[FF7] Tutorial for Bootleg - Tifa's Bootleg

  • Thread starter Thread starter EQ2Alyza
  • Start date Start date
Status
Not open for further replies.
Got my mistake. I missed the step 1 on first install -_-. Uninstalled evrything and modded again, works like a charm! I'm only at intro and I can't see the weapons on mercenaries Avalanche, but nothing hard.
 
They don't have weapons, they just act like they're holding guns. That's not a glitch, just poor design choice by Square.
 
I just picked up FF7 on steam this weekend and would like to play it with this mod, but I'm unable to download Avalanche GUI 2.0.8 anywhere. Most sites I go to say the file no longer exists, and the few that let me download it, the file disappears when it reaches my computer. I even downloaded it to a zip disk on a mac where I could see the full file (roughly 7.1 MB) was there, but when I moved the zip disk to my PC the Avalanche file was suddenly reduced to 4 KB.

Is anyone else experience a similar issue? Can anyone suggest a fix?

Thanks in advance.
 
I just picked up FF7 on steam this weekend and would like to play it with this mod, but I'm unable to download Avalanche GUI 2.0.8 anywhere. Most sites I go to say the file no longer exists, and the few that let me download it, the file disappears when it reaches my computer. I even downloaded it to a zip disk on a mac where I could see the full file (roughly 7.1 MB) was there, but when I moved the zip disk to my PC the Avalanche file was suddenly reduced to 4 KB.

Is anyone else experience a similar issue? Can anyone suggest a fix?

Thanks in advance.

Here you go. ^^ https://docs.google.com/file/d/0B7ZrngjoUqm-bjRSMldBaWFZa1E/edit?usp=drive_web&urp=https://www.ff7catalog.com/]
 
It sounds like your AV program is deleting it. I'm pretty sure the Avalanche GUI produces a false positive for some AV programs.
 
Hi,

I follow your tutorial and video but after a complete installation/configuration, i start my game, it start correctly but when i select "New Game", a black screen appear and nothing else.

APP.log here =>
Code: [Select]
Code:
INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: ATI Technologies Inc. ATI Radeon HD 4800 Series 3.3.11672 Compatibility Profile ContextINFO: OpenGL 2.0 support detectedINFO: Using PBOINFO: Found swap_control extensionINFO: Max texture size: 8192x8192INFO: Number of texture units: 8INFO: Original resolution 640x480, window size 1920x1080, output resolution 1440x1080, internal resolution 3840x2160INFO: FBO extension detected, using fast scaling/postprocessing pathINFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384INFO: vertex shader compile log:Vertex shader was successfully compiled to run on hardware.INFO: fragment shader compile log:Fragment shader was successfully compiled to run on hardware.INFO: main program link log:Vertex shader(s) linked, fragment shader(s) linked.INFO: fragment shader compile log:Fragment shader was successfully compiled to run on hardware.INFO: postprocessing program link log:Fragment shader(s) linked.INFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: FF7Music helper plugin loadedINFO: Loading external library Multi.dllLOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END ERROR: could not open file C:\Games\Steam\SteamApps\common\FINAL FANTASY VII\ff7input.cfginitializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedERROR: failed to find file flevel/flevel.siz (LGP) (path: )ERROR: failed to find file flevel/MAPLIST (LGP) (path: )ERROR: failed to find file flevel/hand_1.TEX (LGP) (path: C:\Games\Steam\SteamApps\common\FINAL FANTASY VII\Data\field)ERROR: offset error: hand_1.TEXERROR: could not open file hand_1.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE hand_1.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE hand_1.timERROR: failed to find file flevel/sibuki1.TEX (LGP) (path: .)ERROR: offset error: sibuki1.TEXERROR: could not open file sibuki1.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki1.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki1.timERROR: failed to find file flevel/sibuki2.TEX (LGP) (path: .)ERROR: offset error: sibuki2.TEXERROR: could not open file sibuki2.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki2.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki2.timERROR: failed to find file flevel/sibuki3.TEX (LGP) (path: .)ERROR: offset error: sibuki3.TEXERROR: could not open file sibuki3.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki3.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki3.timERROR: failed to find file flevel/sibuki4.TEX (LGP) (path: .)ERROR: offset error: sibuki4.TEXERROR: could not open file sibuki4.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki4.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki4.timset music volume: 127set music volume: 127Entering MAINExiting MAINSTART OF CREDITS!!!INFO: C:\Games\Steam\SteamApps\common\FINAL FANTASY VII\movies\eidoslogo.avi; h264/aac 1280x960, 15.000000 FPS, duration: 10.193000, frames: 153INFO: vertex shader compile log:Vertex shader was successfully compiled to run on hardware.INFO: fragment shader compile log:Fragment shader was successfully compiled to run on hardware.INFO: yuv program link log:Vertex shader(s) linked, fragment shader(s) linked.INFO: C:\Games\Steam\SteamApps\common\FINAL FANTASY VII\movies\sqlogo.avi; h264/aac 1280x896, 15.000000 FPS, duration: 14.605000, frames: 219set music volume trans: 127->0, step=60END OF CREDITS!!!Entering MAINset music volume: 127Exiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartERROR: failed to find file flevel/ÌO (LGP) (path: )ERROR: unhandled exception
Desktop, Windows7 (64bits), Intel Core i5, ATI Radeon HD 4800 serie.

Thank you in advance.

PS : Sorry for my bad english, i'm French..
 
I've been scanning the seventy-some pages and I can't seem to find a previous posting with my issue, so hopefully someone can help.
I ran a clean installation of FFVII from steam and word-for-word followed the instructions for the bootleg. I configured the bootloader to my graphics card (NVidia GeForce GTX 660M) according to other posts within the thread. I can boot up the game just fine and am presented with the New Game/Continue screen. I select "New Game" and the screen goes blank for a second, then the game closes out and I get the "FF7.exe has stopped working" window and it just tells me that there was an issue. I've tried messing around with all of the settings in both the bootloader and configurator 1.02 in order to try to alleviate the problem, but the only thing I can manage to do is get the game to fail fullscreen and revert to windowed mode. The odd thing is that when this happens, I sometimes get to the opening cutscene. I'm new to this site, so if I need to provide more information, please let me know.

I hope that someone can help and look forward to being able to enjoy the game in HD
 
Hi,

I follow your tutorial and video but after a complete installation/configuration, i start my game, it start correctly but when i select "New Game", a black screen appear and nothing else.

APP.log here =>
Code: [Select]
Code:
INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: ATI Technologies Inc. ATI Radeon HD 4800 Series 3.3.11672 Compatibility Profile ContextINFO: OpenGL 2.0 support detectedINFO: Using PBOINFO: Found swap_control extensionINFO: Max texture size: 8192x8192INFO: Number of texture units: 8INFO: Original resolution 640x480, window size 1920x1080, output resolution 1440x1080, internal resolution 3840x2160INFO: FBO extension detected, using fast scaling/postprocessing pathINFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384INFO: vertex shader compile log:Vertex shader was successfully compiled to run on hardware.INFO: fragment shader compile log:Fragment shader was successfully compiled to run on hardware.INFO: main program link log:Vertex shader(s) linked, fragment shader(s) linked.INFO: fragment shader compile log:Fragment shader was successfully compiled to run on hardware.INFO: postprocessing program link log:Fragment shader(s) linked.INFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: FF7Music helper plugin loadedINFO: Loading external library Multi.dllLOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END ERROR: could not open file C:\Games\Steam\SteamApps\common\FINAL FANTASY VII\ff7input.cfginitializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedERROR: failed to find file flevel/flevel.siz (LGP) (path: )ERROR: failed to find file flevel/MAPLIST (LGP) (path: )ERROR: failed to find file flevel/hand_1.TEX (LGP) (path: C:\Games\Steam\SteamApps\common\FINAL FANTASY VII\Data\field)ERROR: offset error: hand_1.TEXERROR: could not open file hand_1.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE hand_1.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE hand_1.timERROR: failed to find file flevel/sibuki1.TEX (LGP) (path: .)ERROR: offset error: sibuki1.TEXERROR: could not open file sibuki1.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki1.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki1.timERROR: failed to find file flevel/sibuki2.TEX (LGP) (path: .)ERROR: offset error: sibuki2.TEXERROR: could not open file sibuki2.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki2.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki2.timERROR: failed to find file flevel/sibuki3.TEX (LGP) (path: .)ERROR: offset error: sibuki3.TEXERROR: could not open file sibuki3.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki3.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki3.timERROR: failed to find file flevel/sibuki4.TEX (LGP) (path: .)ERROR: offset error: sibuki4.TEXERROR: could not open file sibuki4.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki4.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki4.timset music volume: 127set music volume: 127Entering MAINExiting MAINSTART OF CREDITS!!!INFO: C:\Games\Steam\SteamApps\common\FINAL FANTASY VII\movies\eidoslogo.avi; h264/aac 1280x960, 15.000000 FPS, duration: 10.193000, frames: 153INFO: vertex shader compile log:Vertex shader was successfully compiled to run on hardware.INFO: fragment shader compile log:Fragment shader was successfully compiled to run on hardware.INFO: yuv program link log:Vertex shader(s) linked, fragment shader(s) linked.INFO: C:\Games\Steam\SteamApps\common\FINAL FANTASY VII\movies\sqlogo.avi; h264/aac 1280x896, 15.000000 FPS, duration: 14.605000, frames: 219set music volume trans: 127->0, step=60END OF CREDITS!!!Entering MAINset music volume: 127Exiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartERROR: failed to find file flevel/ÌO (LGP) (path: )ERROR: unhandled exception
Desktop, Windows7 (64bits), Intel Core i5, ATI Radeon HD 4800 serie.

Thank you in advance.

PS : Sorry for my bad english, i'm French..
For whatever reasons, your installation didn't go well. It's trying to access files from the flevel.lgp that aren't there. Try starting over from the very beginning.

I've been scanning the seventy-some pages and I can't seem to find a previous posting with my issue, so hopefully someone can help.
I ran a clean installation of FFVII from steam and word-for-word followed the instructions for the bootleg. I configured the bootloader to my graphics card (NVidia GeForce GTX 660M) according to other posts within the thread. I can boot up the game just fine and am presented with the New Game/Continue screen. I select "New Game" and the screen goes blank for a second, then the game closes out and I get the "FF7.exe has stopped working" window and it just tells me that there was an issue. I've tried messing around with all of the settings in both the bootloader and configurator 1.02 in order to try to alleviate the problem, but the only thing I can manage to do is get the game to fail fullscreen and revert to windowed mode. The odd thing is that when this happens, I sometimes get to the opening cutscene. I'm new to this site, so if I need to provide more information, please let me know.

I hope that someone can help and look forward to being able to enjoy the game in HD
Post your APP.LOG please.
 
Try running the 314.22 drivers.
Still a large portion of the screen cut off... it helped but still not playable.

EDIT!!!!
I fixed it. That was dumb.
I have my monitor set at a resolution of 1920x1080, as you know the higher the resolution the smaller the text. Since my monitor is my HDTV i had gone an upscaled the text in order to see it better, this inadvertently caused a lot of my games to be bigger than my screen would allow, as seen on page 69.
I recommend placing this fix in the FAQ section of this mod incase anyone has the same issue I did. All i did was set the dpi scaling back to default, from 120%.
Thanks for the attempts at help yall i appreciate it.
 
Last edited:
Hey everyone,

First off, thanks to all the contributors that made the Bootleg project possible. I've been excited to jump into playing FFVII again with some renewed elements, so I've been trying to make this work since I learned about this from Cracked yesterday. Got out my old first release version of FFVII for PC by Eidos from 1998 so I could make this happen. But alas, running into some issues.

So, my problem is rather straightforward.

The game crashes immediately after I launch FF7.exe.

Here's what I've done to try to troubleshoot this.
I've done several installs, uninstalls and reinstalls of the Bootleg mods through the Tutorial provided by EQ2Alyza.
I've also done all the applicable steps in the FAQ too.

My computer is a Laptop running Windows 8 Pro 64 bit. CPU is an Intel i7-3615QM. Graphics card is a GeForce GT 650M with Driver version 314.22 (as suggested by the FAQ).

Here's my APP.LOG:
Code: [Select]
Code:
INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: NVIDIA Corporation GeForce GT 650M/PCIe/SSE2 4.3.0INFO: Using PBOINFO: Found swap_control extensionINFO: Max texture size: 16384x16384INFO: Number of texture units: 4INFO: Original resolution 640x480, window size 1280x960, output resolution 1280x960, internal resolution 3840x2160INFO: FBO extension detected, using fast scaling/postprocessing pathINFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: No shaders, codecs with YUV output will be slow.INFO: FF7Music helper plugin loadedINFO: Loading external library Multi.dllLOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END initializing sound...creating dsound primary bufferreading audio fileloading static soundssound initialized
Some other information I've found from looking at my application log is that the error is caused by ff7_opengl.fgd. I've even gone to the Aali's Custom Graphic Driver FAQ page to see if this is a common issue, which apparently it is for Nvidia cards. Sadly, none of those troubleshooting tips worked either (turning off shaders, etc).

It seems to a problem with the OpenGL driver, as I was able to get the game to launch to the Start/Continue screen as a vanilla install, but unable to start as it is a laptop keyboard with no numpad.

So any help in getting this working would make my day!

Thanks in advance!
-MS
 
Last edited:
MS,

When you say crash, does Windows give the message that "...has stopped working."?
 
Here's my app log->
Code: [Select]
Code:
INITIALIZE DD/D3D START DIRECT DRAW 2 TOTAL 2087518208 FREE 2087211008 DD MODE: W 640 H 480 P 640 RGB 1 BPP 8 DD MODE: W 800 H 600 P 800 RGB 1 BPP 8 DD MODE: W 1024 H 768 P 1024 RGB 1 BPP 8 DD MODE: W 1152 H 864 P 1152 RGB 1 BPP 8 DD MODE: W 1280 H 600 P 1280 RGB 1 BPP 8 DD MODE: W 1280 H 720 P 1280 RGB 1 BPP 8 DD MODE: W 1280 H 768 P 1280 RGB 1 BPP 8 DD MODE: W 1280 H 800 P 1280 RGB 1 BPP 8 DD MODE: W 640 H 480 P 1280 RGB 1 BPP 16 DISPLAY MODE MATCH DD MODE: W 800 H 600 P 1600 RGB 1 BPP 16 DD MODE: W 1024 H 768 P 2048 RGB 1 BPP 16 DD MODE: W 1152 H 864 P 2304 RGB 1 BPP 16 DD MODE: W 1280 H 600 P 2560 RGB 1 BPP 16 DD MODE: W 1280 H 720 P 2560 RGB 1 BPP 16 DD MODE: W 1280 H 768 P 2560 RGB 1 BPP 16 DD MODE: W 1280 H 800 P 2560 RGB 1 BPP 16 DD MODE: W 640 H 480 P 2560 RGB 1 BPP 32 DD MODE: W 800 H 600 P 3200 RGB 1 BPP 32 DD MODE: W 1024 H 768 P 4096 RGB 1 BPP 32 DD MODE: W 1152 H 864 P 4608 RGB 1 BPP 32 DD MODE: W 1280 H 600 P 5120 RGB 1 BPP 32 DD MODE: W 1280 H 720 P 5120 RGB 1 BPP 32 DD MODE: W 1280 H 768 P 5120 RGB 1 BPP 32 DD MODE: W 1280 H 800 P 5120 RGB 1 BPP 32 Ramp Emulation  Microsoft Direct3D Mono(Ramp) Software EmulationRGB Emulation  Microsoft Direct3D RGB Software EmulationDirect3D HAL  Microsoft Direct3D Hardware acceleration through Direct3D HALEXCLUSIVE MODE 16-BIT Z BUFFER CREATED IN HW HAL HEL TEXTURE FORMATS:   PALETTE 0 BITS 16 RGBA 5:6:5:0   PALETTE 0 BITS 16 RGBA 5:5:5:0   PALETTE 0 BITS 16 RGBA 5:5:5:1   PALETTE 0 BITS 16 RGBA 4:4:4:4   PALETTE 0 BITS 32 RGBA 8:8:8:0   PALETTE 0 BITS 32 RGBA 8:8:8:8 INITIALIZE D3D 2 VIEWPORT INITIALIZE VIEWPORT 2 INITIALIZE LOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END ERROR: COULD NOT OPEN FILE F:\SteamLibrary\steamapps\common\FINAL FANTASY VII\ff7input.cfginitializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedINITIALIZING MIDI...selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,midi data type: GENERAL MIDIusing midi data file: F:\SteamLibrary\steamapps\common\FINAL FANTASY VII\Data\midi\midi.lgpmidiOutGetVolume returned: ffffffffMIDI INITIALIZEDTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYset music volume: 127MIDI set volume: 12710036743060f 127 = 127set music volume: 127MIDI set master volume: 100MIDI set volume: 12710036743060f 127 = 127Entering MAINExiting MAINSTART OF CREDITS!!!TEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYset music volume trans: 127->0, step=60MIDI set volume trans: 127->0; step=60MIDI stop - OKEND OF CREDITS!!!Entering MAINset music volume: 127MIDI set volume: 12710036743060f 127 = 127TEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYExiting MAINSTART OF MENU SYSTEM!!!SET VOLUME 5: 127TEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYERROR: COULD NOT OPEN FILE F:\SteamLibrary\steamapps\common\FINAL FANTASY VII\save/save00.ff7ERROR: COULD NOT OPEN FILE F:\SteamLibrary\steamapps\common\FINAL FANTASY VII\save/save01.ff7ERROR: COULD NOT OPEN FILE F:\SteamLibrary\steamapps\common\FINAL FANTASY VII\save/save02.ff7ERROR: COULD NOT OPEN FILE F:\SteamLibrary\steamapps\common\FINAL FANTASY VII\save/save03.ff7ERROR: COULD NOT OPEN FILE F:\SteamLibrary\steamapps\common\FINAL FANTASY VII\save/save04.ff7ERROR: COULD NOT OPEN FILE F:\SteamLibrary\steamapps\common\FINAL FANTASY VII\save/save05.ff7ERROR: COULD NOT OPEN FILE F:\SteamLibrary\steamapps\common\FINAL FANTASY VII\save/save06.ff7ERROR: COULD NOT OPEN FILE F:\SteamLibrary\steamapps\common\FINAL FANTASY VII\save/save07.ff7ERROR: COULD NOT OPEN FILE F:\SteamLibrary\steamapps\common\FINAL FANTASY VII\save/save08.ff7ERROR: COULD NOT OPEN FILE F:\SteamLibrary\steamapps\common\FINAL FANTASY VII\save/save09.ff7TEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYEND OF MENU SYSTEM!!!Entering MAINExiting MAINField StartTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYTEXTURE LOADED INTO VIDEO MEMORYMIDI stop - OK
 
HallowBass, check out the FAQ section on the first page. I have that issue shown and how to fix it.
 
MS,

When you say crash, does Windows give the message that "...has stopped working."?
Yes,

It gives the error that FF7.exe has stopped working and does the error report thing to Microsoft.

-MS
 
First, my thanks to all involved in this project.

I am a bit slow with these things but over the course of 3 days I got Tifa's Bootleg to run on my computer. While playing I noticed the glitch mentioned in the FAQ where Barret uses a melee animation with a ranged weapon. I ran though the fix covered there but now the game freezes at the start of the first battle after Barret joins the party. I have probably botched this in some way beyond my comprehension; please advise

I am trying to run this on an 64 bit Windows 7 Pro HP EliteBook 8560w with an Intel i5 2.60GHz and 1gb AMD Firepro 5950 GPU (I think)

app.log

Code: [Select]
Code:
INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: ATI Technologies Inc. AMD FirePro M5950 4.2.11944 Compatibility Profile Context FireGLINFO: OpenGL 2.0 support detectedINFO: Using PBOINFO: Found swap_control extensionINFO: Max texture size: 16384x16384INFO: Number of texture units: 8INFO: Original resolution 640x480, window size 1920x1080, output resolution 1440x1080, internal resolution 1920x1440INFO: FBO extension detected, using fast scaling/postprocessing pathINFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384INFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: FF7Music helper plugin loadedINFO: Loading external library Multi.dllLOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END initializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedset music volume: 127set music volume: 127Entering MAINExiting MAINSTART OF CREDITS!!!INFO: C:\Games\steamapps\common\FINAL FANTASY VII\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388INFO: slow output format from video codec indeo5; 6set music volume trans: 127->0, step=60END OF CREDITS!!!Entering MAINset music volume: 127Exiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartINFO: C:\Games\steamapps\common\FINAL FANTASY VII\movies\opening.avi; h264/aac 1280x896, 15.000000 FPS, duration: 119.466667, frames: 1792INFO: slow output format from video codec h264; 12UNEXPECTED: zero countField QuitEntering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 300[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffstop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4set music volume: 127Entering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartINFO: C:\Games\steamapps\common\FINAL FANTASY VII\movies\mkup.avi; h264/null 1280x896, 15.000000 FPS, duration: 9.000000, frames: 135INFO: slow output format from video codec h264; 12Field QuitEntering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 307[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffstop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4set music volume: 127set music volume: 127Field QuitEntering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 309[BATTLE] Exitting FRAME_INITIALIZEGLITCH: broken LGP file (battle), don't use LGP Tools!GLITCH: broken LGP file (battle), don't use LGP Tools!ERROR: failed to find file battle/SCAA (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)ERROR: offset error: BARRETT2.D SCAAERROR: could not open file BARRETT2.DERROR: unhandled exception
 
I'm having a similar issue, i've installed the 2012 remake and i've done everything correct with Bootleg, cept when I had to manually install the GUI stuff but here's my APPlog.

Edit -  Is the Bootleg modification supposed to delete and recreate the BIN files needed in the game? O.o  Some errors came up in reinstallation about Scene not being found or something.  Which could be a reason for one problem I had.


Code: [Select]
Code:
INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: NVIDIA Corporation GeForce 6150SE nForce 430/integrated/SSE2 2.1.2INFO: Using PBOINFO: Found swap_control extensionINFO: Max texture size: 4096x4096INFO: Number of texture units: 4INFO: Original resolution 640x480, window size 800x600, output resolution 800x600, internal resolution 800x600INFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: No shaders, codecs with YUV output will be slow.INFO: FF7Music helper plugin loadedINFO: Loading external library Multi.dllLOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END initializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedset music volume: 127set music volume: 127Entering MAINExiting MAINSTART OF CREDITS!!!INFO: C:\Users\Dan\Downloads\SQUARE SOFT\Final Fantasy VII\movies\eidoslogo.avi; rawvideo/null 364x353, 15.000000 FPS, duration: 0.066667, frames: 1set music volume trans: 127->0, step=60INFO: C:\Users\Dan\Downloads\SQUARE SOFT\Final Fantasy VII\movies\sqlogo.avi; mpeg4/mp3 640x480, 15.000000 FPS, duration: 247.466667, frames: 3712INFO: slow output format from video codec mpeg4; 0END OF CREDITS!!!Entering MAINset music volume: 127Exiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartINFO: C:\Users\Dan\Downloads\SQUARE SOFT\Final Fantasy VII\movies\opening.avi; mpeg4/mp3 1280x960, 15.000000 FPS, duration: 119.400000, frames: 1791INFO: slow output format from video codec mpeg4; 0Entering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartField QuitEntering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 300[BATTLE] Exitting FRAME_INITIALIZEERROR: failed to find file battle/OPAA (LGP) (path: FF7/DATA/BATTLE/EFFECT/HITMARK)ERROR: offset error: STAGE09.D OPAAERROR: could not open file STAGE09.DERROR: unhandled exception
 
Last edited:
Okay, I reread everything that I had to do. xD I installed it to c:games directory  as recommended and the bootleg worked as well as turning off the UAC and antivirus.  Tifa, you have done a great job on this, lemme say for someone interested in modding. I am very glad that an easy installation like this is around.

This morning I accidentally uninstalled without unmounting the virtual drive. xD DERP. Then rebooted so I can do it again but now it's giving me crap. >:C I was trying a lot of major things because the enhanced menu style in the overhaul selection is making the graphics twitch in some parts, you know how on some Nvidia cards or ATI ones that you see square lines or straight lines in some picture areas in the game?  I removed the enhanced menu and it worked with others, just gotta try to reinstall it AGAIN. :|

Anywho, I love this, it was worth the torrent download. Thank you, and god bless. :O
 
I'm sorry for spamming this thread, just excited and very impressed with this mod manager.  But, Tifa. Will there by chance be an update on the torrent with any new files to be added in the new bootleg update as well as certain reanimation files and all of that when they're brought to action? O.o
 
Hello, I am very impressed with this package but I was livestreaming my game and all of a sudden Yuffie crashes the game whenever I try to get her :(.  Any solution?
 
Status
Not open for further replies.
Back
Top