[FF7] Tutorial for Bootleg - Tifa's Bootleg

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I don't have any confirmation from others on the 13.8 Beta2 drivers working. We know 13.8 Beta and 13.5 Beta2 drivers work, and I updated the download links to them in the FAQ section. Try them out and let me know your results.
 
They work fine for me. The downloads are from guru3d. I found them with a search on Google, so you can do the same.
 
I am having a problem with the in-game volume controls not working. No matter where I adjust the slider to, the music volume remains the same.
 
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I am having a problem with the in-game volume controls not working. No matter where I adjust the slider to, the music volume remains the same.
Have you tried using the volume control in the music mod itself because I believe that the mod overrides the game music controls.
 
Well the download links from guru send me to AMD page, one of them sends me to version2 and the other is unavailable. i cant seem to find links for either of these drivers elsewhere. But thats alright i can play without shaders. Thanks for your support anyway (:

UPDATE: ok during the raid on midgar on disc2 when battling rude and the others my game crashes with an error message... is it because of the drivers?

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INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: ATI Technologies Inc. ATI Radeon HD 5800 Series 4.2.12217 Compatibility Profile Context 12.104.0.0INFO: Using PBOINFO: Found swap_control extensionINFO: Max texture size: 16384x16384INFO: Number of texture units: 8INFO: Original resolution 640x480, window size 1920x1080, output resolution 1440x1080, internal resolution 3840x2160INFO: FBO extension detected, using fast scaling/postprocessing pathINFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: No shaders, codecs with YUV output will be slow.INFO: FF7Music helper plugin loadedINFO: Loading external library Multi.dllLOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END initializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedset music volume: 127set music volume: 127Entering MAINExiting MAINSTART OF CREDITS!!!INFO: C:\Games\Steam\steamapps\common\FINAL FANTASY VII\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388INFO: slow output format from video codec indeo5; 6set music volume trans: 127->0, step=60END OF CREDITS!!!Entering MAINset music volume: 127Exiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartGLITCH: missed palette write to external texture field/tunnel_5/tunnel_5_15Field QuitEntering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 833[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffstop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4set music volume: 127Field QuitEntering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 831[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffstop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4set music volume: 127Field QuitEntering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 830[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffstop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4set music volume: 127Field QuitEntering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 833[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffstop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4set music volume: 127Entering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField Startfade music volume: 127->0, step=60set music volume: 127set music volume trans: 127->0, step=60fade music volume: 0->127, step=1set music volume: 0set music volume trans: 0->127, step=1Field QuitEntering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 840[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loopERROR: unhandled exception
 
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Well the download links from guru send me to AMD page, one of them sends me to version2 and the other is unavailable. i cant seem to find links for either of these drivers elsewhere. But thats alright i can play without shaders. Thanks for your support anyway (:

UPDATE: ok during the raid on midgar on disc2 when battling rude and the others my game crashes with an error message... is it because of the drivers?

Code: [Select]
Code:
INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: ATI Technologies Inc. ATI Radeon HD 5800 Series 4.2.12217 Compatibility Profile Context 12.104.0.0INFO: Using PBOINFO: Found swap_control extensionINFO: Max texture size: 16384x16384INFO: Number of texture units: 8INFO: Original resolution 640x480, window size 1920x1080, output resolution 1440x1080, internal resolution 3840x2160INFO: FBO extension detected, using fast scaling/postprocessing pathINFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: No shaders, codecs with YUV output will be slow.INFO: FF7Music helper plugin loadedINFO: Loading external library Multi.dllLOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END initializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedset music volume: 127set music volume: 127Entering MAINExiting MAINSTART OF CREDITS!!!INFO: C:\Games\Steam\steamapps\common\FINAL FANTASY VII\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388INFO: slow output format from video codec indeo5; 6set music volume trans: 127->0, step=60END OF CREDITS!!!Entering MAINset music volume: 127Exiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartGLITCH: missed palette write to external texture field/tunnel_5/tunnel_5_15Field QuitEntering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 833[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffstop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4set music volume: 127Field QuitEntering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 831[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffstop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4set music volume: 127Field QuitEntering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 830[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffstop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4set music volume: 127Field QuitEntering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 833[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffstop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4set music volume: 127Entering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField Startfade music volume: 127->0, step=60set music volume: 127set music volume trans: 127->0, step=60fade music volume: 0->127, step=1set music volume: 0set music volume trans: 0->127, step=1Field QuitEntering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 840[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loopERROR: unhandled exception
You have a unhandled error message those usually come with some error number, if it did would be useful to know what that error number is.
 
lol... well somehow when i tried again to try and see the error message again i actually finished the battle with no problems. weird :S
thank you for the answer thou!
 
I am a newb with the Final Fantasy VII PC version, which I bought yesterday during the Steam sale. However, I am not a newb to the game, which I bought the day it was released on PlayStation back when I was a senior in high school.

I really appreciate all of the hard work everyone has put together with these mods, and they made me excited to play the game again. Now after following the directions illustrated on this page I have encountered a couple of problems so I have some questions, one somewhat unrelated.

1. I have monitors with 2 different resolutions connected to my computer with max resolutions of 1920x1080 and 1920x1200. When using these resolutions I am left with a black bar at the bottom of the screen that bugs me. I have deselected "Preserve Aspect" in the Bootloader and expected the image to stretch out across the screen. However, I am not receiving my desired results. I am guessing that the game was designed with the taskbar in mind on the bottom of the screen, and this mod is just stretching the game horizontally. I am just guessing that this is the case.

2. In the Bootloader I do not have any modes installed even though I did install Gjoerulv's Hardcore Mod, following the directions in the tutorial.

3. I want to use my Xbox 360 controller to play the game, and I am surprised that when I am mapping the controls using Xpadder they're not working the same way as expected. I can use the analog for moving around, but I can't use the d-pad for doing the same even though it is mapped out. Also the 0 key on the numpad is cancel and also makes me run. However, the enter key bound to the B button on my 360 controller makes me run. It seems like there are some conflicting controls stored somewhere for the game. The strange thing is that my 360 controller did nothing until I launched and configured Xpadder.

Note: Running Windows 8.1 Pro 64-bit with Media Center and my video card is an Sapphire Radeon HD 6970 2GB with the Catalyst 13.11 drivers installed.
 
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First of all, thank you to everyone involved in all of these mods, as well as posting a comprehensive torrent to collect them and an explanation as to how to install them! I recently bought the Steam version and found this thread on how to mod the game. I downloaded everything, and followed the instructions (as near as I can figure). Everything installed without errors and in the same fashion as described in the screenshots and original post. When I start the game, I get the Eidos and Square logo movies, and the FF crystal theme starts playing. The game then fades to a whitish screen, and I can see the "New Game" and "Continue" in the middle of the screen with the pointer, and there is no picture, and the screen is almost all white, and at this point, the music stops, and the game is frozen. Any ideas on what is causing this? I attempted to search this thread, but it is gargantuan and I had not seen this issue posted. Any help would be appreciated, thanks!
 
Nevermind! Updating my graphics drivers to the newest actually seems to have solved that problem.
 
Okay so, I thought this would be  simple (if a bit time consuming), and did everything step by step, but suddenly I'm getting errors, and the game won't even let me start because the menu isn't working.

Here's my APP log:
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INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: ATI Technologies Inc. AMD Radeon HD 7640G 4.2.11476 Compatibility Profile ContextINFO: OpenGL 2.0 support detectedINFO: Found swap_control extensionINFO: Max texture size: 16384x16384INFO: Number of texture units: 8INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x480INFO: FBO extension detected, using fast scaling/postprocessing pathINFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384INFO: vertex shader compile log:Vertex shader was successfully compiled to run on hardware.INFO: fragment shader compile log:Fragment shader was successfully compiled to run on hardware.INFO: main program link log:Vertex shader(s) linked, fragment shader(s) linked.INFO: fragment shader compile log:Fragment shader was successfully compiled to run on hardware.INFO: postprocessing program link log:Fragment shader(s) linked.INFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.LOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END ERROR: could not open file C:\Users\Admin\Desktop\Steam\SteamApps\common\FINAL FANTASY VII\ff7input.cfginitializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedINITIALIZING MIDI...selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,midi data type: GENERAL MIDIusing midi data file: C:\Users\Admin\Desktop\Steam\SteamApps\common\FINAL FANTASY VII\Data\midi\midi.lgpmidiOutGetVolume returned: ffffffffMIDI INITIALIZEDset music volume: 127MIDI set volume: 127100% of 127 = 127set music volume: 127MIDI set master volume: 100MIDI set volume: 127100% of 127 = 127Entering MAINExiting MAINSTART OF CREDITS!!!ERROR: couldn't open movie file: C:\Users\Admin\Desktop\Steam\SteamApps\common\FINAL FANTASY VII\movies\eidoslogo.aviERROR: couldn't open movie file: C:\Users\Admin\Desktop\Steam\SteamApps\common\FINAL FANTASY VII\movies\sqlogo.aviset music volume: 127MIDI set volume: 127100% of 127 = 127MIDI play: 95reading midi file: PRE.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!set music volume trans: 127->0, step=60MIDI set volume trans: 127->0; step=60MIDI stop - OKMIDI stop - OKEND OF CREDITS!!!Entering MAINset music volume: 127MIDI set volume: 127100% of 127 = 127Exiting MAINSTART OF MENU SYSTEM!!!ERROR: COULD NOT CHANGE TO DIRECTORY C:\Users\Admin\Desktop\Steam\SteamApps\common\FINAL FANTASY VII\save WM_CLOSE END OF MENU SYSTEM!!!Field QuitMIDI stop - OKresetting MIDI driver volume - OKUNINITIALIZE DD
Any idea what I did wrong?
 
Probably not on the desktop either. You're best bet is c:\games\final fantasy 7\ff7, and final fantasy 7\ff7 mods for bootleg.
 
So would I have to reinstall it, or just move it and do all the bootlegger stuff again?
 
I'd reinstall first, you cant really move software installation files around without it causing issues.
 
Well, I can't choose where it installs because I have the steam version and it automatically puts it in steamapps\common. So even if I do reinstall, what good does it do?
 
If you have another HDD, you can set up a second Steam library on there in whatever directory you want. I've got one in D:\SteamLibrary, and I don't have the concerns that come with installing things in Program Files.
 
Well, I reread the instructions, and from what I can tell, a steam library is fine so long as it's not in program files or a system folder. My steam installation is on my desktop, so I see no issue with the location.
 
The desktop is a system folder. It may not seem like it, but programs do treat it differently than other folder, as does Windows, and you are quite likely to run into issues there.
 
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