn't been a secret that it would be different and not turn based. The only thing that worries me is the same thing some of you have pointed out, the change in the flower scene. That scene itself is whatever  not that big a deal but if they changed that... I'm worried about what else might be changing too.
 
It looks fucking awful. No turn-based battles meaning it's pure button mashing with no tactical depth (perfect for all the casuals out there), pathetic looking pseudo-realistic anime characters that look just like in the movie Advent Children and cringy fully voiced dialogue. No thanks. I already had some pretty low expectations though, so I can't say I'm surprised. I'm just glad there's still an active modding community so I can just enjoy the original with updated graphics that stay true to the original.
 
It looks ferning awful. No turn-based battles meaning it's pure button mashing with no tactical depth (perfect for all the casuals out there), pathetic looking pseudo-realistic anime characters that look just like in the movie Advent Children and cringy fully voiced dialogue. No thanks. I already had some pretty low expectations though, so I can't say I'm surprised. I'm just glad there's still an active modding community so I can just enjoy the original with updated graphics that stay true to the original.
::)
 
Haha for the "non believer", just teasin' ;)

I can't hide my excitement for the game though no matter how you hate the modern outcome :P

As for the GoT, except for the first season I never dealt with this series. I guess is neither you adore nor you hate it.  :mrgreen:
 
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It's only a teaser, the game can still end up being completely different when it finally releases in 2036.

Even Square will have to get their shit together at some point... I mean, if Capcom can do it then any company can. Maybe they'll surprise us... just maybe.

Until they release the next teaser where they show Genesis there's no reason to lose hope :D .
 
It's only a teaser, the game can still end up being completely different when it finally releases in 2036.
That'll still be a shorter development cycle than Duke Nukem Forever.
 
Would you rather live in a universe where Square just did a remaster, or where they're doing a remake?

The way I see it, the latter provides more value and potential, in proportion to "how different" it is.

Remember, not only can we mod the old game to be more "modern", but we'll also be able to mod the remake to be "more like the original".

Aww, you wanted it to be turn-based? Don't worry, I guarantee you there will be a mod soon enough to make it turn-based.

Aww, you wanted the choice to reject Aerith's flower? And for that to affect the date mechanics? Don't worry, there will be a mod for that.

The great thing about having a DIFFERENT remake is, it gives us a huge spectrum of possibilities. So more people can be pleased eventually. You just have to wait for the mod you want. Or write it yourself!
 
Aww, you wanted it to be turn-based? Don't worry, I guarantee you there will be a mod soon enough to make it turn-based.

Aww, you wanted the choice to reject Aerith's flower? And for that to affect the date mechanics? Don't worry, there will be a mod for that.
You realize you're not gonna be modding absolutely anything on Playstation/Xbox right...? lol
 
It uses Unreal Engine 4 so tools should be there. But it's not trivial to switch an action game to a turnbased game. I mean a lot of people is working on the balancing. For a turnbased mode you have to re-balance the whole thing. But it might be that they give us tools to modify the game, as they had tried it for FF XV.
 
There eventually being mods available for the remake doesn't make me any happier, regardless of how easy or difficult it will be to mod this remake. The thing is, in order to apply mods to a certain game, you're gonna have to BUY said game first. And as long as Square-Enix is moving in their current direction they're not gonna get any money from me. I will keep my eye on this remake thingy and maybe watch a playthrough on youtube or whatever, but if the final game turns out to be the way many players fear at the moment, then I'm certainly not gonna support them in any way, shape or form.
 
I am actually disappointed in Square-Enix for destroying Jessies face and hairstyle.

The other team did a much better job at keeping the look from the Playstation game that i liked. Her new face is too realistic - and her hair is totally not the charming hairstyle i liked in the original, and that i were pleased had been kept in the 2015 version..

The new Jessie is looking like a different woman dressed in the same clothing..

She has darker hair (not good), her hairstyle is wrong (very bad) and her face is too realistic (also not good - if the hairstyle were fixed i would be fine with her. Cyberconnect2 did a better job on Jessie.)

As for the others i liked the new designs, Wedge might have been too small - i prefer the much larger Wedge from the 2015 trailer as well. I don't like the style-change from the original. I wanted HD-versions of the FF7 characters - not realistic different looking FF7 characters.. They did Aerith perfectly right though.

- I have hated Clouds pants ever since advent children. I loved the German soldier styled pants. I don't like how they removed the coolness about them.

This is the 2015 Jessie:

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final-fantasy-vii-remake-jessie-and-biggs-screenshot.jpg


This is the new:

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PS: I kinda always liked Jessie for some reason.. I really disapprove of the new 2019 hairstyle - the 2015 one was spot-on...

I did really love this look:

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Why is Square repairing what isn't broken? Do they think that because all their other IP:s are realistic that the anime-style needed to be changed for the FF7 Remake as well? Realistic anime-characters are 100% better than the new real-world style. Jessie is proof  of that - i think they are doing a big mistake changing the original style of the characters. And CyberConnect2 at least understood that the original looks are the best..
 
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