[FF7] Tutorial for Bootleg - Tifa's Bootleg

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Yeah I now see that this question has been popping up everywhere on this forum. Thanks for helping me though!

I just created backups and I'm now going to try to install the Unified Model Installer and Anxious Hearts mods. Hope that it's not a problem that I installed it on E:\.

I'll keep you updated and hope one day I can return the favor!

Edit: UMI gave an "error" message that the game isn't installed correctly. So I'm now just reinstalling it on C:\
 
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A few mistakes here:

Autosize Action Box
                                               I have yet to recognize what this does. 
It resizes the box at the top of the screen in battle to fit the text.  Thus the box is smaller for Cure than it is for Steel Bladed Sword. 
Invincible
                                               Main character cannot be hurt.       
Should read "characters"
Lucky Cait
                                               Takes out Death Joker from the Slots (I think?).   
No.  This is a mod by Dziugo. It allows you to take complete control of the slots.  I forget which keys do what, but you can advance to each reel after selecting manually with the use of Left and Right.  In other words, you can have ANY combination you want with Cait's reels.

Canon Names
                                               Uses original names. Example: Marlene = Marin     
Other way around...  Marin= Marlene.  Marlene is so-called canon.
 
Thanks DLPB, I'll fix them tomorrow. Too tired tonight and heading to bed.
 
Hello. Um.. I need some help on Bootleg. The timer/ratings/countdown doesn't really shows up completely. It's just shows the top of the clock. But whenever I install it with the Retranslation, there's no problem with it. Just when I only unckeck the Retranslation.
 
What  language are you using?
Are you installing a North American English version of FF7?
Are you using the translation option in Bootleg?
 
First of all, I would just like to thank everyone involved in this modding community for all their hard work. Replaying FFVII with these added bonuses has been a much needed distraction as I am in the middle of transitioning between jobs. You all are probably doing more for other people than you know, even if it is "just a game".

I am having one issue though and I have waited a bit before asking so I could browse the forums for answers; this turned out to be wise, because that one issue used to be more than one. I am using the Timu Barret+Kleyon field which looks great for the most part... except for his face in battle...

barrettsface.png



Not sure what is going on there... haha.

Anyway, I was wondering, if I decide I want to change an individual mod, is that safe to do after having applied bootleg? Like for instance, if I decided I didn't want to play with the Cloud model I originally chose in bootleg and wanted to use a different one (just an example). I don't have to run bootleg all over again for a small change like that, do I?

Forgive my ignorance here. A lot of stuff I read on here is really beyond me, though I try my best to soak it in. Thank you for your time though!
 
Dbloiterer,
The Timu Sumisu+Kleyon Barret face texture problem is a bug in Bootleg 0039.
I fixed it for 040.  Thanks for the heads up . . .

You can re-run Bootleg as long as you don't try to alter Menu Overhaul or any of the modes like Hardcore, Aeris Revival or Lost Wing.
If you're just changing models, you can also use the UMI model installer:


UMI.exe                                         DLPB & More     Unified Model Installer U003            Qhimm FILE



Remember that, in Bootleg 0039, Grimmy's AC Yuffie and Tifa models are broken.

Thanks again for helping me improve the Bootleg project.
 
What  language are you using?
Are you installing a North American English version of FF7?
Are you using the translation option in Bootleg?
I'm using English version of FF7. Translation option, you mean the translate text? I left it "No change" for the Translate Text. Did I made a mistake there?
 
I'm gonna update this over the weekend to include a tutorial for converting FF7 2012 to FF7 1998 for use with Bootleg.


@PitBrat Any ETA on Bootleg 0040?
 
I'm still waiting on the ULGP tool.  The current version doesn't update archives consistently.
If I go back to the old way of building the entire archive from a folder, it adds about 10 minutes to the Bootleg running time.
Meanwhile, I'm adding all the mods that just came out: New APZ Cloud, FMV Cloud and coin skill textures.
 
I'm still waiting on the ULGP tool.  The current version doesn't update archives consistently.
If I go back to the old way of building the entire archive from a folder, it adds about 10 minutes to the Bootleg running time.
Meanwhile, I'm adding all the mods that just came out: New APZ Cloud, FMV Cloud and coin skill textures.
Is there a possibility for this to be an option once things get ironed out?  Something for people to attempt if they seem to keep getting weird errors with the faster method?

Just a thought.  Looking forward to the new release either way.  =)
 
I'm still waiting on the ULGP tool.  The current version doesn't update archives consistently.
If I go back to the old way of building the entire archive from a folder, it adds about 10 minutes to the Bootleg running time.
Meanwhile, I'm adding all the mods that just came out: New APZ Cloud, FMV Cloud and coin skill textures.
Thank you for the response, kind sir.

When you say FMV Cloud, do you mean this one? https://www.ff7catalog.com/threads/9045/
 
I have updated the tutorial to include steps for converting the 2012 Version. I will edit it again once 0040 is released with the automatic conversion.
 
Hi. I started a problem in the youtube video tutorial page.

I found a log file in my folder. The information are listed bellow

========

INFO: Bootleg Version 2012.07.04 Version .0039
------Bootleg Configuration Info------
INFO: 29/08/2012 - 19:16:57,22
INFO: Bootleg Options: /C2 /S2 /P1 /R1 /O110001101111101000000011000101000001111111001100111100100 /N1 /A1 /V1 /H3 /L9 /M3 /K0 /E5 /T3 /Z5 /B0 /J0 /U1 /W0 /Y1 /Q1 /G2
INFO: Brat Code: /@1111070101011110000121111111100111
---------Bootleg System Paths---------
INFO: Destination Location: "C:\Program Files (x86)\Square Enix\FINAL FANTASY VII\"
INFO: Mod Path: "D:\Meus Documentos\Jogos\PC\Final Fantasy 7 PC 2012\Nova pasta\Bootleg 0039\MODS\;C:\Users\Rafael\Downloads\;D:\Meus Documentos\Jogos\PC\Final Fantasy 7 PC 2012\Nova pasta\Bootleg 0039\MODS\"
INFO: Temporary Files: "C:\Users\Rafael\AppData\Local\Temp\Bootleg_Setup\"
--------------------------------------

Validating Language Files . . .
Identified Compatible US Version.
Language Validation Completed.

Backing up Vanilla Data . . .
Completed Backup.

Preparing Sprinkles . . .
Sprinkles are ready.

Applying the official Final Fantasy VII 1.02 Patch . . .
Completed Final Fantasy VII 1.02 patch installation.

Searching for "Final_Fantasy_VII_Remix_v2-5-1_Installer.exe" in "D:\Meus Documentos\Jogos\PC\Final Fantasy 7 PC 2012\Nova pasta\Bootleg 0039\MODS\"
Installing The Remix . . .
Completed Final Fantasy VII Remix installation.
Recovering Remix Files . . .
 
@shiro

Installing to Program Files (x86) will cause errors. I recommend installing to C:/Games/FF7.
 
Hi
It worked. but after finishing everything, it crashes when I click play. Says that the FF7Config.exe encountered a problem and need to be closed.
 
@shiro

Can you post your APP.txt from the FF7 installation folder.
 
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