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Couldn't say. At the time I wasn't thinking clearly and didn't grab my app.log just started changing things.
INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: ATI Technologies Inc. AMD Radeon HD 7800 Series 4.2.12198 Compatibility Profile Context 12.102.3.0INFO: OpenGL 2.0 support detectedINFO: Using PBOINFO: Found swap_control extensionINFO: Max texture size: 16384x16384INFO: Number of texture units: 8INFO: Original resolution 640x480, window size 1280x960, output resolution 1280x960, internal resolution 1280x960INFO: Shader limits: varying 128, vert uniform 1024, frag uniform 1024INFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: FF7Music helper plugin loadedLOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END ERROR: could not open file C:\Games\Final Fantasy VII\ff7input.cfginitializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedset music volume: 127set music volume: 127Entering MAINExiting MAINSTART OF CREDITS!!!INFO: C:\Games\Final Fantasy VII\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388INFO: slow output format from video codec indeo5; 6set music volume trans: 127->0, step=60END OF CREDITS!!!Entering MAINset music volume: 127Exiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartINFO: C:\Games\Final Fantasy VII\movies\opening.avi; h264/aac 1280x896, 15.000000 FPS, duration: 119.466667, frames: 1792INFO: slow output format from video codec h264; 12WM_CLOSE Field QuitUNINITIALIZE DD END UNINITIALIZE DD
Hiya snc!Edit: after turning shaders off completely everything seems to work, so its definitely something to do with how my video drivers interact with the shaders. Any ideas?
My goodness you went the long way. What I do (cus this really bugged me too) is uncheck the Menu Overhaul from bootleg install completely. Then install Menu Overhaul after bootleg is finished. Install Menu Overhaul by itself using this installer from DLPB. The menu overhaul options were one of the only things that got messed up in bootleg 40 and there was almost no documentation about this. DLPB has noted that there is an issue with Tough Script of some sort and is the likely cause. The Menu Overhaul options concerning the canon items and names work correctly when MO is installed separately after bootleg.Not sure what is going on here, or if there's even a fix for this. For the meantime, I painstakingly edited the kernel file manually with Wallmarket and changed all the spell names and item names back to what they should be - however this still does not resolve my canon names issue.
Well, no dice. I unchecked the Menu Overhaul so that none of it would install when I run bootleg. After bootleg finished, I ran the Menu Overhaul as you suggested and made sure "Use original names for characters" and "Use 'series canon' for item names" were checked. Went into the game and character names were still incorrect "Zeng" instead of "Tseng", etc. Item names were "Phoenix Tail" instead of "Phoenix Down", etc.My goodness you went the long way. What I do (cus this really bugged me too) is uncheck the Menu Overhaul from bootleg install completely. Then install Menu Overhaul after bootleg is finished. Install Menu Overhaul by itself using this installer from DLPB. The menu overhaul options were one of the only things that got messed up in bootleg 40 and there was almost no documentation about this. DLPB has noted that there is an issue with Tough Script of some sort and is the likely cause. The Menu Overhaul options concerning the canon items and names work correctly when MO is installed separately after bootleg.
You're right in your guess - I am definitely a tinkerer, and I have quite a bit of experience modding various games and understanding the concepts of how they work. I have already uninstalled/reinstalled FF7 probably at least a dozen times while messing with various settings to get that "perfect installation". Each time, I have completely uninstalled the game, including removing the folder from my computer and clearing out the registry files with CCleaner. None of this provided a fix to my problem, and as such I decided to finally give up.So that leaves me wondering if you actually uninstalled FF7 completely and deleted all of the files from your install directory before redoing bootleg. Leaving your previous install and doing bootleg on top of it is problematic. You seem like a tinkerer so I'm guessing you'll end up redoing bootleg 50 times before you're happy. Either learn the ff7 install image feature of bootleg, or use windows uninstaller to completely uninstall ff7music > ff7 then maybe even run Ccleaner and do a registry cleanup. THEN reinstall ff7 to C:\games\FF7 and redo bootleg (PITA). I really like PitBrat's install image function. Assuming windows 7 and 8 people have UAC turned off completely I think all this stuff works pretty flawlessly.
This is what I wound up doing in the end. I honestly got tired of messing with it so I just unchecked retranslation altogether using Bootleg. This way I can still get all the features I want, including the new menus and updated models/textures/sounds/ect - but without having to hassle with the changed item and character names.I probably should have been a little more careful in my response Saber.
I am not a retranslation user, for one. I uncheck retranslation completely in menu overhaul. If you want the retranslation you should be able to get Canon items and names anyway, though. At least, that is how DLPB designed it. And I do think it works, because I've tested this issue thoroughly before. The Americanized option works too, i think.
You will find your Counters display incorrectly starting in the Midgar train 2nd bombing mission.I honestly got tired of messing with it so I just unchecked retranslation altogether using Bootleg. This way I can still get all the features I want, including the new menus and updated models/textures/sounds/ect - but without having to hassle with the changed item and character names.
Hey, thanks for the helpful reply. Downloading the new drivers, hopefully all goes well. Been playing this game all day and enjoying it. Wonder what kind of impact the shaders will have when I get them to work.Hiya snc!
Wish everyone would check the troubleshooting section before posting here, you coulda saved yourself the time it took you to write your question. :lol: You were quite right that it is a driver issue. AMD's new drivers do not like ff7. fortunately the recent Catalyst 13.5beta2 works nicely. Use the install manager to completely uninstall the catalyst drivers then put that 13.5 on and you should be ok.