I
InuRa
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Auto-run with key to deactivate it when necessary!
Now that's something I'd love to see in a plugin!
Now that's something I'd love to see in a plugin!
I only made that fix because I could. I don't ever remember dying to an attack that didn't ignore magic defense anyway. It is more balancing because in later parts of the game, most monsters will have higher MDefs than your characters.Personally I have never used the MDef fix, so I would like to ask, does it alter the game balance at all?MDef fix is something I'd like to use myself, so that's a definite yes, I think I'll even leave it on by default. 9999 limit break is also a nice one and I will see what I can do about that. Skipping movies is already possible, just make sure the game can't access the file and the movie will be skipped. It's not as good as gypt, but since there are no crashing issues anymore it should be enough. Oh and if you do this on the intro movie you won't see anything in the first field screen, so run upwards into the first battle or open the menu and everything will be normal again.
I know it was supposed to be part of the game, but the fact is, it never has been.
So wouldn't implementing it now make the game somewhat easier than the FF7 that we all know and love?
That being said I do agree that it should be default, because having something in game that doesn't even work is just pretty silly.
It might be possible for someone with more coding experience to do this but the most i can do is remove the box and make a DLL that is set at a certian speed but i dont know how to get it to read from a CFG file.Love that mod, but is possible to set the speed parameters on a .cfg file before launching game, to bypass the config window?