[FF7] Tutorial for Bootleg - Tifa's Bootleg

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FIX :  Everything is made of light  (FF7 + FF8)

      

ff7_opengl.cfg :  use_shaders = yes

Download these files and copy them to .\shaders\nolight :  main.frag   main.vert
(overwrite? => YES)

The links of the Post from UGerstl not work, get this here.
shaders-fix.zip   

hey whats that bloom3.post? Did you write that?
That  found "der aus dem Westen" somewhere (german Forum)
 
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Seem's I am getting an error when attempting to run Bootloader.exe.  This error happens after all installation has been completed (Successfully).  It is the final step in the OP's guide.
Can you get ff7.exe to run on its own by navigating to the file itself in your game directory?
 
This "Everything is made of light" stuff is exactly my problem, I copied bloom3 and changed the two other files (I ovewrited) but that still doesn't solve the issue....
I noticed that, in my bootloader, everytime I start the game the plugin boxes for the shaders and lightning effects keep turning blank (like no plugin is chosen). Does that help anyone elucidate the problem?
 
This "Everything is made of light" stuff is exactly my problem, I copied bloom3 and changed the two other files (I ovewrited) but that still doesn't solve the issue....
I noticed that, in my bootloader, everytime I start the game the plugin boxes for the shaders and lightning effects keep turning blank (like no plugin is chosen). Does that help anyone elucidate the problem?
The bloom is irrelevant, not sure why it's included, but I'll take a look at it. The important thing is to make sure you overwrite main.frag and main.vert into the shaders\nolight\ folder. not just the shaders folder. Either way it'l ask you to overwrite. In bootloader make sure shaders is checked and postprocessing is unchecked. PBO and VBO should probably be unchecked as well, but you can test those out yourself. If suddenly this fix doesn't work you're the first I've heard about.
 
Just unchecked post-processing and overwrote the files in the shaders folder (before I just overwrote the files in the no light folder), also unchecked vbo and pbo. Still getting the same white screen at the beginning, menu with a lot of white, white screen again...actually, holy crap, I think the problem is something else entirely.
I just left the game running past the white screen and got...this...

1zgq7gp.png


What...the...hell? Does it mean some of the pre-rendered environments are missing or something? The game and sound are running normal...
 
I have a problem that I just cannot figure out. I'm using the 2013 Steam version of FF7 (using SteamMover to move the files), and I have followed the tutorial from step 0, and I cannot get Omza's field pack to work. I have tried the fix in the FAQ and it didn't do anything at all, keeping the default field textures. Most of the other mods in bootleg work, but this one is acting like the files are not there.

As well as this, the title menu has stayed as the default, instead of changing to the custom one that I chose, and the UI has become slightly glitched (I can live with it, but if there is a fix I would love to know).

If anyone can help, I really appreciate it.
 
Can you get ff7.exe to run on its own by navigating to the file itself in your game directory?

I apologize, it seems a restart fixed the issue. Turned it on this morning to see if I could run it from the "ff7.exe", decided to try Bootloader again out of curiosity and it worked.  I have no idea why, but working in an IT profession myself I really should have tried a restart first!!

Possibly an issue with Administrator options not kicking in until restarted, who knows.

It seems to boot up anyway, I will keep you informed if anything else kicks up.  Thanks for the help :)
 
:( hey just reporting a  game play bug since i couldn't find it listed. I defeated the first boss, and as i was escaping i got back to the 2 doors you have to go through to get out and the girl opened one and closed as i was approaching it and i got stuck unable to move. Besides that everything is working just fine just gotta redo the boss since i didn't save lol.
 
:( hey just reporting a  game play bug since i couldn't find it listed. I defeated the first boss, and as i was escaping i got back to the 2 doors you have to go through to get out and the girl opened one and closed as i was approaching it and i got stuck unable to move. Besides that everything is working just fine just gotta redo the boss since i didn't save lol.
That's a new one for me. Please let us know if you run into any further strange bugs, because something may be going on.
 
@Funchal99
Please refer to whether "[Gamedir]\shaders\nolight\main.frag" has a manipulationdate in 2011 or 2012.

You may also need to empty the cache folders, one in "[Gamedir]\mods\Bootleg\cache" other in "[Gamedir]\cache". (or turn off "Compress Textures")


I have a problem that I just cannot figure out. I'm using the 2013 Steam version of FF7 (using SteamMover to move the files), and I have followed the tutorial from step 0, and I cannot get Omza's field pack to work. I have tried the fix in the FAQ and it didn't do anything at all, keeping the default field textures. Most of the other mods in bootleg work, but this one is acting like the files are not there.

As well as this, the title menu has stayed as the default, instead of changing to the custom one that I chose, and the UI has become slightly glitched (I can live with it, but if there is a fix I would love to know).

If anyone can help, I really appreciate it.
I'm not sure if my GC works correctly with "SteamMover" together.
Please open "FF7_GC.log" and look at the end if there "Zielpfad ist:" contains the path to the moved folder. (or post the log here)
Please report it here so I know that in the future.

If you have Omzy later installed, you may see two folders in the folder "mods".
Move the contents of "FacePalmer" to "Bootleg" and make sure that "Bootleg" is registered in bootloader as "Mod Path".
 
I'm not sure if my GC works correctly with "SteamMover" together.
Please open "FF7_GC.log" and look at the end if there "Zielpfad ist:" contains the path to the moved folder. (or post the log here)
Please report it here so I know that in the future.

If you have Omzy later installed, you may see two folders in the folder "mods".
Move the contents of "FacePalmer" to "Bootleg" and make sure that "Bootleg" is registered in bootloader as "Mod Path".
Zielpfad  ist: C:\Program Files (x86)\Steam\steamapps\common\FINAL FANTASY VII

It seems that its installed it to the default steam folder rather than the moved folder. Is there any way to fix this? (maybe an alternative to Steam Mover). As for Omzy's field mod,  I installed it as part of bootleg, and also afterwards as per instruction of the FAQ, overwriting the original field folder within bootleg, so as far as I know, that should all be correct.
 
Zielpfad  ist: C:\Program Files (x86)\Steam\steamapps\common\FINAL FANTASY VII

It seems that its installed it to the default steam folder rather than the moved folder. Is there any way to fix this? (maybe an alternative to Steam Mover). As for Omzy's field mod,  I installed it as part of bootleg, and also afterwards as per instruction of the FAQ, overwriting the original field folder within bootleg, so as far as I know, that should all be correct.
An alternative you can read here.
The Steam Mover moves the files, but does not fit into the registry.
I would therefore classify it as a concern. In particular, therefore, because the moved folder are not expected to be uninstalled.

But because most still works, just leave it there ...
 
The new beta driver of Nvidia makes every texture white.
So...that's probablt the reason to my problem, I guess. I have just installed the beta driver. There is nothing I can do until they decide to launch a new one?
 
Install the one before the beta. The driver 320.49 will work. You can download it from the Nvidia hompage.
 
That's a new one for me. Please let us know if you run into any further strange bugs, because something may be going on.
Ya it happened twice but not the third time. I'm assuming it has to do with nightmare  but it didn't crash or anything just got stuck in the door lol.
 
Install the one before the beta. The driver 320.49 will work. You can download it from the Nvidia hompage.
I've had nightmares dealing with the entire 320.xx series. My recommendation is to revert back to the 314.22 drivers.
 
Ya it happened twice but not the third time. I'm assuming it has to do with nightmare  but it didn't crash or anything just got stuck in the door lol.
N7 has a funky way dealing with those doors. I can see how this happened.
 
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