[FF7] Tutorial for Bootleg - Tifa's Bootleg

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Ups... :-[

For me it looks like this

y6snwrvx421a.png



I've updated my Patch a little, tell me, if this one will work please.
 
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This is bad ...

Next try ... BootLegPatch.exe
 
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I seem to be having some trouble with the game crashing when going to the world map, sometimes get past it but seems to be happening frequently after the Midgar Zolom scene. Hopefully someone will be able to provide an answer while I go through the forums searching for answer.

Thanks in advance!
 
hi im replaying ff7 after a couple of years. the previous time i played was also using mods and im glad they have progressed so far.

sadly im currently stuck in with problems as well.

i manage to get the game to run after removing menu overhaul and reinstalling.
but now my game cant progress past the first screen whenever i hit the menu button.

attached is my app.log

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Code:
INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: ATI Technologies Inc. ATI Radeon HD 5800 Series 4.2.11631 Compatibility Profile ContextINFO: Using PBOINFO: Found swap_control extensionINFO: Max texture size: 16384x16384INFO: Number of texture units: 8INFO: Original resolution 640x480, window size 1920x1080, output resolution 1920x1080, internal resolution 3840x2160INFO: FBO extension detected, using fast scaling/postprocessing pathINFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: No shaders, codecs with YUV output will be slow.INFO: FF7Music helper plugin loadedINFO: Loading external library Multi.dllLOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END ERROR: could not open file c:\games\FF7\ff7input.cfginitializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedset music volume: 127set music volume: 127Entering MAINExiting MAINSTART OF CREDITS!!!INFO: c:\games\FF7\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388INFO: slow output format from video codec indeo5; 6set music volume trans: 127->0, step=60END OF CREDITS!!!Entering MAINset music volume: 127Exiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartINFO: c:\games\FF7\movies\opening.avi; h264/aac 1280x896, 15.000000 FPS, duration: 119.466667, frames: 1792INFO: slow output format from video codec h264; 12UNEXPECTED: zero countEntering MAINExiting MAINSTART OF MENU SYSTEM!!!ERROR: unhandled exception
have honestly tried almost everything and ive followed the guides/instructions to the letter.

......

if i DONT press the menu button and let the game progess till the first fix battle. battle will progress smoothly till victory/xp screen in which it also crashes with this in the app.log

Code: [Select]
Code:
INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: ATI Technologies Inc. ATI Radeon HD 5800 Series 4.2.11631 Compatibility Profile ContextINFO: Using PBOINFO: Found swap_control extensionINFO: Max texture size: 16384x16384INFO: Number of texture units: 8INFO: Original resolution 640x480, window size 1920x1080, output resolution 1920x1080, internal resolution 3840x2160INFO: FBO extension detected, using fast scaling/postprocessing pathINFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: No shaders, codecs with YUV output will be slow.INFO: FF7Music helper plugin loadedINFO: Loading external library Multi.dllLOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END ERROR: could not open file c:\games\FF7\ff7input.cfginitializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedset music volume: 127set music volume: 127Entering MAINExiting MAINSTART OF CREDITS!!!INFO: c:\games\FF7\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388INFO: slow output format from video codec indeo5; 6set music volume trans: 127->0, step=60END OF CREDITS!!!Entering MAINset music volume: 127Exiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartINFO: c:\games\FF7\movies\opening.avi; h264/aac 1280x896, 15.000000 FPS, duration: 119.466667, frames: 1792INFO: slow output format from video codec h264; 12UNEXPECTED: zero countField QuitEntering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLGLITCH: Vsync seems to be forced ON, battle swirl framelimiter will not workSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 300[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffstop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINSTART OF MENU SYSTEM!!!ERROR: unhandled exception
if anyone can shine a light into whats going wrong it would turn my week around. thanks in advance.
 
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Seems as if the "[Gamefolder]\data\menu\menu_us.lgp" is broken.
An original is on the installation CD.
 
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Seems as if the "[Gamefolder]\data\menu\menu_us.lgp" is broken.
An original is on the installation CD.
thanks for the responds. tried replacing it with the original copy from the disc but problem persist.
 
You could replace the modified FF7.exe with the originals by Square Enix
http://www.gamefront.com/files/2952477/Final-Fantasy-7-Retail-v1.02-Patch/
But you would lose some modifications or worse, the game does not work with it.
So renaming the FF7.exe before.
thanks mate but i managed to track the culprit down to DEP. simply turning it off will do. (a quick google search will teach you how). leaving this here for anyone else with the same issue to stumble upon. ive noticed quite a few guys out there with similar issue as me.
 
Hey, I'm trying to do some manual tweaking to the soundtrack beyond what the Bootleg mods do.  However, when I try to run AH on top of the installed Bootleg mod, the changes don't seem to take.  Specifically I'm using the crisis core fight further version as my test case to see if it's working.  Is there a special way to trade out music tracks after bootleg's been installed?  Or does it need to be done some other way?
 
Go to the folder where FF7Music gets the tracks from and you can just put the replacement in the folder without renaming it and tell FF7Music to play that one instead from the options.
 
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Thanks for the reply - to clarify, when I run AH, it will create a music folder for the vanilla ff7 install, and then I will need to copy this folder to whatever location ff7 music draws from?
 
I'm going to assume you mean Anxious Hearts when you say AH. Are you using Anxious Hearts or FF7Music? You can't use both. IIRC Bootleg lets you choose.
 
I've installed the bootleg several times while futzing around with this, and it is possible I have both installed simultaneously at this point, which could be the cause of my problems if what you're saying is true.  I'll try wiping the FF7 directory and doing a clean install when I get home tonight.
 
Always uninstall, delete registry entries, and delete leftover files before reinstalling bootleg.
 
Quick question.

Just installed a bunch of mods and seems to be working great.

However, not a huge fan of the "New SoundFX" mod. Anyway to back that one out?
 
Edit: fixed my sound issue in FF7Config, I am dumb.

But, is there a recommended way to get an xbox controller configured to work with it? Using the num pad isn't... ideal, and I don't know much about any keymapping software. I tried installing Xpadder but it doesn't seem to work with pre-Windows 7.

Thanks!
 
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It comes stock with controller support already. When starting the game, at the Eidos logo movie, press start on the controller. After that, load a game and configure from the config screen. IIRC controller mapping is the second column. Be sure to use the controller to skip the movie because if the controller is not the first thing pressed the game will not detect it.
 
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