[FF7] Tutorial for Bootleg - Tifa's Bootleg

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Hey all,

I've started an FAQ on page 1: https://www.ff7catalog.com/posts/158568/

We get asked a lot of the same, or similar questions, over and over, and I think it'd be best to archive them. If you see anything in particular that is either posted a lot, or has a really rare and complicated solution, let me know so that I can add it to the FAQ.

One that already pops into my head is about the foreign language support. Kompass tends to answer a lot of those questions. I just need to find the time to go back and read the dozen or so pages again since Bootleg 040 released.

Thanks to any who help  :)
 
Hey all,

I've started an FAQ on page 1: https://www.ff7catalog.com/posts/158568/

We get asked a lot of the same, or similar questions, over and over, and I think it'd be best to archive them. If you see anything in particular that is either posted a lot, or has a really rare and complicated solution, let me know so that I can add it to the FAQ.

One that already pops into my head is about the foreign language support. Kompass tends to answer a lot of those questions. I just need to find the time to go back and read the dozen or so pages again since Bootleg 040 released.

Thanks to any who help  :)
Thanks for the link to the FAQ, I know now that despite my log posted on page 22 - I can't play FFVII with bootleg. I'm on a Macbook Air, as such my graphics card is Intel HD 4000 and can't shoulder enough RAM. Shame, such a shame.

In any case, thanks very much for the hard work.
 
First off great tutorial.  I'm a noob at this so well done.

I'm stuck on Step 10.  When I click mount an error comes up saying MountFF7DISC1.bat is missing.

FYI: I have the rerelease.  I used bootleg 0.4.0.

I've done a search everywhere and cannot find whatever it is that needs mounted.  Everything that was red is green in bootleg so I'm not sure how I'm missing it.  I've also been searching the forum for the file and can't find it.
 
Last edited:
So: I GOT IT TO WORK!
After 4 days of torrenting and then going through Bootleg to set it all up, it finally works!

Now I'm wondering how I can change the mods I'm using. Specifically:
-Oops, shouldn't have checked the hardcore mod
-I wanted to change the Cloud model I'm using

Is the only (or best) way to do this by running Bootleg again and going through the whole install process?
So happy that I got all this working though, I just really didn't want to die before I even got to the first bridge! And Kranmer's trainer wasn't doing anything (probably me not knowing how to use it), so I think I'll just stick with vanilla difficulty
 
Hello Guys,

Thank you very much for all the work you put into it and I'm giving my best to try it out finally. Unfortunately I seem to have some kind of a problem launching the game after I follow all the steps from the Tutorial. Unlike kingzope I have the file that he mentions and it seems to successfully mount everything. but after I go and start the game, an error message pops up saying "Please insert FF7 Game Disc 1,2 or 3 and try again".

I have re-release and bought it only because of the bootleg actually. The Applog in FF7 folder stays empty, bc it never gets to launch the game, I guess... I already uninstalled everything and tried again but with the same lack of success and now am desperate enough to go and buy final fantasy 7 from 1997 and try it with that one... but I still can't understand where the problem lies anyway.

Maybe you guys  have an idea, would be great, thanks!
 
Hello Guys,

Thank you very much for all the work you put into it and I'm giving my best to try it out finally. Unfortunately I seem to have some kind of a problem launching the game after I follow all the steps from the Tutorial. Unlike kingzope I have the file that he mentions and it seems to successfully mount everything. but after I go and start the game, an error message pops up saying "Please insert FF7 Game Disc 1,2 or 3 and try again".

I have re-release and bought it only because of the bootleg actually. The Applog in FF7 folder stays empty, bc it never gets to launch the game, I guess... I already uninstalled everything and tried again but with the same lack of success and now am desperate enough to go and buy final fantasy 7 from 1997 and try it with that one... but I still can't understand where the problem lies anyway.

Maybe you guys  have an idea, would be great, thanks!
Check to see the drive letter that it auto-mounts to, then select that letter in Bootleg Configurator.

Alternatively, you can use Daemon Tools Lite to mount your own image. All you have to do is create a blank text document labeled FF7DISC1 and turn it into an ISO. Then mount that ISO with DTL, and set the drive letter that it's mounted to in Bootleg Configurator.
 
I am getting an error when launching the Bootloader after everything is configured and installed step by step via the tutorial. I have uninstalled and reinstalled several time both the game and Bootleg and all mods. I am not running from a system folder.

INFO: FF7/FF8 OpenGL driver version 0.7.8b
INFO: Auto-detected version: FF7 1.02 US English
ERROR: parse error in config file
ERROR: no such option 'use_pbo'
INFO: NVIDIA Corporation GeForce GT 550M/PCIe/SSE2 4.3.0
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Max texture size: 16384x16384
INFO: Original resolution 640x480, window size 1366x720, output resolution 960x720, internal resolution 1280x960
INFO: FBO extension detected, using fast scaling/postprocessing path
ERROR: failed to stat file C:\Games\FINAL FANTASY VII\/shaders/main.vert
ERROR: failed to load shaders, reverting to fixed function
ERROR: could not load movie plugin: plugins/ffmpeg_movies.fgp
 
Check to see the drive letter that it auto-mounts to, then select that letter in Bootleg Configurator.

Alternatively, you can use Daemon Tools Lite to mount your own image. All you have to do is create a blank text document labeled FF7DISC1 and turn it into an ISO. Then mount that ISO with DTL, and set the drive letter that it's mounted to in Bootleg Configurator.
Thanks for fast reply. I did everything suggested but there is no change in the outcome. Although I'm interested how this process actually should look like:

To pass the CD check, click the "Mount" button. Once a drive letter is assigned for FF7DISC1, use the drop-down menu for "Data Drive" and select it.
To get rid of this virtual drive, click "Unmount" or restart your computer.

because when "mount" button is clicked, I just get a brief black window that disappears immediatedly after that. There is no notification on the mounted drive or whatever. I am very nooby at this, I admit, but I clicked myself through the bootleg-modified FF7 folder and I think I can find the assigned drive there somewhere but the result never changes and I still get the same message everytime.

I can't seem to find anyone with the same problem wherever I look, so it would be totally understandable if you couldn't help me after all, but I'd still be happy if you could give me some ideas on what COULD have gone wrong, because maybe the problem lies somewhere else and I'm just too dumb to figure it out on my own  : /

Thanks!
 
hello,

i followed every instructions strictly. i deactivated firewall, closed browsers, and anti-virus and even ff7-related folders/files. every mod was downloaded and no RED mod can be found in the mod listing. i've completed the installation, but here's my problem:

when i press "play" using the bootloader, it shows a black screen first and then after a few seconds, closes the ff7 game. nothing happens. anyone has any idea why? i'm confident that i followed every instructions carefully. i'm running windows 7 32 bit.

thanks a lot.
 
I am getting an error when launching the Bootloader after everything is configured and installed step by step via the tutorial. I have uninstalled and reinstalled several time both the game and Bootleg and all mods. I am not running from a system folder.

INFO: FF7/FF8 OpenGL driver version 0.7.8b
INFO: Auto-detected version: FF7 1.02 US English
ERROR: parse error in config file
ERROR: no such option 'use_pbo'
INFO: NVIDIA Corporation GeForce GT 550M/PCIe/SSE2 4.3.0
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Max texture size: 16384x16384
INFO: Original resolution 640x480, window size 1366x720, output resolution 960x720, internal resolution 1280x960
INFO: FBO extension detected, using fast scaling/postprocessing path
ERROR: failed to stat file C:\Games\FINAL FANTASY VII\/shaders/main.vert
ERROR: failed to load shaders, reverting to fixed function
ERROR: could not load movie plugin: plugins/ffmpeg_movies.fgp
You are using an older version of Aali's Driver (0.7.8b). Please use the latest driver (0.7.11b) and see how that works.

https://www.ff7catalog.com/posts/78057/
 
Thanks for fast reply. I did everything suggested but there is no change in the outcome. Although I'm interested how this process actually should look like:

To pass the CD check, click the "Mount" button. Once a drive letter is assigned for FF7DISC1, use the drop-down menu for "Data Drive" and select it.
To get rid of this virtual drive, click "Unmount" or restart your computer.

because when "mount" button is clicked, I just get a brief black window that disappears immediatedly after that. There is no notification on the mounted drive or whatever. I am very nooby at this, I admit, but I clicked myself through the bootleg-modified FF7 folder and I think I can find the assigned drive there somewhere but the result never changes and I still get the same message everytime.

I can't seem to find anyone with the same problem wherever I look, so it would be totally understandable if you couldn't help me after all, but I'd still be happy if you could give me some ideas on what COULD have gone wrong, because maybe the problem lies somewhere else and I'm just too dumb to figure it out on my own  : /

Thanks!

Try my suggestion for manually mounting with Daemon Tools Lite, and let me know if you still have problems.
 
hello,

i followed every instructions strictly. i deactivated firewall, closed browsers, and anti-virus and even ff7-related folders/files. every mod was downloaded and no RED mod can be found in the mod listing. i've completed the installation, but here's my problem:

when i press "play" using the bootloader, it shows a black screen first and then after a few seconds, closes the ff7 game. nothing happens. anyone has any idea why? i'm confident that i followed every instructions carefully. i'm running windows 7 32 bit.

thanks a lot.
This happens all the time, so I have it in the FAQ below the Install Guide  :)

https://www.ff7catalog.com/posts/158568/
 
after a series of tests, this is what i found out: it won't get past after the initialization of the sound. this is what my app.log contain

INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce GT 630/PCIe/SSE2 4.2.0
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Max texture size: 16384x16384
INFO: Number of texture units: 4
INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x480
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 2048
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r21874, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
INFO: Loading external library Multi.dll
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized

soundp.jpg



now, i don't have any idea how this would work. help me please :(
 
Thanks that worked and the game launches fine but now I get an error that closes FF7 after i go into battle. I get this error from the APP

INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce GT 550M/PCIe/SSE2 4.3.0
INFO: OpenGL 2.0 support detected
INFO: Using PBO
INFO: Found swap_control extension
INFO: Max texture size: 16384x16384
INFO: Number of texture units: 4
INFO: Original resolution 640x480, window size 1366x768, output resolution 1024x768, internal resolution 3840x2160
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 2048
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
INFO: Loading external library Multi.dll
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
ERROR: could not open file C:\Games\FINAL FANTASY VII\ff7input.cfg
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: C:\Games\FINAL FANTASY VII\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388
INFO: slow output format from video codec indeo5; 6
INFO: C:\Games\FINAL FANTASY VII\movies\sqlogo.avi; h264/aac 1280x896, 15.000000 FPS, duration: 14.533333, frames: 218
set music volume: 127
set music volume trans: 127->0, step=60
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
INFO: C:\Games\FINAL FANTASY VII\movies\opening.avi; h264/aac 1280x896, 15.000000 FPS, duration: 119.533333, frames: 1793
UNEXPECTED: zero count
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 300
[BATTLE] Exitting FRAME_INITIALIZE
ERROR: could not open file camdat0.bin
ERROR: unhandled exception
 
@ ffx800
do you have already checked the MIDI-Tab?


@ Retodd

the file "camdat0.bin" should be in "[Gamedir]\data\battle".
You can copy it from "[Gamedir]\data\lang-en\battle" to that location...
 
the file "camdat0.bin" should be in "[Gamedir]\data\battle".
You can copy it from "[Gamedir]\data\lang-en\battle" to that location...


The file is in both locations already
 
Looks as if I can not help.
Only way to install all over again ...
 
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