Sorry missed this post.This was exactly my problem. My friend told me to load the game from steam, so I had been. One more question, how do I map my buttons? Steam has a settings page for it, I'm not sure how to do it otherwise.
Okay I had the wrong movies selected so no issue there. Fixed the sound issue. Textures still seem a bit eh gonna try a higher graphics setting in config with shaders see how it goes. The retranslation is still not applying. I had it applied in the past when I did this with the original PC discs, but for some reason it's not working now. I may have to give up on the multiple game modes after all if I want the retranslation but I'm really hesitant to do so. If anyone has any ideas about that I'm all ears. I may take some screenshots tomorrow for the textures but for now I am heading to bed.Theoretically, the Catalyst 13.5 BETA 2 should also work for the 5xxx series. (see here)
With the 12.8 (which I had before) it also goes.
Please let uninstall everything from Catalyst before installation of another driver.
I must retire now, just work on the GC.
INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: NVIDIA Corporation GeForce GTX 670/PCIe/SSE2 4.3.0INFO: OpenGL 2.0 support detectedINFO: Using PBOINFO: Found swap_control extensionGLITCH: Unable to turn on vsyncINFO: Max texture size: 16384x16384INFO: Number of texture units: 4INFO: Original resolution 640x480, window size 1920x1080, output resolution 1440x1080, internal resolution 3840x2160INFO: FBO extension detected, using fast scaling/postprocessing pathINFO: Shader limits: varying 124, vert uniform 4096, frag uniform 2048INFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: FF7Music helper plugin loadedINFO: Loading external library Multi.dllLOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END ERROR: could not open file C:\Steam\steamapps\common\FINAL FANTASY VII\ff7input.cfginitializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedset music volume: 127set music volume: 127Entering MAINExiting MAINSTART OF CREDITS!!!INFO: C:\Steam\steamapps\common\FINAL FANTASY VII\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388INFO: slow output format from video codec indeo5; 6set music volume trans: 127->0, step=60END OF CREDITS!!!Entering MAINset music volume: 127Exiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartINFO: C:\Steam\steamapps\common\FINAL FANTASY VII\movies\opening.avi; mpeg4/mp3 1280x960, 15.000000 FPS, duration: 119.400000, frames: 1791Entering MAINExiting MAINSTART OF MENU SYSTEM!!!WM_CLOSE END OF MENU SYSTEM!!!Field QuitUNINITIALIZE DD END UNINITIALIZE DD
INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: NVIDIA Corporation GeForce GTX 670/PCIe/SSE2 4.3.0INFO: OpenGL 2.0 support detectedINFO: Using PBOINFO: Found swap_control extensionGLITCH: Unable to turn on vsyncINFO: Max texture size: 16384x16384INFO: Number of texture units: 4INFO: Original resolution 640x480, window size 1920x1080, output resolution 1440x1080, internal resolution 3840x2160INFO: FBO extension detected, using fast scaling/postprocessing pathINFO: Shader limits: varying 124, vert uniform 4096, frag uniform 2048INFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: FF7Music helper plugin loadedINFO: Loading external library Multi.dllLOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END ERROR: could not open file C:\Steam\steamapps\common\FINAL FANTASY VII\ff7input.cfginitializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedset music volume: 127set music volume: 127Entering MAINExiting MAINSTART OF CREDITS!!!INFO: C:\Steam\steamapps\common\FINAL FANTASY VII\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388INFO: slow output format from video codec indeo5; 6set music volume trans: 127->0, step=60END OF CREDITS!!!Entering MAINset music volume: 127Exiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartINFO: C:\Steam\steamapps\common\FINAL FANTASY VII\movies\opening.avi; mpeg4/mp3 1280x960, 15.000000 FPS, duration: 119.400000, frames: 1791Entering MAINExiting MAINSTART OF MENU SYSTEM!!!WM_CLOSE END OF MENU SYSTEM!!!Field QuitUNINITIALIZE DD END UNINITIALIZE DD
Have you tried the music fix in the FAQ yet?FF7 is activated within the bootloader, I've tried running the game via the bootloader and directly from FF7Music. I noticed that the bootlegger install wasn't actually moving over the OSTRe files in to the FF7 Music folder, even manually moving them over myself after made no difference at all. Every cutscene works flawlessly, every sound effect works the same. Just have no music what so ever.
Getting stressed with it now in all honesty lol, I'm quite a tech savvy person but this is just stumping me because after trying so many different solutions and fresh installs, nothing seems to work still.
This one right? That's a good suggestion, sorry Alyza.I installed FF7 Game Converter from STEP 1, and the music doesn't seem to work correctly.
Download DLPB_Tools.zip.
Extract the "DLL_in" folder and "Mult.dll" to your game folder.
Copy all the .dll files out of the "LOADR" folder and paste them into the "DLL_in" folder.
Check for the line load_library = Multi.dll in ff7_opengl.cfg.
I think you mean "very buggy". I tried to implement an auto-updater, fucked it up royally, and was too disheartened to ever touch it again or fix it.@Mono What version of ff7music_install are you using? I recommend v15112, Tifa's torrent includes v.15113 and it is slightly buggy. Sorry :-[