[FF7] Tutorial for Bootleg - Tifa's Bootleg

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Couldn't say. At the time I wasn't thinking clearly and didn't grab my app.log just started changing things.
 
Edit: Fixed by using a different copy of FFVII and reinstalling/re-bootlegging.

(Sorry if this is in the wrong place)
Hello all. First, let me say thank you for your excellent tutorial/mod/whatever you wanna call this stuff. I recently caught the FF7 bug so I decided to reinstall it, and when trying to find the music replacement patch I used for the 2012 re-release, I found a youtube video by EQ2Alyza, so I decided to get Bootleg.

I ran it, and things worked fine. I earlier had a problem with red triangles in the start menu, but thanks to this thread I found that my graphics driver was at fault. Anywhoo, when I start FF7, the screen after the start menu is a relatively small rectangle. This includes the intro movie and the actual game.

My initial settings were 1920x1080 screen res with 3840x2160 internal res, but then I tried the default, and the same problem occurred. Preserved aspect ratio doesn't seem to help. Here's my applog:
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INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: ATI Technologies Inc. AMD Radeon HD 7800 Series 4.2.12198 Compatibility Profile Context 12.102.3.0INFO: OpenGL 2.0 support detectedINFO: Using PBOINFO: Found swap_control extensionINFO: Max texture size: 16384x16384INFO: Number of texture units: 8INFO: Original resolution 640x480, window size 1280x960, output resolution 1280x960, internal resolution 1280x960INFO: Shader limits: varying 128, vert uniform 1024, frag uniform 1024INFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: FF7Music helper plugin loadedLOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END ERROR: could not open file C:\Games\Final Fantasy VII\ff7input.cfginitializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedset music volume: 127set music volume: 127Entering MAINExiting MAINSTART OF CREDITS!!!INFO: C:\Games\Final Fantasy VII\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388INFO: slow output format from video codec indeo5; 6set music volume trans: 127->0, step=60END OF CREDITS!!!Entering MAINset music volume: 127Exiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartINFO: C:\Games\Final Fantasy VII\movies\opening.avi; h264/aac 1280x896, 15.000000 FPS, duration: 119.466667, frames: 1792INFO: slow output format from video codec h264; 12WM_CLOSE Field QuitUNINITIALIZE DD END UNINITIALIZE DD
Relevant computer specs, if necessary: Windows 8 Pro 64-bit, i3 Dual-Core 3.3 GHz, 8GB RAM, Sapphire HD 7850 w/ 13.5 Beta2 driver, and I'm using the 2012 re-release version.

And here's my .bp: http://www.mediafire.com/download/wh22sqtema2gv4u/LastUsed.bp

I've already tried reinstalling, but I'm gonna try reinstalling FF7 and re-Bootleg again. In case that doesn't fix it, any help would be appreciated
 
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I think my first move would be to use the AMD install manager to completely uninstall everything AMD and reinstall the driver, making sure its the beta2.
 
That's what I did. I used the AMD clean uninstall utility then installed 13.5b2. That fixed the red triangle problem, but now I've got the small screen problem.
 
I'm a bit puzzled but that's nothing new. Took me a bit to understand you meant it was actually playing windowed... but only after the start menu? So it plays eidoslogo movie in full screen? then it takes you to the start menu (does it look nice?) which is also full screen? then when you hit new game it takes you to a window size of the intro movie playing? and when you try a saved game it also goes to a window size? and you can see the rest of your desktop when this happens? 

Try turning the shaders off.
 
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No, what happened was the Eidos logo played fullscreen, then the start screen was normal, then I started a new game, and it was still "fullscreen" but the game was taking up a fraction of the screen, the with huge black borders.

It actually doesn't matter, though. Tired of trying to get my copy to work, I decided to download a different version, and re-boot leg, and now it's working perfectly. I'll be sure to change my original post to reflect that. I know this board frowns on piracy, but four-letter-word Square Enix, I paid for two copies of the re-release, and when I tried to download it again recently, they claim the order never went through, so I resorted to go to The Pirate Bay instead of paying for a 3rd copy of FFVII. Fifth if you count PSX versions...

Anywhoo, I didn't end up needing your help, but thank you anyway, Template.
 
Just try the following
Open the Games folder and run FF7Config
Go there on the Graphic tab
select 640x480 full screen, nvidia and tnt
click on ok
FF7Config open again, back to the graphics tab
This time you choose custom driver and then click on OK

That should fixed this.
Please let me know if it really helped or not.
 
Hi everyone!

I want to start off by saying how amazing Tifa's Bootleg is. It's working pretty much flawlessly and my favorite game of all time can now be enjoyed at even higher standards. However, I do have one small problem. I have searched all over the forums and have yet to find a fix for this problem - though it seems some others are also suffering from the same issue.

This is in reference to the text changes from the Menu Overhaul. Although I understand that the retranslation project makes the item and character names a correct translation, I like many people grew up with these "incorrect" character names and want to play with them, regardless of how wrong they may be. For example, Marin should be Marlene, and Zeng should be Tseng, etc. I have tried installing the Bootleg with both Canon names and Canon items checked and unchecked. (Completely uninstalling & deleting and trying the other option). Both options yield the same result. I am afraid this pretty much forces me into disabling the retranslation altogether - which really bums me out because other than the names I really enjoyed the added/corrected text.

Also, my materia spell names have changed to Fira, Firaga, etc despite BFE having "New Spell Names" unchecked.

Not sure what is going on here, or if there's even a fix for this. For the meantime, I painstakingly edited the kernel file manually with Wallmarket and changed all the spell names and item names back to what they should be - however this still does not resolve my canon names issue.

Any help here would be greatly appreciated!

Thanks!
 
I followed the bootleg instructions to the letter, and Im getting a black screen at the start/new game menu and then red triangles. The into cinematics work but when the train stops all the textures are messed up. Talk windows dont show text. Battle backgrounds are all messed up. No music. Different shaders dont do anything.

Pretty frustrating after all the time I spent meticulously following the instructions.

i5 3570
ati 6970
4gigs ddr3 ram
windows 7

Edit: after turning shaders off completely everything seems to work, so its definitely something to do with how my video drivers interact with the shaders. Any ideas?
 
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Edit: after turning shaders off completely everything seems to work, so its definitely something to do with how my video drivers interact with the shaders. Any ideas?
Hiya snc!

Wish everyone would check the troubleshooting section before posting here, you coulda saved yourself the time it took you to write your question. :lol: You were quite right that it is a driver issue. AMD's new drivers do not like ff7. fortunately the recent Catalyst 13.5beta2 works nicely. Use the install manager to completely uninstall the catalyst drivers then put that 13.5 on and you should be ok.

Not sure what is going on here, or if there's even a fix for this. For the meantime, I painstakingly edited the kernel file manually with Wallmarket and changed all the spell names and item names back to what they should be - however this still does not resolve my canon names issue.
My goodness you went the long way. What I do (cus this really bugged me too) is uncheck the Menu Overhaul from bootleg install completely. Then install Menu Overhaul after bootleg is finished. Install Menu Overhaul by itself using this installer from DLPB. The menu overhaul options were one of the only things that got messed up in bootleg 40 and there was almost no documentation about this. DLPB has noted that there is an issue with Tough Script of some sort and is the likely cause. The Menu Overhaul options concerning the canon items and names work correctly when MO is installed separately after bootleg.
 
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Fantastic, thank you Template! I will give this a try right now and let you know what the result is.
 
My goodness you went the long way. What I do (cus this really bugged me too) is uncheck the Menu Overhaul from bootleg install completely. Then install Menu Overhaul after bootleg is finished. Install Menu Overhaul by itself using this installer from DLPB. The menu overhaul options were one of the only things that got messed up in bootleg 40 and there was almost no documentation about this. DLPB has noted that there is an issue with Tough Script of some sort and is the likely cause. The Menu Overhaul options concerning the canon items and names work correctly when MO is installed separately after bootleg.
Well, no dice. I unchecked the Menu Overhaul so that none of it would install when I run bootleg. After bootleg finished, I ran the Menu Overhaul as you suggested and made sure "Use original names for characters" and "Use 'series canon' for item names" were checked. Went into the game and character names were still incorrect "Zeng" instead of "Tseng", etc. Item names were "Phoenix Tail" instead of "Phoenix Down", etc.

Also, a new problem arose that I have never had before. The font ingame changed from the original font to some type of modified font (assuming this came from the Menu Overhaul installer - which made the font spacing very poor in the menu and chat dialogue. (Characters were running into each other and in some cases overlapping).

I'm going to keep toying with this to see if I can yield any better results, but in case you have any ideas I wanted to post about it here in the meantime.
 
I probably should have been a little more careful in my response Saber.

I am not a retranslation user, for one. I uncheck retranslation completely in menu overhaul. If you want the retranslation you should be able to get Canon items and names anyway, though. At least, that is how DLPB designed it. And I do think it works, because I've tested this issue thoroughly before. The Americanized option works too, i think.

Edit: Look below for instructions on copying MOD folder items from the DK folder (where MO isntaller puts them) to the Bootleg folder. This will probably fix the script.

If not that leaves me wondering if you actually uninstalled FF7 completely and deleted all of the files from your install directory before redoing bootleg. Leaving your previous install and doing bootleg on top of it is problematic. You seem like a tinkerer so I'm guessing you'll end up redoing bootleg 50 times before you're happy. Either learn the ff7 install image feature of bootleg, or use windows uninstaller to completely uninstall ff7music > ff7, then MANUALLY remove all of the files from the ff7 directory since the uninstaller will leave them. Then maybe even run Ccleaner and do a registry cleanup. THEN reinstall ff7 to C:\games\FF7 and redo bootleg (PITA). I really like PitBrat's install image function. Assuming windows 7 and 8 people have UAC turned off completely I think all this stuff works pretty flawlessly.

The other issue of the fonts is an easy fix. When you install Menu Overhaul outside of bootleg you need to change the Mod directory in bootloader configuration. This is the same as changing it in the ff7_opengl.cfg file, which bootloader will edit for you. You also need to copy all of the files from the new directory DK which is located in your mods folder which is like C:\games\FF7\mods\DK\
to the original folder labeled Bootleg that is in the mods directory. Overwrite all the files.

This is one of those hobbies you kinda have to work on a while before this stuff becomes clear... Aali's driver is very sophisticated and complex.

Edit: There is a reall good feature of MO installer. You CAN install it over itself. You do not need to rebootleg to change MO settings, just rerun MO installer. It is possible I'm wrong and it isn't possible to get the Retranslation (which you probably don't want tbh, since you're after the original names and items I imagine some of the dialogue will bother you) without the Canon option. If this is truly what you find please report this and I'll retest it.
 
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So that leaves me wondering if you actually uninstalled FF7 completely and deleted all of the files from your install directory before redoing bootleg. Leaving your previous install and doing bootleg on top of it is problematic. You seem like a tinkerer so I'm guessing you'll end up redoing bootleg 50 times before you're happy. Either learn the ff7 install image feature of bootleg, or use windows uninstaller to completely uninstall ff7music > ff7 then maybe even run Ccleaner and do a registry cleanup. THEN reinstall ff7 to C:\games\FF7 and redo bootleg (PITA). I really like PitBrat's install image function. Assuming windows 7 and 8 people have UAC turned off completely I think all this stuff works pretty flawlessly.
You're right in your guess - I am definitely a tinkerer, and I have quite a bit of experience modding various games and understanding the concepts of how they work. I have already uninstalled/reinstalled FF7 probably at least a dozen times while messing with various settings to get that "perfect installation". Each time, I have completely uninstalled the game, including removing the folder from my computer and clearing out the registry files with CCleaner. None of this provided a fix to my problem, and as such I decided to finally give up.

I probably should have been a little more careful in my response Saber.

I am not a retranslation user, for one. I uncheck retranslation completely in menu overhaul. If you want the retranslation you should be able to get Canon items and names anyway, though. At least, that is how DLPB designed it. And I do think it works, because I've tested this issue thoroughly before. The Americanized option works too, i think.
This is what I wound up doing in the end. I honestly got tired of messing with it so I just unchecked retranslation altogether using Bootleg. This way I can still get all the features I want, including the new menus and updated models/textures/sounds/ect - but without having to hassle with the changed item and character names.

I appreciate all your help - I've been a lurker on these forums for years and years. I actually helped back in the day when Aali's custom driver was a brand new development and we were all still trying to diagnose why everyone had so many crashes during the FMV sequences.
 
I honestly got tired of messing with it so I just unchecked retranslation altogether using Bootleg. This way I can still get all the features I want, including the new menus and updated models/textures/sounds/ect - but without having to hassle with the changed item and character names.
You will find your Counters display incorrectly starting in the Midgar train 2nd bombing mission.

If you want to repair this when you run into it, I think you can just fix it by reinstalling MO by itself, with the same settings you wanted. Shouldn't have to rebootleg.
 
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Hiya snc!

Wish everyone would check the troubleshooting section before posting here, you coulda saved yourself the time it took you to write your question. :lol: You were quite right that it is a driver issue. AMD's new drivers do not like ff7. fortunately the recent Catalyst 13.5beta2 works nicely. Use the install manager to completely uninstall the catalyst drivers then put that 13.5 on and you should be ok.
Hey, thanks for the helpful reply. Downloading the new drivers, hopefully all goes well. Been playing this game all day and enjoying it. Wonder what kind of impact the shaders will have when I get them to work.

Sorry for being lazy.
 
they dont make a huge difference according to aali. iirc

try forcing anti aliasing with catalyst if u use a internal res of 5120x3840 or a larger multiple of 320x240

About SaberClash's issue: The important step we missed after changing settings in the separate MO installer was copying the contents of the DK mods folder to the bootleg mods folder and overwriting then changing the mods folder setting in bootloader back to "bootleg". I'm able to change the script all around this way. Retranslation with DLPB's fanboy options works but some of the names (like Marin) are still translated for whatever reason and the time counters are correctly displayed... Non-ReTranslated I can't get the counters correct.
 
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Little problem here with the new bosses added by the mod.
When I install bootleg, the console command says to me( error message popup ) : couldn't find gjoerulv's.exe. No problem, I click ok, I finish bootleg install, and then apply gjoerulv1.06.exe manually.
In game, the difficulty is effectively hardcore, but I haven't the new extra bosses added by gjoerulv. I picked choco-mog materia, and nothin' happens.
Somebody encountered same issue ? I have a gjoerulv.exe in windows path, but still this error message at bootleg install( never had it in bootleg0039 ), but with the last 0040, always had it.
 
Well, Manu, honestly I have no idea. Bootleg works in mysterious ways. Hardcore is a little tricky to get working correctly, I gather. Or at least, it is very easy to mess up your Hardcore build/install.

If my game is messed up like that I just reinstall. Hasn't happened in a while, but I stick to vanilla for now.

Here's a little bootleg puzzle for ya:

Why is it that bootleg won't install the Aeris Revival Patch (says the file is missing) IF you don't have the Avalanche GUI in your mods folder with BFE? I started omitting the avalanche GUI from the install because it messes with the MenuOverhaul graphics. Erasing the installed GUi files from the menu mods directory doesn't fix the little issues either... DLPB has specifically stated that the avalanche GUI and MO05c are incompatible.

Not a big deal I just take Avalanche GUI out of the BFE directory and it skips it right? Yes, but then it wont do the Aeris Rivival Patch, either, which is right after that... I'll install aeris patch manually. I tried that once but I messed up my enemies patterns somehow doing it. Gonna research it properly. Just thought I'd put this out there. I don't think there will be another solution to this particular issue until bootleg 41. Yup I did it. I'm looking forward to bootleg 41. So shoot me. This time around I'm gonna start donating. But I would like to see at least one more version before I die.
 
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EDIT: I have recompiled the game this time not selecting the vanilla difficulty, and the problem with the crashing fights are solved.

Got a question for anyone who might be able to help.

I have gotten everything working flawlessly however ive run into a slight problem trying to get the huge materia from the corel reactor. The problem is with the 5 fights on the train before you stop it from hitting corel. the first battle is 2 gas ducts instead of one...so the battles arent setup correctly and when you get to the last train car theres a battle swirl and then it crashes. I have also had the same problem with getting a few of the summon materia as well..like kjata..and the alexander fight wasnt the fight with snow it was a fight with these flying green enemies with like 800 hp.

Anyways maybe someone has an answer or a solution to the problem, ive only seen one thread about this subject and it was never replied to in a fashion that would solve or at least let me know what the problem is.

Any help is appreciated. Thank you.
 
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